..
anorms.h
api_menu.h
Fix screenshot_cubemap command.
2022-03-28 10:31:07 +00:00
bymorphed.h
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
2007-07-23 11:48:53 +00:00
bymorphed.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
cd_linux.c
qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
2020-09-29 07:09:01 +00:00
cd_null.c
more compile fixes
2017-02-21 23:44:11 +00:00
cd_sdl.c
added support for vector bitwise operators emulation.
2017-02-21 23:26:13 +00:00
cd_win.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cdaudio.h
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cl_cam.c
Tweak splitscreen a little to work around a KTX issue.
2021-07-17 15:10:10 +00:00
cl_demo.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_ents.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_ignore.c
Messing around with flatpak.
2023-04-17 03:58:21 +01:00
cl_ignore.h
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_input.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_main.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_master.h
Match Master_SetSortField decl with its implementation.
2023-12-25 11:07:30 +01:00
cl_parse.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_plugin.inc
keydown is a bitmask, not a qboolean.
2023-12-25 11:07:30 +01:00
cl_pred.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_screen.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
cl_tent.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
clhl_game.c
Try to fix up FTE's android port.
2019-04-15 18:43:42 +00:00
client.h
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
clq2_cin.c
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
clq2_ents.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
console.c
Attempt to do a better job at internationaliation.
2023-08-12 13:59:55 +01:00
fragstats.c
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
2022-03-08 05:31:34 +00:00
freecs.ico
FreeCS icon added.
2018-06-10 00:38:39 +00:00
fte_eukara.ico
Updated the fallback icon for FTE
2019-01-27 03:52:14 +00:00
fte_eukara64.h
Updated the fallback icon for FTE
2019-01-27 03:52:14 +00:00
fte_eukaranopng.ico
Updated the fallback icon for FTE
2019-01-27 03:52:14 +00:00
image.c
Hexen2: Fix heuristic to load qpic lumps that were previously being rejected.
2023-08-12 13:59:55 +01:00
image_astc.h
Some compile fixes.
2020-04-29 15:07:25 +00:00
in_generic.c
Add in_skipplayerone cvar (matching QE).
2023-08-12 14:04:01 +01:00
in_morphos.c
Try to fix up FTE's android port.
2019-04-15 18:43:42 +00:00
in_morphos.h
Added copyright header.
2007-09-09 14:28:59 +00:00
in_raw.h
attempted vs2008 compile fix
2009-01-18 01:47:48 +00:00
in_sdl.c
Add in_skipplayerone cvar (matching QE).
2023-08-12 14:04:01 +01:00
in_win.c
Add in_skipplayerone cvar (matching QE).
2023-08-12 14:04:01 +01:00
input.h
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
2023-01-09 05:14:38 +00:00
keys.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
keys.h
Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds.
2023-04-17 03:58:20 +01:00
lhfont.h
m_download.c
Try to fix up the flatpak build's handling of fmf files.
2023-08-12 14:04:01 +01:00
m_items.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
m_master.c
Attempt to do a better job at internationaliation.
2023-08-12 13:59:55 +01:00
m_mp3.c
RoQ decoder: Work on RGBA-data interenally instead of YUV420-data ( #250 )
2024-04-06 12:16:24 -07:00
m_multi.c
Attempt to do a better job at internationaliation.
2023-08-12 13:59:55 +01:00
m_native.c
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
2022-03-08 05:31:34 +00:00
m_options.c
Tiny menu tweak, hide video modes lower than the mod's stated minsize.
2023-08-12 14:04:01 +01:00
m_script.c
Make updates menu searchable, make qi plugin a little more friendly.
2023-04-17 03:58:21 +01:00
m_single.c
Hexen2: Implement objectives popup as an overlay instead of just some prints. Fix some flickering. Make class selection menu a smidge nicer.
2023-08-12 13:59:55 +01:00
menu.c
Be a bit more verbose about errors.
2023-08-12 14:04:01 +01:00
menu.h
Allow queueing of centerprints.
2024-07-14 19:58:24 +01:00
merged.h
Add basic support for ktx's 'mapname#modifier' ent stuff.
2023-04-17 03:58:20 +01:00
modelgen.h
Move model loaders over to variable-length file-magics.
2021-11-03 20:31:32 +00:00
net_master.c
Q2 server browser was failing to list any servers.
2023-08-12 14:04:01 +01:00
p_classic.c
pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
2021-08-23 22:14:34 +00:00
p_null.c
pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
2021-08-23 22:14:34 +00:00
p_script.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
pr_clcmd.c
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
2023-01-09 05:14:38 +00:00
pr_csqc.c
Don't make assumptions about framecounts in angled sprites.
2024-07-14 19:58:23 +01:00
pr_menu.c
Eukara expressed an interest in loading fonts without any antialiasing.
2023-04-17 03:58:20 +01:00
pr_skelobj.c
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
2022-03-08 05:31:34 +00:00
q2.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
q2anorms.h
q2m_flash.c
added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
2014-05-10 13:42:13 +00:00
quake.manifest
preliminary bidi support.
2014-06-30 21:57:35 +00:00
quakedef.h
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
r_2d.c
Fix up some issues with drawpic(HTTPURL)
2023-08-12 14:04:01 +01:00
r_d3.c
Fix problems with last commit.
2020-01-10 12:23:25 +00:00
r_part.c
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
2022-03-08 05:31:34 +00:00
r_partset.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
r_partset.h
cmake now builds botlib (as a shared object)
2019-01-29 07:18:07 +00:00
r_surf.c
Add support for the DECOUPLED_LM bspx lump.
2023-08-12 14:04:01 +01:00
render.h
Incorrect surf_styles param size for LightPlane.
2023-12-25 11:07:30 +01:00
renderer.c
Add r_glsl_emissive to work around q2 remaster fullbright issues.
2024-07-14 19:58:24 +01:00
renderque.c
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
renderque.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
resource.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq.h
RoQ decoder: Work on RGBA-data interenally instead of YUV420-data ( #250 )
2024-04-06 12:16:24 -07:00
roq_read.c
RoQ decoder: Work on RGBA-data interenally instead of YUV420-data ( #250 )
2024-04-06 12:16:24 -07:00
sbar.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
sbar.h
qccgui: add custom right-click menu. move buttons for more screen space.
2017-06-05 15:20:57 +00:00
screen.h
Eukara expressed an interest in loading fonts without any antialiasing.
2023-04-17 03:58:20 +01:00
skin.c
Add all the junk for network compat with Q2E.
2024-07-14 19:58:24 +01:00
snd_al.c
OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
2022-05-05 23:28:33 +00:00
snd_alsa.c
big commit. :(
2020-10-26 06:30:35 +00:00
snd_directx.c
Many general cleaups and warning fixes.
2018-11-19 06:37:25 +00:00
snd_dma.c
Fix #170 by force-updating the sound channel so that AL can get the memo.
2023-07-24 13:29:06 -07:00
snd_droid.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_linux.c
Many general cleaups and warning fixes.
2018-11-19 06:37:25 +00:00
snd_macos.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_mem.c
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
snd_mix.c
Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium.
2021-10-22 22:27:21 +00:00
snd_morphos.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_mp3.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
snd_opensl.c
Try to fix up FTE's android port.
2019-04-15 18:43:42 +00:00
snd_ov.c
Workaround for the OGG decoding issue. 5159a80
was bad for ogg vorbis… ( #206 )
2023-07-26 12:12:55 -07:00
snd_pulse.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
snd_sblaster.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_sdl.c
try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
2020-11-04 10:19:30 +00:00
snd_sndio.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_wasapi.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_win.c
basementApe reported segfaults in the audio init logic.
2022-06-19 15:17:29 +00:00
snd_xaudio.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
sound.h
OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
2022-05-05 23:28:33 +00:00
spritegn.h
Move model loaders over to variable-length file-magics.
2021-11-03 20:31:32 +00:00
sys_axfte.cpp
splitscreen cleaned up more.
2013-06-23 02:17:02 +00:00
sys_dos.c
a dos port, as a dig at eukara about his xbox port project.
2017-05-19 03:32:02 +00:00
sys_droid.c
Rework gamepad menu bindings, should be more intuitive now.
2023-01-09 05:12:59 +00:00
sys_linux.c
Tweaks for the flatpak builds.
2023-08-12 13:59:54 +01:00
sys_morphos.c
Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
2021-08-19 06:01:42 +00:00
sys_plugfte.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
sys_plugfte.h
------------------------------------------------------------------------
2013-03-12 22:37:28 +00:00
sys_sdl.c
Fix compilation on Haiku OS ( #183 )
2023-06-11 23:14:36 -07:00
sys_win.c
Use EXIT_SUCCESS/FAILURE on windows too, for the exceedingly rare times that it actually matters.
2024-07-14 19:58:24 +01:00
sys_xdk.c
Fix a stupid bug with allow_download cvar.
2019-03-12 06:41:52 +00:00
teamplay.c
added cmake file.
2018-03-04 14:41:16 +00:00
textedit.c
The text editor was kinda annoying in trying to show qc variables when editing configs etc.
2023-08-12 14:04:01 +01:00
valid.c
Fix some misc memory leaks and a few other minor issues.
2022-01-30 05:55:01 +00:00
vid.h
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
vid_headless.c
'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
2020-09-15 08:54:10 +00:00
view.c
Hexen2: Implement objectives popup as an overlay instead of just some prints. Fix some flickering. Make class selection menu a smidge nicer.
2023-08-12 13:59:55 +01:00
view.h
More toys for map-loading plugins.
2021-11-03 20:31:52 +00:00
vr.h
OpenXR stuff should be a little more usable now.
2021-05-09 13:02:49 +00:00
wad.c
Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way.
2024-07-14 19:58:24 +01:00
wad.h
Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
2018-09-29 17:31:58 +00:00
wastes.ico
Update wastes icon/config
2018-06-21 13:14:53 +00:00
winamp.h
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
winquake.h
Misc tweaks.
2018-10-23 07:09:06 +00:00
winquake.rc
Fixed some bugs with servers using gnutls.
2018-03-24 04:02:09 +00:00
zqtp.c
Add support for Q2E's lan networking layer (the annoying lobby bit).
2024-07-14 19:58:24 +01:00