.. |
glad
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Initial commit
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2022-02-08 14:06:54 -05:00 |
anorm_dots.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
anorms.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
arch_def.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
bgmusic.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
bgmusic.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
bsd_strlcat.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
bsd_strlcpy.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
bspfile.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_osx-sdl2.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_osx.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_win32-sdl2.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_win32.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_win64-sdl2.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
build_cross_win64.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cd_null.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cd_sdl.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cdaudio.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cfgfile.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cfgfile.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
chase.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cl_demo.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cl_input.c
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Fixed Gyro aiming activating while sprinting (while set to ADS only)
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2022-11-27 19:02:53 -05:00 |
cl_main.c
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Fixed zombies getting stuck inside eachother on Vita and NX.
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2023-01-02 12:02:57 -05:00 |
cl_parse.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
cl_tent.c
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Fix old footstep path
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2022-07-15 18:37:49 -04:00 |
client.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cmd.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cmd.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
common.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
common.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
console.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
console.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
crc.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
crc.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cvar.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
cvar.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
detect.sh
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Initial commit
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2022-02-08 14:06:54 -05:00 |
draw.h
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
filenames.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
fnmatch.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_draw.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
gl_fog.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_hud.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
gl_hud.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_mesh.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_model.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
gl_model.h
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Extended dlight support
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2022-04-08 16:49:19 -04:00 |
gl_refrag.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_rlight.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_rmain.c
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Fully fixed viewmodel FOV bug. (hopefully)
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2023-01-01 18:38:27 -05:00 |
gl_rmisc.c
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Try this instead: Use normal TexMgr for zombies:
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2022-12-21 17:01:00 -05:00 |
gl_rpart.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
gl_rpart.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_screen.c
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Squashed all FOV bugs as of now
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2023-01-02 23:46:40 -05:00 |
gl_sky.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_texmgr.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
gl_texmgr.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_videgl.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_vidsdl.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_warp.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
gl_warp_sin.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
glquake.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
host.c
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something real
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2022-12-28 00:20:17 -05:00 |
host_cmd.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
image.c
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Merge remote-tracking branch 'upstream/main'
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2023-01-01 20:31:02 -05:00 |
image.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
in_sdl.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
input.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
keys.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
keys.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
lodepng.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
lodepng.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
main_sdl.c
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Remove broken SDL version check
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2022-11-26 17:17:49 -05:00 |
main_sdl_nx.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
Makefile
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Initial commit
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2022-02-08 14:06:54 -05:00 |
Makefile.darwin
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Initial commit
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2022-02-08 14:06:54 -05:00 |
Makefile.w32
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Initial commit
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2022-02-08 14:06:54 -05:00 |
Makefile.w64
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Initial commit
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2022-02-08 14:06:54 -05:00 |
mathlib.c
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
mathlib.h
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
matrixlib.c
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
menu.c
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Revert back to Draw_StretchPic and fix locations of everything to look pretty
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2023-01-02 23:47:14 -05:00 |
menu.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
modelgen.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_bsd.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_defs.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_dgrm.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_dgrm.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_loop.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_loop.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_main.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_sys.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_udp.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_udp.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_win.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_wins.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_wins.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_wipx.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
net_wipx.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
OWMakefile.win32
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pl_linux.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pl_nx.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pl_osx.m
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pl_win.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
platform.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pr_cmds.c
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
pr_cmds.c.bak
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
pr_comp.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pr_edict.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
pr_exec.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
progdefs.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
progdefs.q1
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Extended dlight support
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2022-04-08 16:49:19 -04:00 |
progs.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
protocol.h
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Extended dlight support
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2022-04-08 16:49:19 -04:00 |
q_ctype.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
q_sound.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
q_stdinc.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
qs_bmp.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
quakedef.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
quakespasm.pak
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Initial commit
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2022-02-08 14:06:54 -05:00 |
r_alias.c
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Squashed all FOV bugs as of now
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2023-01-02 23:46:40 -05:00 |
r_brush.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
r_part.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
r_sprite.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
r_world.c
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Fixed render issues with VitaGL
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2022-12-22 17:17:16 -05:00 |
render.h
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Extended dlight support
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2022-04-08 16:49:19 -04:00 |
resource.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
sbar.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
sbar.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
screen.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
server.h
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
snd_codec.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_codec.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_codeci.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_dma.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_flac.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_flac.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mem.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mikmod.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mikmod.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mix.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mp3.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mp3.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_mpg123.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_opus.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_opus.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_sdl.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_umx.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_umx.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_vorbis.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_vorbis.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_wave.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_wave.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_xmp.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
snd_xmp.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
spritegn.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
stb_image.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
stb_image_write.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
strl_fn.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
sv_main.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
sv_move.c
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
sv_phys.c
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Squashed all FOV bugs as of now
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2023-01-02 23:46:40 -05:00 |
sv_phys.c.bak
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Squashed all FOV bugs as of now
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2023-01-02 23:46:40 -05:00 |
sv_user.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
sys.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
sys_sdl_nx.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
sys_sdl_unix.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
sys_sdl_win.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
vid.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
view.c
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Add dynamic FOV toggle to settings
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2022-11-27 12:15:07 -05:00 |
view.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
wad.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
wad.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
world.c
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Initial commit
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2022-02-08 14:06:54 -05:00 |
world.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
wsaerror.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |
zone.c
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Add Loading Screens to NX and Vita.
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2022-12-31 19:22:56 -05:00 |
zone.h
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Initial commit
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2022-02-08 14:06:54 -05:00 |