mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-24 04:51:24 +00:00
a start on a #include audit for the header files and misc fixups for win32
This commit is contained in:
parent
e245db2d12
commit
ee47b4d568
22 changed files with 55 additions and 58 deletions
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@ -30,9 +30,6 @@
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#ifndef _BSPFILE_H
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#define _BSPFILE_H
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#include "qtypes.h"
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// upper design bounds
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#define MAX_MAP_HULLS 4
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@ -1,7 +1,7 @@
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/*
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client.h
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cl_cam.h
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Client definitions
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Client camera definitions
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Copyright (C) 1996-1997 Id Software, Inc.
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@ -33,14 +33,9 @@
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// try to get them self-sufficient by including whatever other
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// headers they might need
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#include <stdio.h>
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#include "qtypes.h"
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#include "protocol.h"
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//
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// cl_cam.c
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//
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#define CAM_NONE 0
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#define CAM_TRACK 1
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@ -29,7 +29,6 @@
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#ifndef _CL_PRED_H
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#define _CL_PRED_H
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#include "qtypes.h"
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#include "client.h"
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void CL_Prediction_Init_Cvars (void);
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@ -29,21 +29,13 @@
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#ifndef _CLIENT_H
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#define _CLIENT_H
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// since all headers are circular-protected with #ifdef _xxx_H
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// try to get them self-sufficient by including whatever other
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// headers they might need
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#include <stdio.h>
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#include "info.h"
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#include "mathlib.h"
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#include "protocol.h"
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#include "net.h"
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#include "model.h"
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#include "sound.h"
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#include "render.h"
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#include "cvar.h"
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#include "protocol.h"
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#include "quakefs.h"
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#include "render.h"
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#include "vid.h"
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#include "zone.h"
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typedef struct
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{
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@ -321,36 +313,36 @@ typedef struct
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//
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// cvars
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//
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extern cvar_t *cl_warncmd;
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extern cvar_t *cl_upspeed;
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extern cvar_t *cl_forwardspeed;
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extern cvar_t *cl_backspeed;
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extern cvar_t *cl_sidespeed;
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extern struct cvar_s *cl_warncmd;
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extern struct cvar_s *cl_upspeed;
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extern struct cvar_s *cl_forwardspeed;
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extern struct cvar_s *cl_backspeed;
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extern struct cvar_s *cl_sidespeed;
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extern cvar_t *cl_movespeedkey;
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extern struct cvar_s *cl_movespeedkey;
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extern cvar_t *cl_yawspeed;
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extern cvar_t *cl_pitchspeed;
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extern struct cvar_s *cl_yawspeed;
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extern struct cvar_s *cl_pitchspeed;
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extern cvar_t *cl_anglespeedkey;
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extern struct cvar_s *cl_anglespeedkey;
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extern cvar_t *cl_shownet;
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extern cvar_t *cl_sbar;
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extern cvar_t *cl_sbar_separator;
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extern cvar_t *cl_hudswap;
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extern struct cvar_s *cl_shownet;
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extern struct cvar_s *cl_sbar;
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extern struct cvar_s *cl_sbar_separator;
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extern struct cvar_s *cl_hudswap;
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extern cvar_t *cl_pitchdriftspeed;
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extern cvar_t *lookspring;
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extern cvar_t *lookstrafe;
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extern cvar_t *sensitivity;
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extern cvar_t *cl_freelook;
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extern struct cvar_s *cl_pitchdriftspeed;
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extern struct cvar_s *lookspring;
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extern struct cvar_s *lookstrafe;
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extern struct cvar_s *sensitivity;
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extern struct cvar_s *cl_freelook;
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extern cvar_t *m_pitch;
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extern cvar_t *m_yaw;
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extern cvar_t *m_forward;
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extern cvar_t *m_side;
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extern struct cvar_s *m_pitch;
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extern struct cvar_s *m_yaw;
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extern struct cvar_s *m_forward;
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extern struct cvar_s *m_side;
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extern cvar_t *name;
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extern struct cvar_s *name;
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#define MAX_STATIC_ENTITIES 128 // torches, etc
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@ -34,8 +34,8 @@
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# include "config.h"
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#endif
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#include "cvar.h"
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#include "gcc_attr.h"
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#include "qtypes.h"
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/* The host system specifies the base of the directory tree, the
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command line parms passed to the program, and the amount of memory
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/* Host */
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extern quakeparms_t host_parms;
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extern cvar_t *sys_nostdout;
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extern cvar_t *developer;
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extern struct cvar_s *sys_nostdout;
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extern struct cvar_s *developer;
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extern qboolean host_initialized; /* True if into command execution. */
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//extern double host_frametime;
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@ -34,7 +34,6 @@
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "cvar.h"
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#include "qtypes.h"
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void GetEvent( void );
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@ -48,7 +47,7 @@ extern Window x_win;
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extern qboolean doShm;
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extern int x_shmeventtype;
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extern qboolean oktodraw;
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extern cvar_t *vid_fullscreen;
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extern struct cvar_s *vid_fullscreen;
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qboolean x11_add_event (int event, void (*event_handler)(XEvent *));
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qboolean x11_del_event (int event, void (*event_handler)(XEvent *));
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@ -31,7 +31,6 @@
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#include "mathlib.h"
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#include "model.h"
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#include "cvar.h"
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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int color;
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} zpointdesc_t;
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extern cvar_t *r_drawflat;
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extern struct cvar_s *r_drawflat;
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extern int d_spanpixcount;
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extern int r_framecount; // sequence # of current frame since Quake
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// started
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@ -29,8 +29,6 @@
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#ifndef _FRACTALNOISE_H
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#define _FRACTALNOISE_H
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#include <stdlib.h>
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void fractalnoise(unsigned char *noise, int size);
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#endif // _FRACTALNOISE_H
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@ -45,7 +45,6 @@
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#endif
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#include <GL/gl.h>
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//#include <GL/glu.h>
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#include "model.h"
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#include "render.h"
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@ -29,6 +29,14 @@
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#ifndef _INFO_H
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#define _INFO_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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#define MAX_INFO_STRING 512
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#define MAX_SERVERINFO_STRING 512
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#define MAX_LOCALINFO_STRING 32768
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#ifdef HAVE_WINSOCK_H
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#include <winsock.h>
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#endif
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#ifdef HAVE_SETJMP_H
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#include <setjmp.h>
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#endif
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#include "bothdefs.h"
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#include "buildnum.h"
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# include "config.h"
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#endif
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#include <stdarg.h>
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#include "host.h"
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#include "sys.h"
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@ -60,6 +60,7 @@
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#include "screen.h"
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#include "sbar.h"
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#include "skin.h"
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#include "sound.h"
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#include "teamplay.h"
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#include "va.h"
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#include "view.h"
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#include <sys/types.h>
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#include <sys/mman.h>
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#include "cvar.h"
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#include "host.h"
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#include "qargs.h"
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#include "sys.h"
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#include "client.h"
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#include "console.h"
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#include "host.h"
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#include "model.h"
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#include "msg.h"
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#include "r_dynamic.h"
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#include "sound.h"
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#define MAX_BEAMS 8
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#define MAX_BEAM_ENTS 20
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#include "qargs.h"
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#include "r_dynamic.h"
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#include "skin.h"
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#include "sound.h"
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#include "sys.h"
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#include "view.h"
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#include "va.h"
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#include "vid.h"
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#include "view.h"
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#include "winquake.h"
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void (*vid_menudrawfn) (void);
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void (*vid_menukeyfn) (int key);
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#include "d_ifacea.h"
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#include "r_local.h"
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#include "sound.h"
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#if 0
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// FIXME
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#include "cmd.h"
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#include "r_local.h"
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#include "screen.h"
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#include "sound.h"
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#include "sys.h"
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#include "view.h"
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#include "cmd.h"
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#include "console.h"
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#include "host.h"
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#include "model.h"
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#include "qargs.h"
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#include "sys.h"
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#include "sound.h"
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#include "cmd.h"
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#include "client.h"
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#include "locs.h"
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#include "model.h"
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#include "quakefs.h"
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#include "sys.h"
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#include "teamplay.h"
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#include "commdef.h"
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#include "console.h"
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#include "crc.h"
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#include "mathlib.h"
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#include "server.h"
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#include "world.h"
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