Commit graph

1754 commits

Author SHA1 Message Date
Bill Currie
1afaefd9dc hardware gamma support. I don't know how well it works (hard to tell on my
test box), but it doesn't crash :)
2001-10-20 20:59:55 +00:00
Bill Currie
0fad122bc3 final fixes to get -wgl working. 2001-10-20 19:50:03 +00:00
Bill Currie
412959acba whitespace 2001-10-20 18:52:57 +00:00
Bill Currie
0bca15c502 don't try to add contrast to the blend if we don't yet know what contrast is 2001-10-20 18:51:15 +00:00
Bill Currie
aed7b1c08d backport the svc_updatefrags flood fix 2001-10-19 16:43:15 +00:00
Bill Currie
f15ca83c60 mingw cross compile fixes 2001-10-19 06:46:32 +00:00
Bill Currie
326dc35b41 oops, that didn't work so well for 1.5 2001-10-17 23:22:04 +00:00
Bill Currie
02005a95a4 don't bother linking against an empty lib (some lds seg) 2001-10-17 23:17:57 +00:00
Bill Currie
55229ae4e2 fixes for automake 1.5 2001-10-17 23:06:49 +00:00
Bill Currie
0de1421e61 remove some duplicate header tests 2001-10-16 16:24:34 +00:00
Bill Currie
ae066e93a7 make people's lives easier 2001-10-16 16:18:59 +00:00
Bill Currie
294e8b5dea cross compilation fixes 2001-10-16 16:16:52 +00:00
Bill Currie
2f5e58be2d explicitly link against the correct cl_sys_*.c 2001-08-21 02:30:45 +00:00
Bill Currie
ba5f9ae9a9 protect sys/type.h 2001-08-20 22:38:19 +00:00
Bill Currie
b7727dc730 d'oh, missed this one (QF/) 2001-08-20 22:27:00 +00:00
Thad Ward
808e3ace87 remove some unneccessary cruft 2001-08-20 22:22:16 +00:00
Bill Currie
548ff2f227 bail when Sys_MakeCodeWriteable winds up empty 2001-08-20 22:12:40 +00:00
Bill Currie
1ed975edd5 backport 0.5's sys stuff. much saner linking. 2001-08-20 22:08:54 +00:00
Bill Currie
4fa410afef more compile fixes 2001-08-19 22:35:44 +00:00
Bill Currie
c577657e8e /me makes a not to pay closer attention to ifndef vs ifdef 2001-08-19 22:13:03 +00:00
Bill Currie
7dccb4388d compile fixes for newer sdl 2001-08-19 22:08:31 +00:00
Bill Currie
76bee6c8ab sdl and sgl build now too :) 2001-08-15 19:39:07 +00:00
Bill Currie
305fc0c371 misc fixes to get -wgl to cross compile 2001-08-15 18:07:55 +00:00
Bill Currie
d74f867b06 oops, must have had gl disable for that test :/ 2001-08-15 17:07:07 +00:00
Bill Currie
363aca5b84 backport the mesh improvements from 0.5 2001-08-15 16:25:23 +00:00
Bill Currie
f4dc013a3d back port the info key fix from 0.5. This should take care of the team
kicking.
2001-08-12 03:45:37 +00:00
Bill Currie
6714119351 apply Bruce Momjian's update to his sound/focus patch. Thankyou. 2001-07-12 16:39:49 +00:00
Bill Currie
c4fe80e9c3 check for _snprintf and _vsnprintf 2001-07-08 16:31:27 +00:00
Bill Currie
11f65cc599 double d'oh 2001-07-06 00:19:52 +00:00
Bill Currie
0fbfd46be0 I decided to apply Bruce's sound/focus patch as is after all. 2001-07-05 19:22:28 +00:00
Bill Currie
6c04ad09f8 forgot the imput mask patch 2001-07-05 19:18:20 +00:00
Bill Currie
a823912075 Apply most of Bruce Momjian's BSD/OS 4.2 patches. I didn't include his sound
stoping code because I don't like the way it was done, I'll work on
implementing a better version next.

        * Use of poll() is not standard.  I replaced it with usleep(),
which I think is more portable.  I know linux supports usleep() and all
BSD's.  Another option would be to use select(), which is much more
widely supported than poll().

        * Modified in_x11.c to stop sound and turn on keyboard repeat
when the Quake window loses focus.  It turns them back on/off when the
window gains focus.  I often play quake and leave the window to do
something else, and the lack of repeat and quake sounds were annoying.

        * Fix the -nomouse option so it still allows keyboard actions.
The current code skips keyboard setup when -nomouse is used.

        * Fix so config.cfg option "confirm_quit" works under X11.
2001-07-05 19:07:02 +00:00
Anton E. Gavrilov
f3f427bf4b In CL_Record_f(): Fix the QW bug with wrong player entertime being recorded to demos. 2001-07-04 01:25:41 +00:00
Bill Currie
4c7c5880fe do that the right way. /I/ feel better now :P 2001-06-12 02:28:44 +00:00
Adam Olsen
11de1a1fde disable fbdev by default 2001-06-12 00:03:16 +00:00
Adam Olsen
afc4f250c8 add #include <unistd.h> 2001-06-12 00:02:48 +00:00
Bill Currie
b2a74984e9 add an "extern cvar_t *fs_basegame" 2001-06-11 23:53:56 +00:00
Joseph Carter
609feb779c Idiotproof the can't find gfx.wad message in newtree too 2001-06-10 12:54:06 +00:00
Joseph Carter
4c9a189f90 Add idiot-proof comment that the cross-compile warnings are bogus 2001-06-08 23:10:11 +00:00
Joseph Carter
883b7ecf80 newstyle dies! 2001-06-06 14:29:58 +00:00
Bill Currie
f3c2c4e868 fix for CustomTF menu truncation 2001-06-03 01:28:11 +00:00
Bill Currie
1362736e55 try three :/ 2001-05-30 22:59:00 +00:00
Bill Currie
5a889df497 true64 attempt two 2001-05-30 22:45:36 +00:00
Bill Currie
cf16e6c5d7 compile fixes for true64 2001-05-30 22:22:58 +00:00
Bill Currie
e0b00dfda0 so THAT'S what snd_mme is for (alpha true64). don't know if this compiles,
but don't want it getting lost again.
2001-05-29 22:38:40 +00:00
Bill Currie
e20541700c not all compilers do the right thing with "extern inline" so fix it the easy
way
2001-05-29 20:29:39 +00:00
Bill Currie
86270446e9 snd_initialized is needed outside of snd_* 2001-05-29 20:16:03 +00:00
Bill Currie
e72ebb6c63 send a nop packet to make sure *list packets get acked. should prevent
"player overflowed" messages.
2001-05-29 03:45:52 +00:00
Bill Currie
bc6ff9fc19 it seems autoconf 2.50 doesn't like nested AC_CHECK_FUNC calls 2001-05-26 04:08:32 +00:00
Jeff Teunissen
8f66467568 Misc. cleanups to configure; shaving off some of the excess fat. 2001-05-23 08:12:30 +00:00