..
gl_alias.c
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
gl_backend.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
gl_bloom.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_draw.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
gl_draw.h
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_font.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
gl_heightmap.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_hlmdl.c
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
gl_model.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
gl_model.h
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
gl_ngraph.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_rlight.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_rmain.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_rmisc.c
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
gl_rsurf.c
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
gl_screen.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_shader.c
stop getting confused between lava and slime.
2013-11-29 15:36:21 +00:00
gl_shadow.c
fix q2 bsp texture animations.
2013-12-02 14:30:30 +00:00
gl_vidcocoa.m
------------------------------------------------------------------------
2013-03-12 22:44:37 +00:00
gl_vidcommon.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_viddroid.c
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
gl_videgl.c
------------------------------------------------------------------------
2013-03-12 23:01:08 +00:00
gl_videgl.h
------------------------------------------------------------------------
2013-03-12 22:49:04 +00:00
gl_vidlinuxglx.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_vidmacos.c
small update
2013-07-27 19:00:00 +00:00
gl_vidmorphos.c
tiny fix
2011-12-24 06:16:01 +00:00
gl_vidnt.c
.po support for qc.
2013-11-21 23:02:28 +00:00
gl_vidnull.c
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
gl_vidsdl.c
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_warp.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-15 02:40:30 +00:00
glquake.h
.po support for qc.
2013-11-21 23:02:28 +00:00
glsupp.h
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
2013-05-03 04:28:08 +00:00
ltface.c
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
model_hl.h
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
r_bishaders.h
fix shadowmaps on terrain.
2013-11-10 21:14:28 +00:00
shader.h
.po support for qc.
2013-11-21 23:02:28 +00:00