Commit graph

14 commits

Author SHA1 Message Date
Ian
02bd20e9c8 Fix glColor for alias models 2023-10-11 11:58:39 -04:00
cypress
23ad624ec5 Default FPS cap to 60 on N3ds 2023-07-22 16:05:03 -04:00
Ian
65889a3484 Remove gfx.wad dependency
Hopefully this was enough lol
2022-11-27 13:01:07 -05:00
Ryan Baldwin
05d82bc901 Add sprinting and other binddt functions 2022-08-19 21:42:57 -07:00
Ryan Baldwin
18fac3a2a7 Fix blood rendering, center round text (regressed due to scale), limit max fps to 30 2022-08-19 01:38:27 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ian
f1660ba56c add host_maxfps 2022-07-05 16:07:41 -04:00
Ryan Baldwin
68481edc45 Correctly update points and kills 2022-07-02 17:08:36 -07:00
Ryan Baldwin
02eb7ad820 Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed 2022-06-26 23:55:29 -07:00
Ryan Baldwin
b6405841b9
Update view bobbing, more QC integration, other techniques (#2)
* Update view bobbing, more QC integration, other techniques

* Fix crash (was printing text on screen for some reason...)
2022-06-23 00:18:52 -07:00
Ian
b3b6de758b Stop executing quake.rc 2022-06-20 14:30:14 -04:00
Ryan Baldwin
85cb5b7992 Allow launch into lobby 2022-06-19 20:02:38 -07:00
Ryan Baldwin
9a82ddc31f Allow our own compiled QC 2022-06-19 11:12:28 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00