Commit graph

19 commits

Author SHA1 Message Date
perle
b9c6fc91af new roadmap 2023-03-02 21:44:38 +01:00
P3rlE
e0418bd2d4 Added more options to func_breakable
!!! use the new entities.def !!!
2022-03-19 21:49:08 +01:00
P3rlE
8d55b07ab7 added zturtlemanĀ“s flexible HUD code 2022-03-06 08:25:18 +01:00
q3rally
c83d372dbd shotgun bullet missing bug fixed 2021-05-03 19:22:06 +00:00
q3rally
d429a7ced4 added flameball explosion sound 2021-04-27 19:25:29 +00:00
q3rally
7dcf020d87 fixed interface bug with overlapping icons 2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f changed code for the new flamersounds
changed flashcolor
2021-04-25 16:53:25 +00:00
q3rally
62c09831da Changed years in file headers 2021-03-24 20:13:01 +00:00
zturtleman
9b86138351 ioquake3 resync to revision 3550 from 3534.
Fix IQM quat normalize fail case
Remove erroneous newlines from Com_Error in sdl_glimp.c
Restore OpenGL 1.1 support (GL_CLAMP)
q3rcc: Allow to override build date
Fix lightning gun handling for corpses and single player podiums
Fix for macOS Catalina screen resolution issue
Fix team orders menu not listing clients with lower clientnums
Fix duplicate team join center print for bots and g_teamAutoJoin
E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option
2020-03-15 19:40:23 +00:00
zturtleman
dd1c25ea9e Fix flame thrower model (Linux), flash, ammo, and explosion
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
zturtleman
7f60501f09 Sync CGame with ioquake3
Fix clientNum in engine/code/cgame/cg_players.c
Add \n to printf in engine/code/cgame/cg_snapshot.c
Misc whitespace and comment syncing to ioq3 in engine/code/cgame/
2017-12-03 11:36:57 +00:00
zturtleman
c55f11d8b9 ioquake3 resync to revision 3393 from 3385.
OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
Fix Team Arena server refresh time format
Fix -1 (unlimited) ammo decreasing ammo time remaining
Correct spelling mistakes
Fix invalid model frame developer warnings in Team Arena
2017-12-03 10:09:52 +00:00
zturtleman
866aa787cf ioquake3 resync to 3306 from 1951.
Update to ioquake3 revision 3306 from 1951 of the ioq3 Github repo via subversion. Over 4 years of changes.
2017-07-10 01:33:41 +00:00
q3rally
df9c3b2e5a Changed mail adress and years in comments 2015-11-13 22:41:34 +00:00
zturtleman
47c5b4c6a6 Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
zturtleman
f079c4eb05 ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
zturtleman
477584906e - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
zturtleman
339deb2bff - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00