newtree/include
2001-10-17 23:06:49 +00:00
..
win32 newstyle dies! 2001-06-06 14:29:58 +00:00
.gitignore fixes for automake 1.5 2001-10-17 23:06:49 +00:00
adivtab.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h
block8.h
block16.h
bothdefs.h
bspfile.h
buildnum.h
cdaudio.h
checksum.h
cl_cam.h
cl_demo.h
cl_ents.h
cl_input.h
cl_main.h
cl_parse.h
cl_pred.h
cl_slist.h
cl_tent.h
client.h New server Cvar: sv_extensions. When set to zero, it disables the extended 2001-03-09 04:50:14 +00:00
cmd.h
commdef.h
compat.h
console.h
context_x11.h Restore gamma properly in X11 targets, regardless of the value of 2001-05-13 09:07:57 +00:00
crc.h
cvar.h Backport Cvar callbacks to newtree. Software gamma still doesn't work in 2001-05-13 05:10:02 +00:00
d_iface.h
d_ifacea.h
d_local.h
dga_check.h
draw.h disable transparent pixels in the conback. They will still currently be black, 2001-02-16 22:07:40 +00:00
fbset.h
fractalnoise.h
gcc_attr.h
gl_warp_sin.h
glquake.h not all compilers do the right thing with "extern inline" so fix it the easy 2001-05-29 20:29:39 +00:00
hash.h
hl.h
host.h
in_win.h
info.h back port the info key fix from 0.5. This should take care of the team 2001-08-12 03:45:37 +00:00
input.h
joystick.h
keys.h
link.h
locs.h
logos.h
Makefile.am the mingw files were feeling neglected 2001-02-18 05:01:24 +00:00
mathlib.h readability cleanup of vector comparisons to 0, now all such comparisons use VectorIsNull, and a little more whitespace cleanup in cl_pred.c 2001-03-16 12:27:11 +00:00
mdfour.h
menu.h
model.h
modelgen.h
msg.h
net.h send a nop packet to make sure *list packets get acked. should prevent 2001-05-29 03:45:52 +00:00
pcx.h
pmove.h Merged duplicate client/server functions (placed into PMOVETST.C). 2001-03-05 11:52:19 +00:00
pr_comp.h
progdefs.h
progs.h
protocol.h
qargs.h
qdefs.h
qendian.h
qfgl_ext.h
qfplist.h
qtypes.h
quakeasm.h
quakefs.h do that the right way. /I/ feel better now :P 2001-06-12 02:28:44 +00:00
quakeio.h
r_dynamic.h
r_local.h
r_shared.h
render.h
sbar.h
screen.h
server.h back port the info key fix from 0.5. This should take care of the team 2001-08-12 03:45:37 +00:00
sizebuf.h
skin.h
sound.h
spritegn.h
sv_pr_cmds.h
sys.h d'oh, missed this one (QF/) 2001-08-20 22:27:00 +00:00
teamplay.h
texture.h
tga.h try three :/ 2001-05-30 22:59:00 +00:00
uint32.h
va.h
ver_check.h
vid.h got win32 building again. not sure (yet) if it works as advertised. 2001-05-02 22:53:10 +00:00
view.h
wad.h
winquake.h misc fixes to get -wgl to cross compile 2001-08-15 18:07:55 +00:00
world.h Merged duplicate client/server functions (placed into PMOVETST.C). 2001-03-05 11:52:19 +00:00
zone.h