Commit graph

15 commits

Author SHA1 Message Date
P3rlE
e0418bd2d4 Added more options to func_breakable
!!! use the new entities.def !!!
2022-03-19 21:49:08 +01:00
P3rlE
286579e497 Normalize all the line endings 2022-03-03 21:58:53 +01:00
P3rlE
d9c6a530f4 Saving files before refreshing line endings 2022-03-03 21:57:10 +01:00
q3rally
c29a7d0b46 updated q3rally.game pack for Netradiant
updated entities.def
2021-04-14 21:11:02 +00:00
q3rally
b5220bdc01 fixed wrong colour for team entity 2021-04-02 07:26:04 +00:00
q3rally
d4f45f9e60 added new/tweaked headmodels by insellium
changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
ec43a3482f finished reworking shaders
added missing textures
2020-07-08 17:30:01 +00:00
q3rally
69c195243b base shaders migrated in one file 2020-07-07 16:39:16 +00:00
q3rally
eaeff1538c uploaded custinfoparms.txt to radiant pack
now compiling with surface parameters should work out of the box
use -custinfoparms parameter in radiant
removed another unused shader
2018-08-31 18:48:11 +00:00
q3rally
9f5045f979 worked on ammo shaders
added flame_ammo to entities.def
2018-08-06 22:52:24 +00:00
zturtleman
5312e365e0 Add support for q3rally custom surfaceParms to netradiant config. 2018-01-18 23:08:16 +00:00
q3rally
5cba578afd Added working mapping tools for NetRadiant/GTKRadiant 1.5.0 2017-12-30 16:29:40 +00:00
q3rally
c76cec2847 Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work. 2011-07-15 17:02:36 +00:00
q3rally
4a671c5c76 Cleaned MainMenu code. Added Radiant Tools. 2011-06-22 22:17:27 +00:00
q3rally
a20eee32be Added debris models. Added Entities.def. target_debrisemitter schould work now. 2011-05-01 09:45:56 +00:00