mirror of
https://github.com/nzp-team/fteqw.git
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RoQ decoder: Work on RGBA-data interenally instead of YUV420-data (#250)
* RoQ decoder: Work on RGBA-data interenally instead of YUV420-data This fixes color-smearing artifacts on movement (caused by uneven motion vectors not being correctly applicable on half-resolution UV-buffers) and makes RoQ-video directly uploadable as texture. YUV-to-RGB-conversion is now done only when receiving new codebooks in the RoQ stream, which is a lot less data to be RGB-converted per-frame. * RoQ decoder: C89-compliant variable declarations * RoQ decoder: more consistent indentation
This commit is contained in:
parent
b7963e6241
commit
0630ea571e
3 changed files with 155 additions and 211 deletions
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@ -2211,64 +2211,12 @@ static qboolean Media_Roq_DecodeFrame (cin_t *cin, qboolean nosound, qboolean fo
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if (doupdate)
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{
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//#define LIMIT(x) ((x)<0xFFFF)?(x)>>16:0xFF;
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#define LIMIT(x) ((((x) > 0xffffff) ? 0xff0000 : (((x) <= 0xffff) ? 0 : (x) & 0xff0000)) >> 16)
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unsigned char *pa=cin->roq.roqfilm->y[0];
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unsigned char *pb=cin->roq.roqfilm->u[0];
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unsigned char *pc=cin->roq.roqfilm->v[0];
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int pix=0;
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int num_columns=(cin->roq.roqfilm->width)>>1;
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int num_rows=cin->roq.roqfilm->height;
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int y;
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int x;
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qbyte *framedata;
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if (cin->roq.roqfilm->num_frames)
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cin->filmpercentage = cin->roq.roqfilm->frame_num / cin->roq.roqfilm->num_frames;
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else
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cin->filmpercentage = 0;
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{
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framedata = cin->framedata;
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for(y = 0; y < num_rows; ++y) //roq playing doesn't give nice data. It's still fairly raw.
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{ //convert it properly.
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for(x = 0; x < num_columns; ++x)
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{
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int r, g, b, y1, y2, u, v, t;
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y1 = *(pa++); y2 = *(pa++);
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u = pb[x] - 128;
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v = pc[x] - 128;
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y1 <<= 16;
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y2 <<= 16;
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r = 91881 * v;
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g = -22554 * u + -46802 * v;
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b = 116130 * u;
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t=r+y1;
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framedata[pix] =(unsigned char) LIMIT(t);
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t=g+y1;
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framedata[pix+1] =(unsigned char) LIMIT(t);
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t=b+y1;
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framedata[pix+2] =(unsigned char) LIMIT(t);
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t=r+y2;
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framedata[pix+4] =(unsigned char) LIMIT(t);
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t=g+y2;
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framedata[pix+5] =(unsigned char) LIMIT(t);
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t=b+y2;
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framedata[pix+6] =(unsigned char) LIMIT(t);
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pix+=8;
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}
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if(y & 0x01) { pb += num_columns; pc += num_columns; }
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}
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}
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uploadtexture(ctx, TF_RGBX32, cin->roq.roqfilm->width, cin->roq.roqfilm->height, cin->framedata, NULL);
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uploadtexture(ctx, TF_RGBX32, cin->roq.roqfilm->width, cin->roq.roqfilm->height, cin->roq.roqfilm->rgba[0], NULL);
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if (!nosound)
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{
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@ -2308,7 +2256,6 @@ static cin_t *Media_RoQ_TryLoad(char *name)
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cin->roq.roqfilm = roqfilm;
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cin->framedata = BZ_Malloc(roqfilm->width*roqfilm->height*4);
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return cin;
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}
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return NULL;
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@ -16,6 +16,10 @@ typedef struct {
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unsigned char y0, y1, y2, y3, u, v;
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} roq_cell;
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typedef struct {
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char p[16];
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} roq_cell_rgba;
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typedef struct {
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int idx[4];
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} roq_qcell;
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@ -26,13 +30,14 @@ typedef struct roq_info_s {
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int buf_size;
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unsigned char *buf;
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roq_cell cells[256];
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roq_cell_rgba cells_rgba[256];
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roq_qcell qcells[256];
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short snd_sqr_arr[256];
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qofs_t roq_start, aud_pos, vid_pos;
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long *frame_offset;
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unsigned long num_frames, num_audio_bytes;
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int width, height, frame_num, audio_channels;
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unsigned char *y[2], *u[2], *v[2];
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byte_vec4_t *rgba[2];
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long stream_length;
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int audio_buf_size, audio_size;
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unsigned char *audio;
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@ -150,101 +150,70 @@ int max_frame;
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}
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/* -------------------------------------------------------------------------- */
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static void apply_vector_2x2(roq_info *ri, int x, int y, roq_cell *cell)
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static void apply_vector_2x2(roq_info *ri, int x, int y, roq_cell_rgba *cell)
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{
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unsigned char *yptr;
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// place 2x2 vector codeword in framebuffer
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yptr = ri->y[0] + (y * ri->width) + x;
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*yptr++ = cell->y0;
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*yptr++ = cell->y1;
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yptr += (ri->width - 2);
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*yptr++ = cell->y2;
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*yptr++ = cell->y3;
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ri->u[0][(y/2) * (ri->width/2) + x/2] = cell->u;
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ri->v[0][(y/2) * (ri->width/2) + x/2] = cell->v;
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int idxa = (y * ri->width) + x;
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int idxb = 0;
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int *ptra = (int*) &ri->rgba[0][idxa][0];
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int *ptrb = (int*) &cell->p[idxb];
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ptra[0] = ptrb[0];
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ptra[1] = ptrb[1];
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ptra += ri->width;
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ptra[0] = ptrb[2];
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ptra[1] = ptrb[3];
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}
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/* -------------------------------------------------------------------------- */
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static void apply_vector_4x4(roq_info *ri, int x, int y, roq_cell *cell)
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static void apply_vector_4x4(roq_info *ri, int x, int y, roq_cell_rgba *cell)
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{
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unsigned long row_inc, c_row_inc;
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register unsigned char y0, y1, u, v;
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unsigned char *yptr, *uptr, *vptr;
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// upsample 2x2 vector codeword to 4x4 and place in framebuffer
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yptr = ri->y[0] + (y * ri->width) + x;
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uptr = ri->u[0] + (y/2) * (ri->width/2) + x/2;
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vptr = ri->v[0] + (y/2) * (ri->width/2) + x/2;
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int idxa = (y * ri->width) + x;
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int idxb = 0;
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row_inc = ri->width - 4;
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c_row_inc = (ri->width/2) - 2;
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*yptr++ = y0 = cell->y0; *uptr++ = u = cell->u; *vptr++ = v = cell->v;
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*yptr++ = y0;
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*yptr++ = y1 = cell->y1; *uptr++ = u; *vptr++ = v;
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*yptr++ = y1;
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int *ptra = (int*) &ri->rgba[0][idxa][0];
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int *ptrb = (int*) &cell->p[idxb];
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yptr += row_inc;
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int i;
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for(i = 0; i < 4; i++) {
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ptra[0] = ptrb[0];
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ptra[1] = ptrb[0];
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ptra[2] = ptrb[1];
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ptra[3] = ptrb[1];
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*yptr++ = y0;
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*yptr++ = y0;
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*yptr++ = y1;
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*yptr++ = y1;
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yptr += row_inc; uptr += c_row_inc; vptr += c_row_inc;
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*yptr++ = y0 = cell->y2; *uptr++ = u; *vptr++ = v;
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*yptr++ = y0;
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*yptr++ = y1 = cell->y3; *uptr++ = u; *vptr++ = v;
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*yptr++ = y1;
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yptr += row_inc;
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*yptr++ = y0;
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*yptr++ = y0;
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*yptr++ = y1;
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*yptr++ = y1;
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ptra += ri->width;
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if(i & 0x1) { // increase src pointer only every second dest line
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ptrb += 2;
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}
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}
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}
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/* -------------------------------------------------------------------------- */
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static void apply_motion_4x4(roq_info *ri, int x, int y, unsigned char mv, char mean_x, char mean_y)
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{
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int i, mx, my;
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unsigned char *pa, *pb;
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int mx = x + 8 - (mv >> 4) - mean_x;
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int my = y + 8 - (mv & 0xf) - mean_y;
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int idxa = (y * ri->width) + x;
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int idxb = (my * ri->width) + mx;
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mx = x + 8 - (mv >> 4) - mean_x;
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my = y + 8 - (mv & 0xf) - mean_y;
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int *ptra = (int*) &ri->rgba[0][idxa][0];
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int *ptrb = (int*) &ri->rgba[1][idxb][0];
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int i;
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for(i = 0; i < 4; i++) {
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ptra[0] = ptrb[0];
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ptra[1] = ptrb[1];
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ptra[2] = ptrb[2];
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ptra[3] = ptrb[3];
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pa = ri->y[0] + (y * ri->width) + x;
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pb = ri->y[1] + (my * ri->width) + mx;
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for(i = 0; i < 4; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa[2] = pb[2];
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pa[3] = pb[3];
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pa += ri->width;
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pb += ri->width;
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}
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pa = ri->u[0] + (y/2) * (ri->width/2) + x/2;
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pb = ri->u[1] + (my/2) * (ri->width/2) + (mx + 1)/2;
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for(i = 0; i < 2; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa += ri->width/2;
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pb += ri->width/2;
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}
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pa = ri->v[0] + (y/2) * (ri->width/2) + x/2;
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pb = ri->v[1] + (my/2) * (ri->width/2) + (mx + 1)/2;
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for(i = 0; i < 2; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa += ri->width/2;
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pb += ri->width/2;
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ptra += ri->width;
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ptrb += ri->width;
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}
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}
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/* -------------------------------------------------------------------------- */
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static void apply_motion_8x8(roq_info *ri, int x, int y, unsigned char mv, char mean_x, char mean_y)
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{
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int mx, my, i;
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unsigned char *pa, *pb;
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int mx = x + 8 - (mv >> 4) - mean_x;
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int my = y + 8 - (mv & 0xf) - mean_y;
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mx = x + 8 - (mv >> 4) - mean_x;
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my = y + 8 - (mv & 0xf) - mean_y;
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int idxa = (y * ri->width) + x;
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int idxb = (my * ri->width) + mx;
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int *ptra = (int*) &ri->rgba[0][idxa][0];
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int *ptrb = (int*) &ri->rgba[1][idxb][0];
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pa = ri->y[0] + (y * ri->width) + x;
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pb = ri->y[1] + (my * ri->width) + mx;
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for(i = 0; i < 8; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa[2] = pb[2];
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pa[3] = pb[3];
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pa[4] = pb[4];
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pa[5] = pb[5];
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pa[6] = pb[6];
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pa[7] = pb[7];
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pa += ri->width;
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pb += ri->width;
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}
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int i;
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for(i = 0; i < 8; i++) {
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ptra[0] = ptrb[0];
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ptra[1] = ptrb[1];
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ptra[2] = ptrb[2];
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ptra[3] = ptrb[3];
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ptra[4] = ptrb[4];
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ptra[5] = ptrb[5];
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ptra[6] = ptrb[6];
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ptra[7] = ptrb[7];
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pa = ri->u[0] + (y/2) * (ri->width/2) + x/2;
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pb = ri->u[1] + (my/2) * (ri->width/2) + (mx + 1)/2;
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for(i = 0; i < 4; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa[2] = pb[2];
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pa[3] = pb[3];
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pa += ri->width/2;
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pb += ri->width/2;
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}
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pa = ri->v[0] + (y/2) * (ri->width/2) + x/2;
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pb = ri->v[1] + (my/2) * (ri->width/2) + (mx + 1)/2;
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for(i = 0; i < 4; i++)
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{
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pa[0] = pb[0];
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pa[1] = pb[1];
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pa[2] = pb[2];
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pa[3] = pb[3];
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pa += ri->width/2;
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pb += ri->width/2;
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ptra += ri->width;
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ptrb += ri->width;
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}
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}
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@ -337,9 +284,7 @@ int i;
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for(i = 0; i < 2; i++)
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{
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if((ri->y[i] = BZF_Malloc(ri->width * ri->height)) == NULL ||
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(ri->u[i] = BZF_Malloc((ri->width * ri->height)/4)) == NULL ||
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(ri->v[i] = BZF_Malloc((ri->width * ri->height)/4)) == NULL)
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if((ri->rgba[i] = BZF_Malloc(ri->width * ri->height * sizeof(byte_vec4_t))) == NULL)
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{
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Con_Printf("Memory allocation error.\n");
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return NULL;
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@ -378,12 +323,8 @@ int i;
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VFS_CLOSE(ri->fp);
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for(i = 0; i < 2; i++)
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{
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if(ri->y[i] != NULL)
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BZ_Free(ri->y[i]);
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if(ri->u[i] != NULL)
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BZ_Free(ri->u[i]);
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if(ri->v[i] != NULL)
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BZ_Free(ri->v[i]);
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if(ri->rgba[i] != NULL)
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BZ_Free(ri->rgba[i]);
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}
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if(ri->buf != NULL)
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BZ_Free(ri->buf);
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@ -392,6 +333,64 @@ int i;
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BZ_Free(ri);
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}
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/* -------------------------------------------------------------------------- */
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#define LIMIT(x) ((((x) > 0xffffff) ? 0xff0000 : (((x) <= 0xffff) ? 0 : (x) & 0xff0000)) >> 16)
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void roq_cells_to_rgba(roq_info *ri)
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{
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char *pptr;
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int i, r, g, b, y, u, v, t;
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for(i = 0; i < 256; i++) {
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pptr = ri->cells_rgba[i].p;
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u = ri->cells[i].u - 128;
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v = ri->cells[i].v - 128;
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r = 91881 * v;
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g = -22554 * u + -46802 * v;
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b = 116130 * u;
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// first pixel
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y = (ri->cells[i].y0) << 16;
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t = r + y;
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pptr[0] = LIMIT(t); // R
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t = g + y;
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pptr[1] = LIMIT(t); // G
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t = b + y;
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pptr[2] = LIMIT(t); // B
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pptr[3] = 255; // A
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// second pixel
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y = (ri->cells[i].y1) << 16;
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t = r + y;
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pptr[4] = LIMIT(t); // R
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t = g + y;
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pptr[5] = LIMIT(t); // G
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t = b + y;
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pptr[6] = LIMIT(t); // B
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pptr[7] = 255; // A
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// third pixel
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y = (ri->cells[i].y2) << 16;
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t = r + y;
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pptr[8] = LIMIT(t); // R
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t = g + y;
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pptr[9] = LIMIT(t); // G
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t = b + y;
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pptr[10] = LIMIT(t); // B
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pptr[11] = 255; // A
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// fourth pixel
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y = (ri->cells[i].y3) << 16;
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t = r + y;
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pptr[12] = LIMIT(t); // R
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t = g + y;
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pptr[13] = LIMIT(t); // G
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t = b + y;
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pptr[14] = LIMIT(t); // B
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pptr[15] = 255; // A
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}
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}
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/* -------------------------------------------------------------------------- */
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int roq_read_frame(roq_info *ri)
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@ -400,7 +399,7 @@ vfsfile_t *fp = ri->fp;
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unsigned int chunk_id = 0, chunk_arg = 0;
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unsigned long chunk_size = 0;
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int i, j, k, nv1, nv2, vqflg = 0, vqflg_pos = -1, vqid, bpos, xpos, ypos, xp, yp, x, y;
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unsigned char *tp, *buf;
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unsigned char *buf;
|
||||
int frame_stats[2][4] = {{0},{0}};
|
||||
roq_qcell *qcell;
|
||||
|
||||
|
@ -424,6 +423,7 @@ qofs_t fpos = ri->vid_pos;
|
|||
if((nv2 = chunk_arg & 0xff) == 0 && nv1 * 6 < chunk_size)
|
||||
nv2 = 256;
|
||||
VFS_READ(fp, ri->cells, nv1 * sizeof(roq_cell));
|
||||
roq_cells_to_rgba(ri);
|
||||
for(i = 0; i < nv2; i++)
|
||||
for(j = 0; j < 4; j++) ri->qcells[i].idx[j] = VFS_GETC(fp);
|
||||
}
|
||||
|
@ -472,14 +472,15 @@ qofs_t fpos = ri->vid_pos;
|
|||
{
|
||||
case RoQ_ID_MOT: break;
|
||||
case RoQ_ID_FCC:
|
||||
apply_motion_8x8(ri, xp, yp, buf[bpos++], (char)(chunk_arg >> 8), (char)(chunk_arg & 0xff));
|
||||
apply_motion_8x8(ri, xp, yp, buf[bpos], (char)(chunk_arg >> 8), (char)(chunk_arg & 0xff));
|
||||
bpos++;
|
||||
break;
|
||||
case RoQ_ID_SLD:
|
||||
qcell = ri->qcells + buf[bpos++];
|
||||
apply_vector_4x4(ri, xp, yp, ri->cells + qcell->idx[0]);
|
||||
apply_vector_4x4(ri, xp+4, yp, ri->cells + qcell->idx[1]);
|
||||
apply_vector_4x4(ri, xp, yp+4, ri->cells + qcell->idx[2]);
|
||||
apply_vector_4x4(ri, xp+4, yp+4, ri->cells + qcell->idx[3]);
|
||||
apply_vector_4x4(ri, xp, yp, ri->cells_rgba + qcell->idx[0]);
|
||||
apply_vector_4x4(ri, xp+4, yp, ri->cells_rgba + qcell->idx[1]);
|
||||
apply_vector_4x4(ri, xp, yp+4, ri->cells_rgba + qcell->idx[2]);
|
||||
apply_vector_4x4(ri, xp+4, yp+4, ri->cells_rgba + qcell->idx[3]);
|
||||
break;
|
||||
case RoQ_ID_CCC:
|
||||
for(k = 0; k < 4; k++)
|
||||
|
@ -500,20 +501,21 @@ qofs_t fpos = ri->vid_pos;
|
|||
{
|
||||
case RoQ_ID_MOT: break;
|
||||
case RoQ_ID_FCC:
|
||||
apply_motion_4x4(ri, x, y, buf[bpos++], (char)(chunk_arg >> 8), (char)(chunk_arg & 0xff));
|
||||
apply_motion_4x4(ri, x, y, buf[bpos], (char)(chunk_arg >> 8), (char)(chunk_arg & 0xff));
|
||||
bpos++;
|
||||
break;
|
||||
case RoQ_ID_SLD:
|
||||
qcell = ri->qcells + buf[bpos++];
|
||||
apply_vector_2x2(ri, x, y, ri->cells + qcell->idx[0]);
|
||||
apply_vector_2x2(ri, x+2, y, ri->cells + qcell->idx[1]);
|
||||
apply_vector_2x2(ri, x, y+2, ri->cells + qcell->idx[2]);
|
||||
apply_vector_2x2(ri, x+2, y+2, ri->cells + qcell->idx[3]);
|
||||
apply_vector_2x2(ri, x, y, ri->cells_rgba + qcell->idx[0]);
|
||||
apply_vector_2x2(ri, x+2, y, ri->cells_rgba + qcell->idx[1]);
|
||||
apply_vector_2x2(ri, x, y+2, ri->cells_rgba + qcell->idx[2]);
|
||||
apply_vector_2x2(ri, x+2, y+2, ri->cells_rgba + qcell->idx[3]);
|
||||
break;
|
||||
case RoQ_ID_CCC:
|
||||
apply_vector_2x2(ri, x, y, ri->cells + buf[bpos]);
|
||||
apply_vector_2x2(ri, x+2, y, ri->cells + buf[bpos+1]);
|
||||
apply_vector_2x2(ri, x, y+2, ri->cells + buf[bpos+2]);
|
||||
apply_vector_2x2(ri, x+2, y+2, ri->cells + buf[bpos+3]);
|
||||
apply_vector_2x2(ri, x, y, ri->cells_rgba + buf[bpos]);
|
||||
apply_vector_2x2(ri, x+2, y, ri->cells_rgba + buf[bpos+1]);
|
||||
apply_vector_2x2(ri, x, y+2, ri->cells_rgba + buf[bpos+2]);
|
||||
apply_vector_2x2(ri, x+2, y+2, ri->cells_rgba + buf[bpos+3]);
|
||||
bpos += 4;
|
||||
break;
|
||||
}
|
||||
|
@ -544,23 +546,13 @@ qofs_t fpos = ri->vid_pos;
|
|||
|
||||
if(ri->frame_num == 1)
|
||||
{
|
||||
memcpy(ri->y[1], ri->y[0], ri->width * ri->height);
|
||||
memcpy(ri->u[1], ri->u[0], (ri->width * ri->height)/4);
|
||||
memcpy(ri->v[1], ri->v[0], (ri->width * ri->height)/4);
|
||||
memcpy(ri->rgba[1], ri->rgba[0], ri->width * ri->height * sizeof(byte_vec4_t));
|
||||
}
|
||||
else
|
||||
{
|
||||
tp = ri->y[0];
|
||||
ri->y[0] = ri->y[1];
|
||||
ri->y[1] = tp;
|
||||
|
||||
tp = ri->u[0];
|
||||
ri->u[0] = ri->u[1];
|
||||
ri->u[1] = tp;
|
||||
|
||||
tp = ri->v[0];
|
||||
ri->v[0] = ri->v[1];
|
||||
ri->v[1] = tp;
|
||||
byte_vec4_t *tp = ri->rgba[0];
|
||||
ri->rgba[0] = ri->rgba[1];
|
||||
ri->rgba[1] = tp;
|
||||
}
|
||||
|
||||
return 1;
|
||||
|
|
Loading…
Reference in a new issue