------------------------------------------------------------------------

r4192 | acceptthis | 2013-02-10 17:21:31 +0000 (Sun, 10 Feb 2013) | 1 line

-DUSE_EGL no longer excludes the use of glx
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4190 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2013-03-12 22:49:04 +00:00
parent 051a32d742
commit 6299d07c0a
5 changed files with 246 additions and 68 deletions

View file

@ -920,7 +920,7 @@ ifneq ($(shell echo $(FTE_TARGET)|grep linux),)
SV_LDFLAGS=-lz
SV_EXE_NAME=../fteqw.sv$(BITS)
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o snd_alsa.o snd_linux.o cd_linux.o sys_linux.o
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_alsa.o snd_linux.o cd_linux.o sys_linux.o
GL_EXE_NAME=../fteqw.gl$(BITS)
GLCL_EXE_NAME=../fteqwcl.gl$(BITS)
GL_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) $(OGGVORBISLDFLAGS) -lXxf86vm -lXxf86dga -lz

View file

@ -872,7 +872,7 @@ rendererinfo_t dedicatedrendererinfo = {
rendererinfo_t *pdedicatedrendererinfo = &dedicatedrendererinfo;
rendererinfo_t openglrendererinfo;
rendererinfo_t eglrendererinfo;
rendererinfo_t d3d9rendererinfo;
rendererinfo_t d3d11rendererinfo;
rendererinfo_t swrendererinfo;
@ -884,6 +884,7 @@ rendererinfo_t *rendererinfo[] =
#endif
#ifdef GLQUAKE
&openglrendererinfo,
&eglrendererinfo,
#endif
#ifdef D3DQUAKE
&d3d9rendererinfo,

View file

@ -1,3 +1,5 @@
#include "bothdefs.h"
#if defined(GLQUAKE) && defined(USE_EGL)
#include "gl_videgl.h"
EGLContext eglctx = EGL_NO_CONTEXT;
@ -88,17 +90,44 @@ void EGL_UnloadLibrary(void)
qboolean EGL_LoadLibrary(char *driver)
{
/* apps seem to load glesv2 first for dependency issues */
Sys_Printf("Attempting to dlopen libGLESv2... ");
eslibrary = Sys_LoadLibrary("libGLESv2", NULL);
if (!eslibrary)
return false;
{
Sys_Printf("failed\n");
// return false;
}
else
Sys_Printf("success\n");
if (!eslibrary)
{
eslibrary = dlopen("libGL", RTLD_NOW|RTLD_GLOBAL);
if (eslibrary) Sys_Printf("Loaded libGL\n");
}
if (!eslibrary)
{
eslibrary = dlopen("libGL.so.1.2", RTLD_NOW|RTLD_GLOBAL);
if (eslibrary) Sys_Printf("Loaded libGL.so.1.2\n");
}
if (!eslibrary)
{
eslibrary = dlopen("libGL.so.1", RTLD_NOW|RTLD_GLOBAL);
if (eslibrary) Sys_Printf("Loaded libGL.so.1\n");
}
if (!eslibrary)
Sys_Printf("unable to load some libGL\n");
Sys_Printf("Attempting to dlopen libEGL... ");
egllibrary = Sys_LoadLibrary("libEGL", qeglfuncs);
if (!egllibrary)
{
Sys_Printf("failed\n");
Con_Printf("libEGL library not loadable\n");
/* TODO: some implementations combine EGL/GLESv2 into single library... */
Sys_CloseLibrary(eslibrary);
return false;
}
Sys_Printf("success\n");
return true;
}
@ -132,10 +161,11 @@ void EGL_EndRendering (void)
/* TODO: check result? */
}
qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindowType window)
qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindowType window, EGLNativeDisplayType dpy)
{
EGLint numconfig;
EGLConfig cfg;
EGLint major, minor;
EGLint attrib[] =
{
EGL_BUFFER_SIZE, info->bpp,
@ -152,20 +182,21 @@ qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindo
EGL_NONE, EGL_NONE
};
if (!EGL_LoadLibrary(""))
/* if (!EGL_LoadLibrary(""))
{
Con_Printf(CON_ERROR "EGL: unable to load library!\n");
return false;
}
egldpy = qeglGetDisplay(EGL_DEFAULT_DISPLAY);
*/
egldpy = qeglGetDisplay(dpy);
if (egldpy == EGL_NO_DISPLAY)
{
Con_Printf(CON_ERROR "EGL: can't get display!\n");
return false;
}
if (!qeglInitialize(egldpy, NULL, NULL))
//NOTE: mesa's egl really loves to crash on this call, and I define crash as 'anything that fails to return to caller', which fucks everything up.
if (!qeglInitialize(egldpy, &major, &minor))
{
Con_Printf(CON_ERROR "EGL: can't initialize display!");
return false;
@ -207,3 +238,5 @@ qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindo
return true;
}
#endif

View file

@ -12,6 +12,6 @@ qboolean EGL_LoadLibrary(char *driver);
void EGL_Shutdown(void);
void EGL_BeginRendering (void);
void EGL_EndRendering (void);
qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindowType window);
qboolean EGL_Init (rendererstate_t *info, unsigned char *palette, EGLNativeWindowType window, EGLNativeDisplayType dpy);
#endif

View file

@ -61,6 +61,14 @@ static Window vid_decoywindow; //for legacy mode, this is a boring window that w
static Window vid_root;
static GLXContext ctx = NULL;
static int scrnum;
static enum
{
PSL_NONE,
#ifdef USE_EGL
PSL_EGL,
#endif
PSL_GLX
} currentpsl;
extern cvar_t vid_conautoscale;
@ -620,9 +628,6 @@ static void GetEvent(void)
void GLVID_Shutdown(void)
{
#ifdef USE_EGL
EGL_Shutdown();
#else
printf("GLVID_Shutdown\n");
if (!vid_dpy)
return;
@ -631,17 +636,30 @@ void GLVID_Shutdown(void)
if (old_windowed_mouse)
uninstall_grabs();
if (ctx)
{
qglXDestroyContext(vid_dpy, ctx);
ctx = NULL;
}
#ifdef WITH_VMODE
if (originalapplied)
XF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, originalramps[0], originalramps[1], originalramps[2]);
#endif
switch(currentpsl)
{
#ifdef USE_EGL
case PSL_EGL:
EGL_Shutdown();
break;
#endif
case PSL_GLX:
if (ctx)
{
qglXDestroyContext(vid_dpy, ctx);
ctx = NULL;
}
break;
case PSL_NONE:
break;
}
if (vid_window)
XDestroyWindow(vid_dpy, vid_window);
if (vid_nullcursor)
@ -662,7 +680,7 @@ void GLVID_Shutdown(void)
XCloseDisplay(vid_dpy);
vid_dpy = NULL;
vid_window = (Window)NULL;
#endif
currentpsl = PSL_NONE;
}
void GLVID_DeInit(void) //FIXME:....
@ -780,22 +798,37 @@ GL_BeginRendering
*/
void GL_BeginRendering (void)
{
switch(currentpsl)
{
#ifdef USE_EGL
EGL_BeginRendering();
case PSL_EGL:
EGL_BeginRendering();
break;
#endif
case PSL_GLX:
case PSL_NONE:
break;
}
}
void GL_EndRendering (void)
{
switch(currentpsl)
{
#ifdef USE_EGL
EGL_EndRendering();
#else
//return;
//we don't need the flush, XSawpBuffers does it for us.
//chances are, it's version is more suitable anyway. At least there's the chance that it might be.
qglXSwapBuffers(vid_dpy, vid_window);
case PSL_EGL:
EGL_EndRendering();
break;
#endif
case PSL_GLX:
//we don't need to flush, XSawpBuffers does it for us.
//chances are, it's version is more suitable anyway. At least there's the chance that it might be.
qglXSwapBuffers(vid_dpy, vid_window);
break;
case PSL_NONE:
break;
}
}
#include "bymorphed.h"
@ -968,7 +1001,7 @@ Window X_CreateWindow(qboolean override, XVisualInfo *visinfo, unsigned int widt
return wnd;
}
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
qboolean X11VID_Init (rendererstate_t *info, unsigned char *palette, int psl)
{
int width = info->width; //can override these if vmode isn't available
int height = info->height;
@ -999,19 +1032,29 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
S_Startup();
currentpsl = psl;
switch(currentpsl)
{
#ifdef USE_EGL
if (!EGL_LoadLibrary(info->glrenderer))
{
Con_Printf("couldn't load EGL library\n");
return false;
}
#else
if (!GLX_InitLibrary(info->glrenderer))
{
Con_Printf("Couldn't intialise GLX\nEither your drivers are not installed or you need to specify the library name with the gl_driver cvar\n");
return false;
}
case PSL_EGL:
if (!EGL_LoadLibrary(info->glrenderer))
{
Con_Printf("couldn't load EGL library\n");
return false;
}
break;
#endif
case PSL_GLX:
if (!GLX_InitLibrary(info->glrenderer))
{
Con_Printf("Couldn't intialise GLX\nEither your drivers are not installed or you need to specify the library name with the gl_driver cvar\n");
return false;
}
break;
case PSL_NONE:
return false;
}
if (!vid_dpy)
vid_dpy = XOpenDisplay(NULL);
@ -1105,20 +1148,28 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
fullscreenflags |= FULLSCREEN_LEGACY;
}
switch(currentpsl)
{
#ifdef USE_EGL
visinfo = &vinfodef;
if (!XMatchVisualInfo(vid_dpy, scrnum, info->bpp, TrueColor, visinfo))
// if (!XMatchVisualInfo(vid_dpy, scrnum, DefaultDepth(vid_dpy, scrnum), TrueColor, &visinfo))
{
Sys_Error("Couldn't choose visual for EGL\n");
}
#else
visinfo = qglXChooseVisual(vid_dpy, scrnum, attrib);
if (!visinfo)
{
Sys_Error("qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
}
case PSL_EGL:
visinfo = &vinfodef;
if (!XMatchVisualInfo(vid_dpy, scrnum, info->bpp, TrueColor, visinfo))
// if (!XMatchVisualInfo(vid_dpy, scrnum, DefaultDepth(vid_dpy, scrnum), TrueColor, &visinfo))
{
Sys_Error("Couldn't choose visual for EGL\n");
}
break;
#endif
case PSL_GLX:
visinfo = qglXChooseVisual(vid_dpy, scrnum, attrib);
if (!visinfo)
{
Sys_Error("qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
}
break;
case PSL_NONE:
break; //erm
}
ActiveApp = false;
if (fullscreenflags & FULLSCREEN_LEGACY)
@ -1147,7 +1198,6 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
XFlush(vid_dpy);
#ifndef USE_EGL
#ifdef WITH_VMODE
if (vidmode_ext >= 2)
{
@ -1165,27 +1215,35 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
originalapplied = false;
#endif
ctx = qglXCreateContext(vid_dpy, visinfo, NULL, True);
if (!ctx)
switch(currentpsl)
{
Con_Printf("Failed to create GLX context.\n");
GLVID_Shutdown();
return false;
}
case PSL_GLX:
ctx = qglXCreateContext(vid_dpy, visinfo, NULL, True);
if (!ctx)
{
Con_Printf("Failed to create GLX context.\n");
GLVID_Shutdown();
return false;
}
if (!qglXMakeCurrent(vid_dpy, vid_window, ctx))
{
Con_Printf("glXMakeCurrent failed\n");
GLVID_Shutdown();
return false;
}
if (!qglXMakeCurrent(vid_dpy, vid_window, ctx))
{
Con_Printf("glXMakeCurrent failed\n");
GLVID_Shutdown();
return false;
}
GL_Init(&GLX_GetSymbol);
#else
EGL_Init(info, palette, vid_window);
GL_Init(&EGL_Proc);
GL_Init(&GLX_GetSymbol);
break;
#ifdef USE_EGL
case PSL_EGL:
EGL_Init(info, palette, vid_window, vid_dpy);
GL_Init(&EGL_Proc);
break;
#endif
case PSL_NONE:
break;
}
GLVID_SetPalette(palette);
GLVID_ShiftPalette(palette);
@ -1223,6 +1281,14 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
return true;
}
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
{
return X11VID_Init(info, palette, PSL_GLX);
}
qboolean EGLVID_Init (rendererstate_t *info, unsigned char *palette)
{
return X11VID_Init(info, palette, PSL_EGL);
}
void Sys_SendKeyEvents(void)
{
@ -1376,6 +1442,84 @@ void GLVID_SetCaption(char *text)
XStoreName(vid_dpy, vid_window, text);
}
#ifdef USE_EGL
#include "shader.h"
#include "gl_draw.h"
rendererinfo_t eglrendererinfo =
{
"EGL",
{
"egl"
},
QR_OPENGL,
GLDraw_Init,
GLDraw_DeInit,
GL_LoadTextureFmt,
GL_LoadTexture8Pal24,
GL_LoadTexture8Pal32,
GL_LoadCompressed,
GL_FindTexture,
GL_AllocNewTexture,
GL_UploadFmt,
GL_DestroyTexture,
GLR_Init,
GLR_DeInit,
GLR_RenderView,
GLR_NewMap,
GLR_PreNewMap,
Surf_AddStain,
Surf_LessenStains,
RMod_Init,
RMod_Shutdown,
RMod_ClearAll,
RMod_ForName,
RMod_FindName,
RMod_Extradata,
RMod_TouchModel,
RMod_NowLoadExternal,
RMod_Think,
Mod_GetTag,
Mod_TagNumForName,
Mod_SkinNumForName,
Mod_FrameNumForName,
Mod_FrameDuration,
EGLVID_Init,
GLVID_DeInit,
GLVID_SetPalette,
GLVID_ShiftPalette,
GLVID_GetRGBInfo,
GLVID_SetCaption, //setcaption
GLSCR_UpdateScreen,
GLBE_SelectMode,
GLBE_DrawMesh_List,
GLBE_DrawMesh_Single,
GLBE_SubmitBatch,
GLBE_GetTempBatch,
GLBE_DrawWorld,
GLBE_Init,
GLBE_GenBrushModelVBO,
GLBE_ClearVBO,
GLBE_UploadAllLightmaps,
GLBE_SelectEntity,
GLBE_SelectDLight,
GLBE_LightCullModel,
""
};
#endif
#if 1
char *Sys_GetClipboard(void)