.. |
gl_alias.c
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make cheat cvars allowed in single player by default.
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2013-12-17 22:45:37 +00:00 |
gl_backend.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_bloom.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_draw.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_draw.h
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try to fix shader vertex lighting issue.
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2013-08-21 07:14:39 +00:00 |
gl_font.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_heightmap.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_hlmdl.c
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added con_textsize to resize console separately from everything else.
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2013-12-29 22:48:28 +00:00 |
gl_model.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_model.h
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try to fix a crash that gb had.
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2014-02-07 15:39:37 +00:00 |
gl_ngraph.c
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try to fix shader vertex lighting issue.
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2013-08-21 07:14:39 +00:00 |
gl_rlight.c
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.po support for qc.
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2013-11-21 23:02:28 +00:00 |
gl_rmain.c
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Tweaks to fix stuff that I broke.
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2014-02-07 14:57:07 +00:00 |
gl_rmisc.c
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Tweaked svn stuff a little more. Should be more robust now. 3rd party SVN headers+libs are no longer on svn.
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2014-02-09 09:25:28 +00:00 |
gl_rsurf.c
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log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
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2013-10-08 14:28:11 +00:00 |
gl_screen.c
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mneh
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2014-01-03 21:53:17 +00:00 |
gl_shader.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_shadow.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
gl_vidcocoa.m
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add support for symlinks in zips.
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2014-01-13 02:42:25 +00:00 |
gl_vidcommon.c
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Tweaks to fix stuff that I broke.
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2014-02-07 14:57:07 +00:00 |
gl_viddroid.c
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made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
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2013-10-29 17:38:22 +00:00 |
gl_videgl.c
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------------------------------------------------------------------------
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2013-03-12 23:01:08 +00:00 |
gl_videgl.h
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------------------------------------------------------------------------
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2013-03-12 22:49:04 +00:00 |
gl_vidlinuxglx.c
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.po support for qc.
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2013-11-21 23:02:28 +00:00 |
gl_vidmacos.c
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small update
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2013-07-27 19:00:00 +00:00 |
gl_vidmorphos.c
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tiny fix
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2011-12-24 06:16:01 +00:00 |
gl_vidnt.c
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Tweaked svn stuff a little more. Should be more robust now. 3rd party SVN headers+libs are no longer on svn.
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2014-02-09 09:25:28 +00:00 |
gl_vidnull.c
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Couple of tweeks, breakages, and fixes.
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2011-09-05 01:48:23 +00:00 |
gl_vidsdl.c
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Tweaked svn stuff a little more. Should be more robust now. 3rd party SVN headers+libs are no longer on svn.
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2014-02-09 09:25:28 +00:00 |
gl_vidtinyglstubs.c
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gl_warp.c
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fixed fbsp vertex lighting the lame way. still needs a glsl method.
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2013-08-27 13:18:09 +00:00 |
gl_warp_sin.h
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glmod_doom.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2012-07-15 02:40:30 +00:00 |
glquake.h
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
glsupp.h
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
ltface.c
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log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
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2013-10-08 14:28:11 +00:00 |
model_hl.h
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added con_textsize to resize console separately from everything else.
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2013-12-29 22:48:28 +00:00 |
r_bishaders.h
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add support for symlinks in zips.
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2014-01-13 02:42:25 +00:00 |
shader.h
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Fix a couple of bugs that I didn't catch.
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2014-02-07 09:36:04 +00:00 |