Commit graph

9 commits

Author SHA1 Message Date
P3rlE
286579e497 Normalize all the line endings 2022-03-03 21:58:53 +01:00
q3rally
f65ddc55c4 new ammoboxes (insellium)
new ammosprites (insellium)
2021-03-20 14:08:57 +00:00
q3rally
64b924893f reworked weapons.shader 2020-07-07 17:20:07 +00:00
q3rally
277ac2f654 reworked shaders and ammo boxes 2020-07-04 20:40:00 +00:00
zturtleman
dd1c25ea9e Fix flame thrower model (Linux), flash, ammo, and explosion
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
9f5045f979 worked on ammo shaders
added flame_ammo to entities.def
2018-08-06 22:52:24 +00:00
q3rally
cd03dd5642 Commit for Prealpha release 2011-03-12 21:16:14 +00:00
q3rally
f6cd078ace Removed much useless oa stuff 2011-03-05 05:14:42 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00