Commit Graph

289 Commits

Author SHA1 Message Date
Tyler Young 22c7dcc913 Update eboot.bin
fixing
2022-12-22 17:28:27 -05:00
Tyler Young 116071b06a Update build and release.yml
goofy
2022-12-22 17:25:07 -05:00
Tyler Young 990c6be72c Merge remote-tracking branch 'upstream/main' 2022-12-22 17:22:53 -05:00
Tyler Young 579f9bde42 Fixed render issues with VitaGL
thanks rinn!
2022-12-22 17:17:16 -05:00
Ian 55cdf81061
VITA: Switch to working version of vitaGL
temporary fix for world rendering bug, thanks scatterbox :^)
2022-12-21 22:14:39 -05:00
Ian 4b8743aaa8 Kinda give up, just use one skin. 2022-12-21 17:54:45 -05:00
Ian d7f41c126b Try this instead: Use normal TexMgr for zombies: 2022-12-21 17:01:00 -05:00
Ian c9c87443bd got good. 2022-12-21 15:26:46 -05:00
Ian 36939696e2 missed one 2022-12-21 15:15:47 -05:00
Ian f93c775ee3 Fix errors from glquake->qs 2022-12-21 15:11:44 -05:00
Ian 45257e7d73 Force use of external Zombie skins and override MDL loading 2022-12-21 15:05:34 -05:00
Ian c00c821ecb
Merge pull request #1 from ScatterBox/main
sB's request
2022-12-20 16:49:59 -05:00
Ian e5109a6a43 Use -j for multi-core compilation 2022-11-28 09:12:31 -05:00
Tyler Young 18a5ae1fb9 Fixed Gyro aiming activating while sprinting (while set to ADS only)
just as it says
2022-11-27 19:02:53 -05:00
Tyler Young 9a24596e46 Fixed a goof with viewmodel
it just works!
2022-11-27 14:28:57 -05:00
Tyler Young 11d5544577 Ported viewmodel FOV seperation from 3ds
it is what it is
2022-11-27 13:03:46 -05:00
Tyler Young 7364508152 Add dynamic FOV toggle to settings
as above so below
2022-11-27 12:15:07 -05:00
Ian 9218e2ac94
Remove broken SDL version check
we love not having access to stdout :^)
2022-11-26 17:17:49 -05:00
moto 362a9c918e VITA: Use a bad hack for getcwd instead 2022-09-11 08:38:52 -04:00
moto 2c82bc6288 VITA: Replace system getcwd with old vers. 2022-09-11 08:26:32 -04:00
moto 0e36051d89 VITA: Remove getcwd declaration 2022-07-15 19:17:04 -04:00
moto a5bab96690 VITA: Include SceAudioIn_stub 2022-07-15 18:59:07 -04:00
moto db1cd0c87a Vita: Install cmake 2022-07-15 18:50:16 -04:00
moto 7417327b42 Include SceShaccCgExt and taihen_stub 2022-07-15 18:48:11 -04:00
moto f75a53a0d2 Fix old footstep path 2022-07-15 18:37:49 -04:00
unknown f8844730c2 Fix crash related to unguarded write/read bytes 2022-04-09 12:40:17 -04:00
unknown 08edd64d75 Extended dlight support 2022-04-08 16:49:19 -04:00
unknown 33ee073d60 Fix typo. 2022-04-08 13:36:45 -04:00
unknown bae5afbef9 Restore oddity 2022-04-08 13:33:00 -04:00
unknown a56558ceb9 Add support for dp-style glow/luma textures when loading externally 2022-04-08 13:27:32 -04:00
unknown 82c2680747 Use DarkPlaces name scheme for external skins 2022-04-05 23:16:08 -04:00
unknown dd7862a9c9 Fix bolt2 path 2022-04-05 17:59:58 -04:00
unknown 63a1511630 Fix preloads 2022-04-05 13:14:04 -04:00
unknown 2ec1cc2936 Add curl to vitasdk docker 2022-02-09 11:28:59 -05:00
unknown 77e1cc843f Ditch need to update packages 2022-02-09 11:25:07 -05:00
unknown 8a899c98cb Substutite apt for apk 2022-02-09 11:17:14 -05:00
unknown f1b850ae02 Hotswap for official VitaSDK docker 2022-02-09 11:15:46 -05:00
unknown 3e0961ac31 Potential lesson learned about vitasdk-update 2022-02-08 14:15:01 -05:00
unknown 1556256c74 Initial commit 2022-02-08 14:06:54 -05:00