fteqw/engine/common
Shpoike ff80b3bd59 Rework maplist command so mod maps are displayed last instead of first (so nearer the input line instead of the order the engine searches them).
Also .bsp vs .bsp.gz etc maps are now ordered consistently too.
Modifiers like maps/foo#bar.ent are now shown separately in the listing too.
Hide maps that are shadowed by a higher-priority gamedir (so no dupes).
Closes https://github.com/fte-team/fteqw/issues/171
2023-08-12 13:59:55 +01:00
..
bothdefs.h Remove NPFTE preprocessor stuff 2023-07-09 20:41:24 +02:00
bspfile.h Add fence stuff to q2bsp, for Kingpin support. 2022-07-28 02:17:05 +00:00
cmd.c Be more agressive about ignoring vid_restart inside configs saved by dodgy engines. 2023-08-12 13:59:54 +01:00
cmd.h Fix console expansion when execing macros, to expand on line execution rather than the entire macro contents. 2023-04-17 03:58:21 +01:00
com_bih.c More toys for map-loading plugins. 2021-11-03 20:31:52 +00:00
com_bih.h More toys for map-loading plugins. 2021-11-03 20:31:52 +00:00
com_mesh.c When models include two sets of texture coords, let the glsl actually access them. 2023-04-17 03:58:20 +01:00
com_mesh.h When models include two sets of texture coords, let the glsl actually access them. 2023-04-17 03:58:20 +01:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c Use the correct function for plugins. 2022-05-28 18:00:45 +00:00
common.c Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
common.h Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
config_freecs.h Make plugins more robust with regard to different build configs. 2021-11-10 01:35:55 +00:00
config_fteqw.h Fix fixes. 2022-06-20 04:54:54 +00:00
config_fteqw_noweb.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_minimal.h Make plugins more robust with regard to different build configs. 2021-11-10 01:35:55 +00:00
config_nocompat.h Make plugins more robust with regard to different build configs. 2021-11-10 01:35:55 +00:00
config_wastes.h Roll back some wastes config changes, as we now have addentity_light... 2022-06-27 19:22:49 +00:00
console.h Fix recent console click quirks. 2023-04-17 03:58:21 +01:00
crc.c Fix stupid signed byte indexing. 2021-05-09 13:02:15 +00:00
cvar.c Fix '+set tls_provider foo' not working properly. Fixes https://github.com/fte-team/fteqw/issues/162 2023-04-17 03:58:20 +01:00
cvar.h Move Quake3 support to a plugin. There's still a number of stubs+bugs. 2022-03-08 05:31:34 +00:00
fs.c Rework maplist command so mod maps are displayed last instead of first (so nearer the input line instead of the order the engine searches them). 2023-08-12 13:59:55 +01:00
fs.h Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
fs_dzip.c Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
fs_pak.c Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
fs_stdio.c Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
fs_win32.c Add file uri support, requires a '-allowfileurl' commandline argument. 2023-01-09 05:12:39 +00:00
fs_xz.c Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks. 2021-06-21 13:45:20 +00:00
fs_zip.c Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
gl_q2bsp.c Fix compilation of the 'nocompat' build config. 2023-06-23 15:06:54 -07:00
huff.c Move Quake3 support to a plugin. There's still a number of stubs+bugs. 2022-03-08 05:31:34 +00:00
json.c Move our gltf's json parser into the engine-proper, implement QC builtins to make json parsing available to qc. API defined by Joshua Ashton. 2022-02-19 20:48:40 +00:00
log.c Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste). 2023-04-17 03:58:21 +01:00
mathlib.c Fix up some openxr issues (especially with vulkan). 2021-12-20 10:05:55 +00:00
mathlib.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
md4.c Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
net.h Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
net_chan.c Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
net_ice.c Cvar description tweaks. 2023-04-17 03:58:21 +01:00
net_ssl_gnutls.c Update DTLS stuff, fixing certificate pinning bugs. 2023-04-17 03:58:20 +01:00
net_ssl_winsspi.c Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
net_wins.c Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
netinc.h Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
particles.h Fix c++isms. 2021-08-27 04:29:25 +00:00
plugin.c Messing around with flatpak. 2023-04-17 03:58:21 +01:00
pmove.c Add pm_bunnyfriction cvar to better mimic nq player physics with predictable QW physics. 2023-04-17 03:58:20 +01:00
pmove.h Add pm_bunnyfriction cvar to better mimic nq player physics with predictable QW physics. 2023-04-17 03:58:20 +01:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
pr_common.h csaddon can now create/edit patches. 2023-04-17 03:58:21 +01:00
protocol.h Protocol compat with the Rerelease Update 4, at the expense of earlier versions. 2022-08-19 13:30:16 +00:00
q1bsp.c Try to reduce warning spam. 2023-04-17 03:58:21 +01:00
q2pmove.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
q3api.h Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
sha2.c Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
sys.h Remove NPFTE preprocessor stuff 2023-07-09 20:41:24 +02:00
sys_linux_threads.c Fix mapcluster in dedicated linux servers. 2021-12-20 10:07:15 +00:00
sys_win_threads.c Remove NPFTE preprocessor stuff 2023-07-09 20:41:24 +02:00
translate.c Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc). 2023-01-09 05:11:34 +00:00
translate.h Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc). 2023-01-09 05:11:34 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h Clean up the q3 plugin a little. 2022-06-20 07:16:16 +00:00
world.h Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically. 2021-11-03 20:30:40 +00:00
zone.c Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste). 2023-04-17 03:58:21 +01:00
zone.h Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste). 2023-04-17 03:58:21 +01:00