From 5d48af83f5c2c534a85f64ea3131eebbf1f92352 Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Tue, 3 Jan 2023 18:39:55 -0500 Subject: [PATCH] gl_hud: Completely abandon CANVAS_USEPRINT --- source/gl_hud.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/source/gl_hud.c b/source/gl_hud.c index c29eeff..31b5893 100644 --- a/source/gl_hud.c +++ b/source/gl_hud.c @@ -1289,7 +1289,6 @@ void HUD_Draw (void) { if (key_dest == key_menu_pause || paused_hack == true) { return; } - GL_SetCanvas(CANVAS_USEPRINT); if (waypoint_mode.value) { #ifndef VITA @@ -1309,14 +1308,12 @@ void HUD_Draw (void) { Draw_ColoredStringScale(530, 109, "SWITCH to Move Waypoint", 1, 1, 1, 1, 2.0f); Draw_ColoredStringScale(530, 129, "RELOAD to Evolve Waypoint", 1, 1, 1, 1, 2.0f); #endif - GL_SetCanvas (CANVAS_DEFAULT); return; } if (cl.stats[STAT_HEALTH] <= 0) { HUD_EndScreen (); - GL_SetCanvas(CANVAS_DEFAULT); return; } @@ -1337,6 +1334,4 @@ void HUD_Draw (void) { /* HUD_Achievement(); */ - - GL_SetCanvas(CANVAS_DEFAULT); } \ No newline at end of file