Commit graph

14 commits

Author SHA1 Message Date
Ian
dbd7d0a193 Avoid using strcmp every frame 2023-10-18 13:52:57 -04:00
Ian
c708c4d8a8 Implement skybox support 2023-10-13 13:54:40 -04:00
cypress
d1b6f95a45 Some attempts at fog; fix menu crash 2023-07-22 14:26:45 -04:00
cypress
ef310e97bf Force gl_clear on and set its color 2023-07-22 13:53:42 -04:00
cypress
3aaf8aa9dc Force-off r_dynamic on OLD model systems; force set sv_maxvelocity 2023-07-22 12:48:45 -04:00
Ian
896ca8814e Force use of external Zombie skins and override MDL loading 2022-12-21 14:25:55 -05:00
Ryan Baldwin
e1ea8dfcfa Fix aimsnap, point change causing incorrect color 2022-08-19 23:43:31 -07:00
Ryan Baldwin
558419cd04 Add model brightess 2022-08-18 23:30:00 -07:00
Ryan Baldwin
66884a2876 Fix for #29 for lightstyles 2022-08-04 23:59:09 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ian
162ee0db56 theoretical fog from quakespasm 2022-07-05 17:44:09 -04:00
Ian
3829f490cc r_lerpmodels 2022-07-05 17:13:36 -04:00
Ryan Baldwin
0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification 2022-07-01 18:49:33 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00