newtree/include
Joseph Carter 1a72e3ad83 LordHavoc's skydome/skybox ...
Much better for clearing the screen and stuff, will get used more later
on.  For now it just makes the sky's edge off in the distance and makes
the non-skybox sky more of a dome than a box with rounded off edges.

Visual bug: drawing everything this way leaves blending off, particles end
up being solid tris.  All I gotta do is turn blend back on, no biggie.

Visual bug: skydome being in the distance creates the same see through
walls effect that skyboxes have.  Not a problem since I know where to fix
that.

There's tons of dead code in here still, I'm probably going to move the
sky stuff into gl_sky.c and clean up LordHavoc's code a bit, I can do
the skybox at least cheaper than he does.  We'll see about the dome.
2000-06-11 11:12:27 +00:00
..
win32 Minor change for some borland defs. 2000-05-28 13:29:55 +00:00
.gitignore add Makefile 2000-05-18 02:24:33 +00:00
adivtab.h Fix comments 2000-05-22 08:40:21 +00:00
anorm_dots.h Fix comments 2000-05-22 08:40:21 +00:00
anorms.h Fix comments 2000-05-22 08:40:21 +00:00
asm_draw.h Fix comments 2000-05-22 08:40:21 +00:00
asm_i386.h Fix comments 2000-05-22 08:40:21 +00:00
block8.h Fix comments 2000-05-22 08:40:21 +00:00
block16.h Fix comments 2000-05-22 08:40:21 +00:00
bothdefs.h Fix comments 2000-05-22 08:40:21 +00:00
bspfile.h Fix comments 2000-05-22 08:40:21 +00:00
buildnum.h Fix comments 2000-05-22 08:40:21 +00:00
cdaudio.h Fix comments 2000-05-22 08:40:21 +00:00
checksum.h Fix comments 2000-05-22 08:40:21 +00:00
cl_slist.h Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix 2000-05-25 01:38:52 +00:00
client.h Explosions are temporarily PURPLE, deal with it. 2000-05-24 23:55:43 +00:00
cmd.h Fix comments 2000-05-22 08:40:21 +00:00
commdef.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
compat.h If we have stdarg.h and sys/types.h we include them here. 2000-05-31 22:51:53 +00:00
console.h Console editing stuff 2000-05-22 09:24:07 +00:00
context_x11.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
crc.h Fix comments 2000-05-22 08:40:21 +00:00
cvar.h Seems to fix the DGA issue. Mouse cursor doesn't get hidden if we're in 2000-05-29 13:42:33 +00:00
d_iface.h Cvar fixups... 2000-05-24 02:07:53 +00:00
d_ifacea.h Fix comments 2000-05-22 08:40:21 +00:00
d_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
dga_check.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
draw.h Draw_Character -> Draw_Character8 2000-06-05 01:05:25 +00:00
gl_warp_sin.h Fix comments 2000-05-22 08:40:21 +00:00
glquake.h LordHavoc's skydome/skybox ... 2000-06-11 11:12:27 +00:00
hl.h Woops, frogot to cvs add this one on the HL fix.. 2000-06-10 21:48:01 +00:00
in_win.h Fix comments 2000-05-22 08:40:21 +00:00
info.h Newtree compiles again, no promices that it will work though.. 2000-06-10 21:40:31 +00:00
input.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
keys.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
link.h Fix comments 2000-05-22 08:40:21 +00:00
Makefile.am some fixes to make quakeforge build on solaris. not quite done yet as the 2000-05-25 05:01:20 +00:00
mathlib.h Make sure math.h is included before M_PI is tested 2000-05-25 06:08:12 +00:00
mdfour.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
menu.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
model.h Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :) 2000-06-10 03:36:28 +00:00
modelgen.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
msg.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
net.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
pmove.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
pr_comp.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progdefs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
protocol.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
qargs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qdefs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qendian.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qstructs.h Remove all remaining references to cachedir. 2000-05-24 10:44:29 +00:00
qtypes.h Arm byte typedef with ifndef _DEF_BYTE_. 2000-05-21 18:36:30 +00:00
quakeasm.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
quakedef.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
quakefs.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
quakeio.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
r_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h Newtree compiles again, no promices that it will work though.. 2000-06-10 21:40:31 +00:00
resource.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sbar.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
screen.h Cvar fixups... 2000-05-24 02:07:53 +00:00
server.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sound.h alsa sound support is alive and kicking 2000-05-24 06:52:19 +00:00
spritegn.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sys.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
uint32.h SOLID_BSP fix (I hope) 2000-05-20 05:35:20 +00:00
vid.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
view.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
wad.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
winquake.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
world.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
zone.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00