Jeff Teunissen
df184072f1
Eliminate the use of stricmp()
2001-05-23 08:08:49 +00:00
Jeff Teunissen
272abade38
Backport Cvar callbacks to newtree. Software gamma still doesn't work in
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GL, and I still don't know exactly why.
2001-05-13 05:10:02 +00:00
Ragnvald Maartmann-Moe IV
800ee05584
More whitespace than you can shake a shambler at.
2001-02-07 05:45:59 +00:00
Bill Currie
49ed4186f8
remove an unused variable
2001-01-23 23:59:32 +00:00
Zephaniah E. Hull
f6b12b12e3
More fixes for the loc code.
2001-01-23 14:48:05 +00:00
Zephaniah E. Hull
33b135f3dd
locs and teamplay: Minor cleanup. (locisgz!? Gone!)
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gl_dyn_part.c: Minor cleanup.
2001-01-23 14:36:53 +00:00
Chris Ison
6bea8babbe
tidied up locs code and changed loc commands to loc <args>
2001-01-22 23:23:28 +00:00
Bill Currie
2e882dd198
remove unnessecary strncasecmp calls
2001-01-16 00:09:51 +00:00
Bill Currie
3b14c1d513
missed several places for Cmd_Argv (1) -> Cmd_Args ()
2001-01-15 23:28:14 +00:00
Bill Currie
ed042a3d9f
make markloc a little nicer to use. "" no longer needed and can now be used
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in the description
2001-01-15 23:10:49 +00:00
Bill Currie
bbac14a7d5
commands now sport descriptions (currently "No Description", but then I'm a
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lazy bastard:)
2001-01-15 17:07:06 +00:00
Bill Currie
4eef82f08a
locs_search created for use by locs_moveloc, locs_delloc, locs_editloc
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locs_moveloc created for moving nearest location marker
editloc seperated from locs_delloc and placed into locs_edit
locs_delloc cleaned up
Chris Ison
2001-01-06 07:24:44 +00:00
Bill Currie
8706ada7c6
some compile fixes for vc (hopefully)
2001-01-05 21:10:41 +00:00
Bill Currie
76a11bd74a
cvar doc patches from Misty
2000-12-31 04:46:04 +00:00
Bill Currie
ee47b4d568
a start on a #include audit for the header files and misc fixups for win32
2000-12-30 05:18:48 +00:00
Bill Currie
ccba39666b
#include audit
2000-12-30 02:16:36 +00:00
Bill Currie
8d579b7a0b
fix warnings when zlib is not available
2000-12-20 21:31:09 +00:00
Bill Currie
0e268f9ca7
This is what I have done with this patch
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Added editloc to change the description of the closest location
Added delloc to remove closest location
Added dumploc to place locs in memory into a .loc file (required for
editloc and delloc)
Added zdumploc to place locs in memory into a .loc.gz file (requred for
markloc, editloc and delloc)
Added loc.gz saving support to markloc, editloc and delloc (via
zdumploc)
Altered locs_load to use _Com_FOpenFile instead of Com_FOpenFile
Fixed potentual bug in locs_markloc
Fixed bug in Team_ParseSay that cause wierd behaviour if $ or % was last
charactor in line.
patch created from a development tree via diff -ur ../newtree ./
newtree and development tree were up-to-date at time of creating the
patch
Please let me know what you change so I may learn from it
Chris Ison (WildCode)
2000-12-19 19:47:15 +00:00
Jeff Teunissen
54e2a4d9d3
Okay, the big whitespace reformat. There is some silliness (case
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statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Bill Currie
ae290926c4
WildCode's location marking code (with a little touchup).
2000-12-03 23:52:54 +00:00
Zephaniah E. Hull
13bd5ce012
The init sequence cleanup!
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Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Zephaniah E. Hull
b9c0c95729
Misc cleanups.
2000-10-24 17:03:09 +00:00
Bill Currie
f837616025
locs.c:
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handle dos line endings. COM_FOpenFile /always/ opens files in binary
mode in Windows (and *nix is effectively binary only anyway) and the
\r characters being left in the location description strings was
causing %l to print a blank line. Makes for unhappy users :/
teamplay.c:
handle %%. this seams to have been missed.
2000-10-18 17:06:44 +00:00
Bill Currie
2682888425
the big cvar value -> int_val audit. seems to work ok
2000-10-17 03:17:42 +00:00
Bill Currie
8a62bebaef
skip over / when extracting the map name
2000-10-10 23:35:09 +00:00
Zephaniah E. Hull
52c54c9403
Reset died and last recorded locations on new map.
2000-10-06 19:43:38 +00:00
Zephaniah E. Hull
3fa1d34c1d
%s %d and %r, skin, death location, and last reported location,
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respectively.
2000-10-06 19:33:55 +00:00
Zephaniah E. Hull
760dfb8541
%l %a %A %h, for say and say_team, not quite finished yet.
2000-10-06 16:30:37 +00:00
Anton E. Gavrilov
66a91044bb
cl_parsesay --- parse $\ (fake); $[, $]; $R $G $B $Y (ocrana leds);
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Note that this cvar is different from QWF's cl_parsesay.
cl_nofake --- unhide fake messages from other players
2000-08-22 18:54:01 +00:00
Anton E. Gavrilov
d46f19e7ae
Add "overloaded" impulse command (e.g. impulse 5 4 1) --- a hack that
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only works correctly in standard deathmatch but may be useful in TF too
2000-08-22 17:53:48 +00:00
Anton E. Gavrilov
f48c974c01
Added cl_deadbodyfilter and cl_gibfilter cvars
2000-08-02 22:50:28 +00:00
Anton E. Gavrilov
f992062eff
Proxy features should go to this file when possible
2000-08-02 15:20:15 +00:00