Commit graph

34 commits

Author SHA1 Message Date
cypress
242147e667 NX/VITA: nzp_lockviewmodel builtin 2024-06-29 18:13:50 -07:00
cypress
d1200a3956 VITA/NX: Consistent AI size for builtin and pathing 2024-06-16 21:21:06 -07:00
MotoLegacy
24c89e197a NX/VITA: Add nzp_screenflash builtin 2024-01-14 20:43:33 -05:00
cypress
9b804c4017 NX/VITA: Add crc16 builtin 2024-01-07 10:41:52 -05:00
cypress
99d258e5b3 NX/VITA: Support displaying Double-Tap 1.0 icon 2023-11-28 11:53:36 -05:00
Ian
670ed877a1 Merge branch 'main' of https://github.com/nzp-team/quakespasm into main 2023-11-22 18:25:40 -05:00
cypress
b1ebe2859f NX/VITA: Draw character name on match start 2023-11-21 22:35:01 -05:00
Ian
e9f3139f0e NX/VITA: Pathfinding performance improvement 2023-11-18 09:22:10 -05:00
Ian
0ed6300efb NX/VITA: Micro-optimizations 2023-11-18 09:01:49 -05:00
cypress
01993b3e0d
NX/VITA: More intelligent strtrim 2023-11-06 10:49:46 -05:00
cypress
4d598f05a4 NX/VITA: Add strtolower builtin 2023-10-31 11:26:29 -04:00
cypress
1cbf48f0b1 NX/VITA: Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:37 -04:00
cypress
5ededc76b4
VITA/NX: Let engine dictate max AI 2023-10-16 16:04:04 -04:00
cypress
07b01ad46e VITA/NX: Give crosshair control to server 2023-10-16 10:42:50 -04:00
Ian
7e37c9acd1 NX/VITA: Replace old name with new 2023-09-07 14:16:49 -04:00
cypress
2f39dd1b86
NX/VITA: Increase STRINGTEMP_BUFFERS to 1024 2023-08-29 10:53:52 -04:00
cypress
c1bb4b2725 VITA/NX: Add music streaming 2023-07-20 12:55:17 -04:00
Steam Deck User
b4a93ca2be NX/VITA: Don't force-close a file when we hit EoL in fgets() 2023-03-17 16:16:41 -04:00
Ian
aff753308b
NX/VITA: Fix bprint not reading OFS_PARM0 2023-02-27 10:37:55 -05:00
Steam Deck User
60201120b0 Remove #ifdef around PF_rumble to fix builtin order 2023-02-02 17:49:42 -05:00
Tyler Young
c053c2d88b Added Achievements to Vita - Working/Needs Scaled 2023-01-28 00:17:33 -05:00
Tyler Young
6ddcb33c18 Restore svc_songegg and svc_maxammo in Quakespasm 2023-01-24 16:13:13 -05:00
Tyler Young
dd90b6cfdd Move PF_tokenize and PF_ArgV to correct locations in Quakespasm 2023-01-23 20:12:04 -05:00
Tyler Young
b918891258 Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
2023-01-22 21:59:54 -05:00
Tyler Young
1453611206 Restore SV_MoveToOrigin in Quakespasm 2023-01-22 21:43:22 -05:00
Tyler Young
396898a992 Restore PF_etos in Quakespasm 2023-01-22 21:07:17 -05:00
Tyler Young
9f6cae98f8 Setup framework for achievements in Quakespasm 2023-01-22 21:00:01 -05:00
Tyler Young
8eb96b231d Restored Close_Waypoint in Quakespasm 2023-01-22 20:17:02 -05:00
Tyler Young
47d84df458 Restored PF_GetSoundLen 2023-01-22 19:51:18 -05:00
Tyler Young
b1d3e94186 Fixed some zombie collision errors -- still incomplete but functional 2023-01-02 16:37:48 -05:00
Tyler Young
bcbd9ac17f Fixed zombies getting stuck inside eachother on Vita and NX.
Also fixes some misc pathfinding bugs apparently :P
2023-01-02 12:02:57 -05:00
Tyler Young
b912fc17d6 Add Loading Screens to NX and Vita.
+ misc changes. Please report bugs.
2022-12-31 19:22:56 -05:00
unknown
f8844730c2 Fix crash related to unguarded write/read bytes 2022-04-09 12:40:17 -04:00
unknown
1556256c74 Initial commit 2022-02-08 14:06:54 -05:00