..
botlib.h
Me having lots of fun with voice chat.
2010-11-15 02:40:31 +00:00
net_preparse.c
.po support for qc.
2013-11-21 23:02:28 +00:00
pr_cmds.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
pr_q1qvm.c
stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
2013-11-29 14:36:47 +00:00
progdefs.h
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
progs.h
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
q2game.h
added support for persistent particle effects in hexen2.
2012-11-29 13:37:48 +00:00
q3g_public.h
------------------------------------------------------------------------
2013-03-12 22:44:00 +00:00
savegame.c
fix cold-loading saved games issue
2013-11-29 20:35:29 +00:00
server.h
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sqlite3.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
sv_ccmds.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_chat.c
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
sv_demo.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_ents.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_init.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_main.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_master.c
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
2013-05-03 04:28:08 +00:00
sv_move.c
try to fix a clientonly-with-csqc build issue.
2012-01-25 04:11:27 +00:00
sv_mvd.c
Fix juddery mvds.
2013-10-19 10:28:06 +00:00
sv_nchan.c
stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
2013-11-29 14:36:47 +00:00
sv_phys.c
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
sv_rankin.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_send.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
sv_sql.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
sv_sql.h
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
sv_sys_unix.c
.po support for qc.
2013-11-21 23:02:28 +00:00
sv_sys_win.c
fixes.
2013-11-21 23:16:59 +00:00
sv_user.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
svhl_game.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
svhl_gcapi.h
Android tweeks
2012-07-05 19:42:36 +00:00
svhl_phys.c
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
svhl_world.c
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
svmodel.c
.po support for qc.
2013-11-21 23:02:28 +00:00
svq2_ents.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
svq2_game.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
svq3_game.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
world.c
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00