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remove an unused variable
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2 changed files with 1 additions and 2 deletions
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@ -565,7 +565,7 @@ R_DrawParticles (void)
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unsigned char *at;
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byte alpha;
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vec3_t up, right;
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float scale, scale2;
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float scale;
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particle_t *part;
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int activeparticles, maxparticle, j, k;
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@ -349,7 +349,6 @@ locs_loc (void)
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char *mapname;
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char *desc = NULL;
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char locfile[MAX_OSPATH];
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int i;
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//FIXME checking needed to make sure you are actually in the game and a live.
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if (Cmd_Argc () == 1) {
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