cvar cleanups.

This commit is contained in:
Jeff Teunissen 2000-05-23 21:46:17 +00:00
parent b26d6672ae
commit 02eaf75b18

View file

@ -29,6 +29,10 @@
#ifndef _GLQUAKE_H
#define _GLQUAKE_H
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef _WIN32
// disable data conversion warnings
// FIXME: move that somewhere else -- yan
@ -49,15 +53,6 @@
#include "wad.h"
#include "client.h"
// Ender: HackHackHack
#ifndef GLAPIENTRY
# ifdef APIENTRY
# define GLAPIENTRY APIENTRY
# else
# define GLAPIENTRY
# endif
#endif
void GL_BeginRendering (int *x, int *y, int *width, int *height);
void GL_EndRendering (void);
@ -79,7 +74,6 @@ extern int texture_extension_number;
extern int texture_mode;
extern float gldepthmin, gldepthmax;
extern float v_blend[4];
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha);
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
@ -181,95 +175,39 @@ extern int playertextures;
extern int skytexturenum; // index in cl.loadmodel, not gl texture object
/* extern cvar_t r_norefresh;
CVAR_FIXME */
extern cvar_t *r_norefresh;
/* extern cvar_t r_drawentities;
CVAR_FIXME */
extern cvar_t *r_drawentities;
/* extern cvar_t r_drawworld;
CVAR_FIXME */
extern cvar_t *r_norefresh;
extern cvar_t *r_drawentities;
extern cvar_t *r_drawworld;
/* extern cvar_t r_drawviewmodel;
CVAR_FIXME */
extern cvar_t *r_drawviewmodel;
/* extern cvar_t r_speeds;
CVAR_FIXME */
extern cvar_t *r_speeds;
/* extern cvar_t r_waterwarp;
CVAR_FIXME */
extern cvar_t *r_waterwarp;
/* extern cvar_t r_fullbright;
CVAR_FIXME */
extern cvar_t *r_fullbright;
/* extern cvar_t r_lightmap;
CVAR_FIXME */
extern cvar_t *r_lightmap;
/* extern cvar_t r_shadows;
CVAR_FIXME */
extern cvar_t *r_shadows;
/* extern cvar_t r_mirroralpha;
CVAR_FIXME */
extern cvar_t *r_mirroralpha;
/* extern cvar_t r_wateralpha;
CVAR_FIXME */
extern cvar_t *r_wateralpha;
/* extern cvar_t r_dynamic;
CVAR_FIXME */
extern cvar_t *r_dynamic;
/* extern cvar_t r_novis;
CVAR_FIXME */
extern cvar_t *r_novis;
/* extern cvar_t r_netgraph;
CVAR_FIXME */
extern cvar_t *r_netgraph;
/* extern cvar_t gl_clear;
CVAR_FIXME */
extern cvar_t *gl_clear;
/* extern cvar_t gl_cull;
CVAR_FIXME */
extern cvar_t *gl_cull;
/* extern cvar_t gl_poly;
CVAR_FIXME */
extern cvar_t *gl_poly;
/* extern cvar_t gl_texsort;
CVAR_FIXME */
extern cvar_t *gl_texsort;
/* extern cvar_t gl_smoothmodels;
CVAR_FIXME */
extern cvar_t *gl_smoothmodels;
/* extern cvar_t gl_affinemodels;
CVAR_FIXME */
extern cvar_t *gl_affinemodels;
/* extern cvar_t gl_polyblend;
CVAR_FIXME */
extern cvar_t *gl_polyblend;
/* extern cvar_t gl_keeptjunctions;
CVAR_FIXME */
extern cvar_t *gl_keeptjunctions;
/* extern cvar_t gl_reporttjunctions;
CVAR_FIXME */
extern cvar_t *gl_reporttjunctions;
/* extern cvar_t gl_flashblend;
CVAR_FIXME */
extern cvar_t *gl_flashblend;
/* extern cvar_t gl_nocolors;
CVAR_FIXME */
extern cvar_t *gl_nocolors;
/* extern cvar_t gl_finish;
CVAR_FIXME */
extern cvar_t *gl_finish;
extern int gl_lightmap_format;
extern int gl_solid_format;
extern int gl_alpha_format;
/* extern cvar_t gl_max_size;
CVAR_FIXME */
extern cvar_t *gl_max_size;
/* extern cvar_t gl_playermip;
CVAR_FIXME */
extern cvar_t *gl_playermip;
extern cvar_t *r_skyname;