cypress
|
d1200a3956
|
VITA/NX: Consistent AI size for builtin and pathing
|
2024-06-16 21:21:06 -07:00 |
|
MotoLegacy
|
24c89e197a
|
NX/VITA: Add nzp_screenflash builtin
|
2024-01-14 20:43:33 -05:00 |
|
cypress
|
9b804c4017
|
NX/VITA: Add crc16 builtin
|
2024-01-07 10:41:52 -05:00 |
|
cypress
|
99d258e5b3
|
NX/VITA: Support displaying Double-Tap 1.0 icon
|
2023-11-28 11:53:36 -05:00 |
|
Ian
|
670ed877a1
|
Merge branch 'main' of https://github.com/nzp-team/quakespasm into main
|
2023-11-22 18:25:40 -05:00 |
|
cypress
|
b1ebe2859f
|
NX/VITA: Draw character name on match start
|
2023-11-21 22:35:01 -05:00 |
|
Ian
|
e9f3139f0e
|
NX/VITA: Pathfinding performance improvement
|
2023-11-18 09:22:10 -05:00 |
|
Ian
|
0ed6300efb
|
NX/VITA: Micro-optimizations
|
2023-11-18 09:01:49 -05:00 |
|
cypress
|
01993b3e0d
|
NX/VITA: More intelligent strtrim
|
2023-11-06 10:49:46 -05:00 |
|
cypress
|
4d598f05a4
|
NX/VITA: Add strtolower builtin
|
2023-10-31 11:26:29 -04:00 |
|
cypress
|
1cbf48f0b1
|
NX/VITA: Draw on-screen Bouncing Betty prompt
|
2023-10-28 12:09:37 -04:00 |
|
cypress
|
5ededc76b4
|
VITA/NX: Let engine dictate max AI
|
2023-10-16 16:04:04 -04:00 |
|
cypress
|
07b01ad46e
|
VITA/NX: Give crosshair control to server
|
2023-10-16 10:42:50 -04:00 |
|
Ian
|
7e37c9acd1
|
NX/VITA: Replace old name with new
|
2023-09-07 14:16:49 -04:00 |
|
cypress
|
2f39dd1b86
|
NX/VITA: Increase STRINGTEMP_BUFFERS to 1024
|
2023-08-29 10:53:52 -04:00 |
|
cypress
|
c1bb4b2725
|
VITA/NX: Add music streaming
|
2023-07-20 12:55:17 -04:00 |
|
Steam Deck User
|
b4a93ca2be
|
NX/VITA: Don't force-close a file when we hit EoL in fgets()
|
2023-03-17 16:16:41 -04:00 |
|
Ian
|
aff753308b
|
NX/VITA: Fix bprint not reading OFS_PARM0
|
2023-02-27 10:37:55 -05:00 |
|
Steam Deck User
|
60201120b0
|
Remove #ifdef around PF_rumble to fix builtin order
|
2023-02-02 17:49:42 -05:00 |
|
Tyler Young
|
c053c2d88b
|
Added Achievements to Vita - Working/Needs Scaled
|
2023-01-28 00:17:33 -05:00 |
|
Tyler Young
|
6ddcb33c18
|
Restore svc_songegg and svc_maxammo in Quakespasm
|
2023-01-24 16:13:13 -05:00 |
|
Tyler Young
|
dd90b6cfdd
|
Move PF_tokenize and PF_ArgV to correct locations in Quakespasm
|
2023-01-23 20:12:04 -05:00 |
|
Tyler Young
|
b918891258
|
Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
|
2023-01-22 21:59:54 -05:00 |
|
Tyler Young
|
1453611206
|
Restore SV_MoveToOrigin in Quakespasm
|
2023-01-22 21:43:22 -05:00 |
|
Tyler Young
|
396898a992
|
Restore PF_etos in Quakespasm
|
2023-01-22 21:07:17 -05:00 |
|
Tyler Young
|
9f6cae98f8
|
Setup framework for achievements in Quakespasm
|
2023-01-22 21:00:01 -05:00 |
|
Tyler Young
|
8eb96b231d
|
Restored Close_Waypoint in Quakespasm
|
2023-01-22 20:17:02 -05:00 |
|
Tyler Young
|
47d84df458
|
Restored PF_GetSoundLen
|
2023-01-22 19:51:18 -05:00 |
|
Tyler Young
|
b1d3e94186
|
Fixed some zombie collision errors -- still incomplete but functional
|
2023-01-02 16:37:48 -05:00 |
|
Tyler Young
|
bcbd9ac17f
|
Fixed zombies getting stuck inside eachother on Vita and NX.
Also fixes some misc pathfinding bugs apparently :P
|
2023-01-02 12:02:57 -05:00 |
|
Tyler Young
|
b912fc17d6
|
Add Loading Screens to NX and Vita.
+ misc changes. Please report bugs.
|
2022-12-31 19:22:56 -05:00 |
|
unknown
|
f8844730c2
|
Fix crash related to unguarded write/read bytes
|
2022-04-09 12:40:17 -04:00 |
|
unknown
|
1556256c74
|
Initial commit
|
2022-02-08 14:06:54 -05:00 |
|