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something real
something real
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parent
22c7dcc913
commit
51a902e82d
1 changed files with 14 additions and 8 deletions
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@ -134,6 +134,8 @@ void Host_EndGame (const char *message, ...)
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CL_NextDemo ();
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else
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CL_Disconnect ();
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//Clear_LoadingFill ();
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longjmp (host_abortserver, 1);
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}
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@ -171,6 +173,8 @@ void Host_Error (const char *error, ...)
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CL_Disconnect ();
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cls.demonum = -1;
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cl.intermission = 0; //johnfitz -- for errors during intermissions (changelevel with no map found, etc.)
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//Clear_LoadingFill ();
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inerror = false;
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@ -827,16 +831,16 @@ void Preload (void)
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{
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Mod_ForName ("models/player.mdl", true);
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Mod_ForName("models/ai/zbod.mdl", true);
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Mod_ForName("models/ai/zcbod.mdl", true);
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Mod_ForName("models/ai/zb#.mdl", true);
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Mod_ForName("models/ai/zbc#.mdl", true);
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Mod_ForName ("models/ai/zfull.mdl",true);
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Mod_ForName ("models/ai/zcfull.mdl",true);
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Mod_ForName ("models/ai/zhead.mdl",true);
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Mod_ForName ("models/ai/zchead.mdl",true);
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Mod_ForName ("models/ai/zlarm.mdl",true);
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Mod_ForName ("models/ai/zclarm.mdl",true);
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Mod_ForName ("models/ai/zrarm.mdl",true);
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Mod_ForName ("models/ai/zcrarm.mdl",true);
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Mod_ForName ("models/ai/zh^.mdl",true);
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Mod_ForName ("models/ai/zhc^.mdl",true);
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Mod_ForName ("models/ai/zal(.mdl",true);
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Mod_ForName ("models/ai/zalc(.mdl",true);
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Mod_ForName ("models/ai/zar(.mdl",true);
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Mod_ForName ("models/ai/zarc(.mdl",true);
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Mod_ForName ("models/weapons/knife/v_knife.mdl", true);
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Mod_ForName ("models/weapons/m1911/v_colt.mdl", true);
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@ -963,6 +967,8 @@ void Host_Shutdown(void)
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// keep Con_Printf from trying to update the screen
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scr_disabled_for_loading = true;
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//Clear_LoadingFill ();
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Host_WriteConfiguration ();
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