cypress
75cc18669f
SERVER: Allow to check conversion paths
2024-01-08 14:06:29 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
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Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
4579bd7884
SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents
2024-01-06 18:27:44 -05:00
cypress
5e799823af
SERVER: Use generated hash table for model path conversion
2024-01-06 17:33:52 -05:00
cypress
21ce43b477
SERVER: Convert some props and buy_weapon entities for NZ:P Beta
2023-12-30 12:05:08 -05:00
cypress
75b9adb1a6
CLIENT: Add CSQC Flame particle effect
2023-11-29 14:48:01 -05:00
cypress
2a5c51f5b1
SERVER: Add spawnflag 1 for single-play radios
2023-11-25 18:40:08 -05:00
cypress
4341005d18
SERVER: Restore compatibility with old item_radio entities
2023-10-31 12:11:45 -04:00
cypress
72631d96a8
SERVER: convert bad misc/buy.wav on teddy_spawn
2023-08-26 09:43:26 -04:00
cypress
941891499c
SERVER: Fix crash when calling th_diewunder on item_radio
2023-07-17 12:48:29 -04:00
Steam Deck User
8ac9ff87bf
CLIENT/SERVER: Implement game_songplay entity for music streaming
2023-03-25 20:23:42 -04:00
Steam Deck User
6fd6d0dafd
SERVER: Quick and dirty game_counter implementation, mostly adlib
2023-03-25 20:07:25 -04:00
Steam Deck User
8c907d6049
SERVER: Move buy_weapon and weapon_wall to their own file, reorganize
2023-03-13 11:37:55 -04:00
Steam Deck User
5da6fcf87e
SERVER: Add func_train; func_rotating
2023-03-04 23:54:37 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
78b2247546
SERVER: Convert old place_model entities to misc_model, add fullbright
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flag.
Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Tyler Young
a17d24062b
Added "misc_model" to Map Entities
2023-01-31 19:12:29 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
172951de02
SERVER: Audio channel use changes
2023-01-20 12:51:14 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
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of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
b03114c9fa
Add new weapon 99 for buy_weapon that refills any ammo
2023-01-12 21:13:20 -05:00
Steam Deck User
4a41999915
Server: Various Wall Weapon Improvements.
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Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
ed50418025
Server: Make Teleporter Co-Op Friendly
2022-12-29 14:53:20 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
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This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
moto
19ae55654c
Server: Revamp Purchase of Wall Weapon Ammo
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Adds some utility functions to make grabbing specific pieces of weapon
information in any of a player's slots easier. Fixes some mulekick bugs
as a side effect. Fixes https://github.com/nzp-team/nzportable/issues/52 .
2022-10-24 08:44:41 -04:00
moto
216d6124a4
Server: Add hlrendermode hack for FTE
2022-07-10 11:03:29 -04:00
moto
5b45e5bd66
Server: Don't force skin0 for place_model
2022-07-08 18:37:48 -04:00
moto
f25b8dbe19
Server: Solve Bowie purchase logic
2022-05-18 09:26:23 -04:00
moto
6b33819c7b
Server: Fix v_bowie path in weapon_wall
2022-05-18 09:22:58 -04:00
unknown
52e212f6cd
Server: Explosive Barrel Parity
2022-04-23 18:46:34 -04:00
unknown
2b07dd561c
Server: Electro-Shock Parity
2022-04-05 21:46:24 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00