fteqw/engine/server
Spoike 218006198d fix q2 bsp texture animations.
fix q2 prediction.
fix q2 saved games issues.
fix q2bsp fullbright/fullwhite lights.
fix potential issues from svs.clients no longer being preallocated.
fix rtlights not doing q1 bsp texture animations.
misc crash fixes.
hack to allow a clickable hud when using a touchscreen.
gl_max_size no longer affects 2d images.
select faithful fps preset option by default.
gl_font a,b,c works to select fallback fonts. freetype fonts reused to reduce memory usage when the same font is used multiple times either with different sizes or as fallbacks as part of other fonts.
allow static member functions. allow static locals.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-02 14:30:30 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c .po support for qc. 2013-11-21 23:02:28 +00:00
pr_cmds.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
pr_q1qvm.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
progdefs.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
progs.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
q2game.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c fix cold-loading saved games issue 2013-11-29 20:35:29 +00:00
server.h fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_chat.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_demo.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_ents.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_init.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_main.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_master.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
sv_move.c try to fix a clientonly-with-csqc build issue. 2012-01-25 04:11:27 +00:00
sv_mvd.c Fix juddery mvds. 2013-10-19 10:28:06 +00:00
sv_nchan.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
sv_phys.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
sv_rankin.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_send.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
sv_sql.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
sv_sql.h qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
sv_sys_unix.c .po support for qc. 2013-11-21 23:02:28 +00:00
sv_sys_win.c fixes. 2013-11-21 23:16:59 +00:00
sv_user.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
svhl_game.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
svhl_gcapi.h Android tweeks 2012-07-05 19:42:36 +00:00
svhl_phys.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svhl_world.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svmodel.c .po support for qc. 2013-11-21 23:02:28 +00:00
svq2_ents.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
svq2_game.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
svq3_game.c fixed fbsp vertex lighting the lame way. still needs a glsl method. 2013-08-27 13:18:09 +00:00
world.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00