something real

something real
This commit is contained in:
Tyler Young 2022-12-28 00:20:17 -05:00
parent 22c7dcc913
commit 51a902e82d

View file

@ -134,6 +134,8 @@ void Host_EndGame (const char *message, ...)
CL_NextDemo ();
else
CL_Disconnect ();
//Clear_LoadingFill ();
longjmp (host_abortserver, 1);
}
@ -171,6 +173,8 @@ void Host_Error (const char *error, ...)
CL_Disconnect ();
cls.demonum = -1;
cl.intermission = 0; //johnfitz -- for errors during intermissions (changelevel with no map found, etc.)
//Clear_LoadingFill ();
inerror = false;
@ -827,16 +831,16 @@ void Preload (void)
{
Mod_ForName ("models/player.mdl", true);
Mod_ForName("models/ai/zbod.mdl", true);
Mod_ForName("models/ai/zcbod.mdl", true);
Mod_ForName("models/ai/zb#.mdl", true);
Mod_ForName("models/ai/zbc#.mdl", true);
Mod_ForName ("models/ai/zfull.mdl",true);
Mod_ForName ("models/ai/zcfull.mdl",true);
Mod_ForName ("models/ai/zhead.mdl",true);
Mod_ForName ("models/ai/zchead.mdl",true);
Mod_ForName ("models/ai/zlarm.mdl",true);
Mod_ForName ("models/ai/zclarm.mdl",true);
Mod_ForName ("models/ai/zrarm.mdl",true);
Mod_ForName ("models/ai/zcrarm.mdl",true);
Mod_ForName ("models/ai/zh^.mdl",true);
Mod_ForName ("models/ai/zhc^.mdl",true);
Mod_ForName ("models/ai/zal(.mdl",true);
Mod_ForName ("models/ai/zalc(.mdl",true);
Mod_ForName ("models/ai/zar(.mdl",true);
Mod_ForName ("models/ai/zarc(.mdl",true);
Mod_ForName ("models/weapons/knife/v_knife.mdl", true);
Mod_ForName ("models/weapons/m1911/v_colt.mdl", true);
@ -963,6 +967,8 @@ void Host_Shutdown(void)
// keep Con_Printf from trying to update the screen
scr_disabled_for_loading = true;
//Clear_LoadingFill ();
Host_WriteConfiguration ();