..
anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
bymorphed.h
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
2007-07-23 11:48:53 +00:00
bymorphed.ico
We use morphed's icon now.
2005-10-20 00:08:23 +00:00
cd_linux.c
fix cd stuff
2006-05-09 00:36:25 +00:00
cd_null.c
Added newline at end of file
2005-11-29 11:28:32 +00:00
cd_sdl.c
fix cd stuff
2006-05-09 00:36:25 +00:00
cd_win.c
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
2007-06-20 00:02:54 +00:00
cdaudio.h
Initial Checkin
2004-08-23 00:15:46 +00:00
cl_cam.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
cl_cg.c
Fixed errors and warnings from the last commits.
2007-09-18 01:08:49 +00:00
cl_demo.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
cl_ents.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
cl_ignore.c
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
2006-02-11 02:09:43 +00:00
cl_ignore.h
blah
2005-11-30 21:39:27 +00:00
cl_input.c
More consistent archiving.
2008-01-15 19:24:28 +00:00
cl_main.c
More consistent archiving.
2008-01-15 19:24:28 +00:00
cl_master.h
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
2006-09-17 00:59:22 +00:00
cl_parse.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
cl_plugin.inc
Allowed plugins a way to get location info from the engine
2007-10-05 10:46:26 +00:00
cl_pred.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
cl_screen.c
Resolved conflicts with macosx header files
2007-09-22 19:28:27 +00:00
cl_tent.c
Finally fixed lightning beam origins for spectated players.
2008-01-09 00:22:13 +00:00
cl_ui.c
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
client.h
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
clq2_cin.c
SP_#? -> CON_#?
2007-09-23 15:28:06 +00:00
clq2_ents.c
small fix to q2 model code
2007-10-24 02:10:38 +00:00
clq3_parse.c
A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
2007-09-17 20:35:39 +00:00
clq3defs.h
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
console.c
Basic ezQuake color code stripping.
2007-12-30 19:00:48 +00:00
crosshairs.dat
Standardised line endings
2005-06-15 04:40:33 +00:00
fragstats.c
So we can steal ezquake's fragstats files without warnings appearing
2007-08-30 18:23:57 +00:00
image.c
A proper fix for the setjmp bug converning non-jpeg's being passed to
2007-12-03 15:11:13 +00:00
in_macos.c
We now have a really crappy gl renderer for macosx.
2007-09-23 22:00:19 +00:00
in_morphos.c
Added copyright header.
2007-09-09 14:28:59 +00:00
in_morphos.h
Added copyright header.
2007-09-09 14:28:59 +00:00
in_raw.h
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
in_sdl.c
some input cleanup, restarts should work a bit better
2006-05-10 22:12:20 +00:00
in_win.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
input.h
some input cleanup, restarts should work a bit better
2006-05-10 22:12:20 +00:00
keys.c
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
2008-01-09 00:52:31 +00:00
keys.h
We now have a really crappy gl renderer for macosx.
2007-09-23 22:00:19 +00:00
lhfont.h
Stole lh's font, for use without gamedata.
2005-01-05 08:02:25 +00:00
m_download.c
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
m_items.c
Fixed warnings related to passing (char **) when (const char **) is excpected, just casting.
2007-08-20 02:13:51 +00:00
m_master.c
s/thier/their
2007-10-05 17:43:26 +00:00
m_mp3.c
Cygwin now builds. Fixed warnings.
2007-10-11 14:47:11 +00:00
m_multi.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
m_options.c
removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
2007-09-13 22:27:56 +00:00
m_script.c
Fixed warnings related to passing (char **) when (const char **) is excpected, just casting.
2007-08-20 02:13:51 +00:00
m_single.c
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
menu.c
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
2007-06-20 00:02:54 +00:00
menu.h
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
merged.h
No more HandlePause crap.
2007-09-23 15:20:46 +00:00
modelgen.h
mdl version 3 support, misc fixes
2006-03-13 23:20:49 +00:00
mymad.c
So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
2005-03-28 00:22:11 +00:00
net_master.c
Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
2007-08-07 19:16:32 +00:00
pr_csqc.c
Patch by Spike to make pings update correctly on the scoreboard.
2008-01-11 15:22:18 +00:00
pr_menu.c
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
q2.ico
Initial Checkin
2004-08-23 00:15:46 +00:00
q2anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
q2m_flash.c
Sigh, I suck.
2006-07-08 23:31:11 +00:00
quakedef.h
Fixed 2 warnings. I added #include <float.h> to quakedef.h which I hope is fine, and the fix should be fina as well.
2007-08-07 00:30:25 +00:00
r_bulleten.c
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
2006-03-06 01:41:09 +00:00
r_bulleten.h
Initial Checkin
2004-08-23 00:15:46 +00:00
r_efrag.c
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
2006-03-06 01:41:09 +00:00
r_part.c
Spike's fix to prevent a crash due to particles being loaded before the map.
2007-11-22 17:08:18 +00:00
r_partset.c
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
2006-06-02 17:42:36 +00:00
r_partset.h
support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft"
2006-05-07 01:49:06 +00:00
render.h
Resolved conflicts with macosx header files
2007-09-22 19:28:27 +00:00
renderer.c
r_fastskycolour accepts rgb format
2008-01-13 05:05:30 +00:00
renderque.c
Q2 works, models are depth sorted (the same time as particles).
2005-07-14 01:57:34 +00:00
renderque.h
Initial Checkin
2004-08-23 00:15:46 +00:00
resource.h
We use morphed's icon now.
2005-10-20 00:08:23 +00:00
roq.h
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
2005-12-21 03:07:33 +00:00
roq_read.c
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
2005-12-21 03:07:33 +00:00
sbar.c
Compress the scoreboard to fit team names.
2008-01-12 02:52:33 +00:00
sbar.h
Some minor tweeks to the hud plugin
2007-02-26 03:00:25 +00:00
screen.h
Fixed _alot_ of warnings, happy reviewing!
2007-08-06 21:13:15 +00:00
skin.c
Fixed bugs regarding reading the pcx file format for player skins.
2008-01-16 03:19:14 +00:00
snd_alsa.c
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
2007-10-05 18:08:47 +00:00
snd_directx.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
snd_dma.c
Changed sound cvars, backwards compability using the name2-field.
2007-12-30 19:01:43 +00:00
snd_linux.c
thier -> their
2007-12-23 20:28:40 +00:00
snd_macos.c
We now have a really crappy gl renderer for macosx.
2007-09-23 22:00:19 +00:00
snd_mem.c
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
2007-06-20 00:02:54 +00:00
snd_mix.c
Fix a crash that happens with a too long uptime.
2007-10-03 09:09:08 +00:00
snd_mixa.s
clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing
2006-05-09 07:26:14 +00:00
snd_morphos.c
Added copyright header.
2007-09-09 14:28:59 +00:00
snd_mp3.c
Stuff
2005-04-16 16:21:27 +00:00
snd_ov.c
Cosmetics.
2007-10-20 15:53:39 +00:00
snd_sdl.c
SDL sound should be working fine now
2005-11-07 00:59:22 +00:00
snd_win.c
SP_#? -> CON_#?
2007-09-23 15:28:06 +00:00
sound.h
Fixed _alot_ of warnings, happy reviewing!
2007-08-06 21:13:15 +00:00
spritegn.h
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
2005-05-13 10:42:48 +00:00
sys_dosa.s
Files needed for linux to compile properly.
2004-09-07 18:18:02 +00:00
sys_linux.c
added another thread call and fixed up some thread creation logic
2007-12-30 20:05:49 +00:00
sys_morphos.c
added another thread call and fixed up some thread creation logic
2007-12-30 20:05:49 +00:00
sys_sdl.c
added another thread call and fixed up some thread creation logic
2007-12-30 20:05:49 +00:00
sys_win.c
added another thread call and fixed up some thread creation logic
2007-12-30 20:05:49 +00:00
sys_wina.s
Initial Checkin
2004-08-23 00:15:46 +00:00
teamplay.c
s/thier/their
2007-10-05 17:43:26 +00:00
textedit.c
Easier to use for debugging.
2006-09-18 22:52:33 +00:00
valid.c
Cleanup. Fixed the last warnings in GLDebug.
2007-10-05 19:10:43 +00:00
vid.h
No more HandlePause crap.
2007-09-23 15:20:46 +00:00
view.c
Small fix for d3d-only binaries.
2008-01-09 00:40:23 +00:00
view.h
only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
2006-05-06 05:50:33 +00:00
wad.c
fix default sky box for Q2 maps
2006-04-08 07:32:24 +00:00
wad.h
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
winamp.h
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
winquake.h
One d3d renderer.
2007-05-25 22:16:29 +00:00
winquake.rc
It's worth a laugh.
2006-01-12 22:20:23 +00:00
zqtp.c
Use tp_name cvars where possible.
2007-10-14 18:38:44 +00:00