Ian
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e1ef072c26
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Clamp lighting on amods
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2023-10-18 15:22:04 -04:00 |
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Ian
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dbd7d0a193
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Avoid using strcmp every frame
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2023-10-18 13:52:57 -04:00 |
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Ian
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c708c4d8a8
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Implement skybox support
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2023-10-13 13:54:40 -04:00 |
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cypress
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95fccd695e
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Override Mustang & Sally sides to both use the same texture
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2023-07-22 12:42:29 -04:00 |
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Steam Deck User
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fb61ade5e2
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Implement ZHack
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2022-12-27 23:36:00 -05:00 |
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Ian
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896ca8814e
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Force use of external Zombie skins and override MDL loading
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2022-12-21 14:25:55 -05:00 |
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Ian
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0a2aa8795a
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Add External Texture hack from dquakeplus
Makes .TGA and .PCX loading for models and sprites work finally
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2022-12-21 13:28:34 -05:00 |
|
Ian
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d8cd0a35d2
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blank
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2022-11-29 10:45:44 -05:00 |
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Ian
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fb16e30278
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No longer crash in Mod_LoadModel
Load our super cool missing model instead :^)
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2022-11-27 19:21:17 -05:00 |
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Ryan Baldwin
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e7c0cfb0f9
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Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
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2022-08-01 12:01:12 -07:00 |
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Ryan Baldwin
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4e7be6266d
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Fix rendering of alpha assets (#10)
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2022-07-02 02:10:24 -07:00 |
|
Ryan Baldwin
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85cb5b7992
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Allow launch into lobby
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2022-06-19 20:02:38 -07:00 |
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Ryan Baldwin
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063d9d6ed6
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Add basic builtins
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2022-06-19 12:20:34 -07:00 |
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Ryan Baldwin
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9a82ddc31f
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Allow our own compiled QC
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2022-06-19 11:12:28 -07:00 |
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Ryan Baldwin
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df2196e973
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Enable loading via wadfile
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2022-06-18 23:27:50 -07:00 |
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Ryan Baldwin
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3e5b883a5c
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Initial commit: HLBSP + Working colored lights
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2022-06-18 22:35:28 -07:00 |
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