mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-22 03:41:07 +00:00
gl_hud: Completely abandon CANVAS_USEPRINT
This commit is contained in:
parent
628ef7e7af
commit
5d48af83f5
1 changed files with 0 additions and 5 deletions
|
@ -1289,7 +1289,6 @@ void HUD_Draw (void) {
|
|||
if (key_dest == key_menu_pause || paused_hack == true) {
|
||||
return;
|
||||
}
|
||||
GL_SetCanvas(CANVAS_USEPRINT);
|
||||
|
||||
if (waypoint_mode.value) {
|
||||
#ifndef VITA
|
||||
|
@ -1309,14 +1308,12 @@ void HUD_Draw (void) {
|
|||
Draw_ColoredStringScale(530, 109, "SWITCH to Move Waypoint", 1, 1, 1, 1, 2.0f);
|
||||
Draw_ColoredStringScale(530, 129, "RELOAD to Evolve Waypoint", 1, 1, 1, 1, 2.0f);
|
||||
#endif
|
||||
GL_SetCanvas (CANVAS_DEFAULT);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cl.stats[STAT_HEALTH] <= 0)
|
||||
{
|
||||
HUD_EndScreen ();
|
||||
GL_SetCanvas(CANVAS_DEFAULT);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1337,6 +1334,4 @@ void HUD_Draw (void) {
|
|||
/*
|
||||
HUD_Achievement();
|
||||
*/
|
||||
|
||||
GL_SetCanvas(CANVAS_DEFAULT);
|
||||
}
|
Loading…
Reference in a new issue