Commit graph

15 commits

Author SHA1 Message Date
zturtleman
d9511b9baa Update Linux x86 build. Previously the engine was from 2016-05-19 and renderer was from 2017-12-05. 2018-01-10 02:43:17 +00:00
zturtleman
6b371e38cf Ignore tools directories at engine/builds/*/tools. 2018-01-10 02:11:44 +00:00
zturtleman
418399ca9c Remove old rend2 libraries from engine/builds -- the current name is opengl2. 2018-01-10 02:08:19 +00:00
zturtleman
470f5822be Ignore .d and .asm in engine/builds sub-directories using svn:global-ignores property. 2018-01-10 01:57:29 +00:00
q3rally
24d4683a62 - changed master server to master.ioquake3.org
- uploaded new snapshot (r199) to svn
2017-12-12 19:31:51 +00:00
q3rally
2d44b223b5 2017-12-06 09:48:32 +00:00
q3rally
d76bb00c9b Added new rendererfiles to svn... 2017-12-05 16:48:41 +00:00
q3rally
571c3d820d New svn Build available...v0.0.0.8 r196 2017-12-05 14:18:17 +00:00
q3rally
d4599c4ed3 Commit for upcoming v0.0.0.4 release. 2016-05-19 17:56:13 +00:00
q3rally
07ca95b53e Commit for upcoming v0.0.0.4 release. 2016-05-18 18:58:59 +00:00
q3rally
3213ebfc50 Commit for upcoming v0.0.0.4 release. 2016-05-18 16:06:33 +00:00
q3rally
168339354f Added engine builds. You are now able to get the full prealpha from svn without compiling it yourself. 2016-05-18 13:54:49 +00:00
q3rally
3db14f4f65 bots should use all weapons now 2016-05-18 07:57:17 +00:00
q3rally
4d43253c7e bots should use all weapons now 2016-05-18 04:18:02 +00:00
q3rally
4a2cd6fbe4 Added engine builds. You are now able to get the full prealpha from svn without compiling it yourself. 2016-05-17 10:44:19 +00:00