Commit Graph

24 Commits

Author SHA1 Message Date
Bill Currie 18a9900b21 merge in knghtbrd's work, minus his over-bright stuff (it causes textures to
not be drawn when multitexture is not available (or at least I think that's
the condition)). More specificly, his altered blend states.
2000-06-17 10:39:28 +00:00
Bill Currie acb5f4b21a revert Endy's HL changes. Sorry endy but what would you rather have: HL
support in quakeforge, or knghtbrd using your guts for violin strings? :)
2000-06-16 09:41:42 +00:00
Zephaniah E. Hull b8a92f28dc Newtree compiles again, no promices that it will work though..
I'm tempted to pull Endy's CVS write abilitys until he promices
to make sure major changes at least COMPILE before he commits them.
(=:]
2000-06-10 21:40:31 +00:00
Joseph Carter 3287c0e38b ARB multitexture for glx, wgl, and 3dfx targets 2000-06-09 21:34:21 +00:00
Joseph Carter 9a348350df Multitexture for GLX, sortof. It's useless to you unless you've got
SGIS_multitexture (I assure you, unless you're on IRIX, you don't have
it!)  Added a Sbar_Changed () to fix the sbar overbright for a few people
and the very beginnings of ARB_multitexture are now in glquake.h
2000-06-04 13:53:29 +00:00
Joseph Carter 19afb34084 This adds multitexture for win32 back into the game. 2000-06-03 22:32:53 +00:00
Marcus Sundberg 1af69a110f Replaced 40 lines of silly shellscript code in configure with a pair of
nice and clean #ifdefs in glquake.h
2000-05-31 22:53:07 +00:00
Joseph Carter 0f9bcaf22f -gamma for Linux! No you can't control it from the menu, it has to be
done on the cmdline at the moment.  Menu support later if possible.
2000-05-31 17:46:59 +00:00
Jeff Teunissen 02eaf75b18 cvar cleanups. 2000-05-23 21:46:17 +00:00
Jeff Teunissen c1fde8e2ca Fix comments 2000-05-22 08:40:21 +00:00
Bill Currie af032b8d55 port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet)
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
2000-05-21 08:24:45 +00:00
Yan Sweitzer 440b2aec18 added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
(work in progress, need to clean .c files as well)
2000-05-19 06:44:56 +00:00
Joseph Carter 466344b359 Not as clean as it could be, but for now it will work. 2000-05-19 03:06:05 +00:00
Joseph Carter 0c93f0d1f2 Skybox support - just add env/*.tga!
Bring your own Cmd_LoadSky_f (), I haven't done that or the server code
yet.
2000-05-18 04:34:26 +00:00
Dan Olson 1d26c02826 Cvar merge... segfault problems... also unknown problems in vid_svga.c 2000-05-16 04:47:41 +00:00
Marcus Sundberg d4845db15c Define GLAPIENTRY even if APIENTRY is not defined. 2000-05-14 18:09:31 +00:00
Marcus Sundberg f7569b8d0d Whitespace is not allowed before the '#' of pre-processor directives. 2000-05-14 17:04:13 +00:00
Yan Sweitzer 1277d085f0 added a pragma disable warning (win32) 2000-05-14 01:41:22 +00:00
James Brown 0ef098f6f7 api patch 2000-05-14 00:53:11 +00:00
Bill Currie 5928058c00 hehe, qw-client-glx compiles (probably with lots of stuff missing) but doesn't link 2000-05-13 02:52:36 +00:00
Joseph Carter 64c8e8000d bleh! 2000-05-13 02:42:42 +00:00
Joseph Carter 9adb98d87e A little more progress 2000-05-12 23:19:23 +00:00
Dan Olson 74c19068e5 gl_* now compiles... need to change around the Makefile before it will link 2000-05-12 19:17:02 +00:00
Joseph Carter d859383680 Initial revision 2000-05-10 11:29:38 +00:00