mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-21 19:51:18 +00:00
got win32 building again. not sure (yet) if it works as advertised.
will fully test later.
This commit is contained in:
parent
8327d1edac
commit
6162fd8017
5 changed files with 4 additions and 34 deletions
|
@ -91,9 +91,6 @@ void VID_Update (vrect_t *rects);
|
|||
// or not
|
||||
// int VID_SetMode (int modenum, unsigned char *palette);
|
||||
|
||||
// called only on Win32, when pause happens, so the mouse can be released
|
||||
void VID_HandlePause (qboolean pause);
|
||||
|
||||
void VID_LockBuffer (void);
|
||||
void VID_UnlockBuffer (void);
|
||||
|
||||
|
|
|
@ -1443,6 +1443,10 @@ SOURCE=.\va.c
|
|||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\vid.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\vid_mgl.c
|
||||
|
||||
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||||
|
|
|
@ -174,8 +174,3 @@ VID_InitGamma (unsigned char *pal)
|
|||
|
||||
VID_BuildGammaTable (vid_gamma->value);
|
||||
}
|
||||
|
||||
void
|
||||
VID_HandlePause (qboolean paused)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -2651,27 +2651,6 @@ AppActivate (BOOL fActive, BOOL minimize)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
VID_HandlePause
|
||||
*/
|
||||
void
|
||||
VID_HandlePause (qboolean pause)
|
||||
{
|
||||
#if 0
|
||||
if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val) {
|
||||
if (pause) {
|
||||
IN_DeactivateMouse ();
|
||||
IN_ShowMouse ();
|
||||
} else {
|
||||
IN_ActivateMouse ();
|
||||
IN_HideMouse ();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
MAIN WINDOW
|
||||
*/
|
||||
|
|
|
@ -174,11 +174,6 @@ RECT window_rect;
|
|||
|
||||
// direct draw software compatability stuff
|
||||
|
||||
void
|
||||
VID_HandlePause (qboolean pause)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
VID_ForceLockState (int lk)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue