Commit graph

19 commits

Author SHA1 Message Date
Steam Deck User
3fabf292c2 SERVER/FTE: Remove dland2.wav dependancy. 2023-02-07 12:43:03 -05:00
Steam Deck User
87dde10e3b GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
Steam Deck User
74ee37cd4e SERVER: Potential runaway loop fix in Zombie_Find_Tesla_Target 2023-01-29 11:07:16 -05:00
Steam Deck User
5378bafa18 SERVER: Fix finding target for window reaching 2023-01-24 21:34:10 -05:00
Steam Deck User
172951de02 SERVER: Audio channel use changes 2023-01-20 12:51:14 -05:00
Steam Deck User
87fb0f4dc9 SERVER: Rename Zombie Body to use % instead of # 2023-01-16 20:11:16 -05:00
blubs
5d8af19ecc Add fix for player-limb collisions 2023-01-15 10:10:25 -08:00
Tyler Young
8cb75597b5 Updating zombie filepaths
yes
2022-12-27 21:50:52 -05:00
Steam Deck User
3802fadefa Server: Some AI targeting improvements 2022-12-22 11:44:13 -05:00
Ian
c2ad06a796 Allow Zombie Skins on everything else (not FTE) 2022-12-21 15:18:47 -05:00
Ian
5bc426ab95 CTR: Allow Zombie Skin Varients 2022-12-21 14:25:36 -05:00
Tyler Young
13087bc1cd Quit linking hitboxes every frame
saves frames
2022-12-20 19:50:56 -05:00
moto
9094c71a50 Server: Undo accidental Power-Up spawn changes 2022-05-08 17:43:21 -04:00
moto
b5cb3207f6 Server: Add explosion effect for Nuke'd Zombies 2022-05-08 17:42:40 -04:00
moto
3f328c6cd4 Server: Revamp Power-Ups to use rotation cycle 2022-05-07 22:18:55 -04:00
unknown
976770c9bf Server: Improve Power-Up drop rate consistency 2022-04-23 23:18:38 -04:00
Ian
4446d96358 Server: Prohibit AI damage to Player when Nuke is active 2022-04-20 11:58:49 -04:00
unknown
2b07dd561c Server: Electro-Shock Parity 2022-04-05 21:46:24 -04:00
unknown
b26ca6a026 Initial commit 2022-02-08 13:42:28 -05:00