Commit graph

  • a400572be9 Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled. Spoike 2005-01-04 07:18:59 +0000
  • 4d770559c8 Does that make you happy? Spoike 2005-01-04 00:02:05 +0000
  • b0a54a31c4 Fix for some bugs noticed with ints. Spoike 2004-12-30 12:47:43 +0000
  • 2c17e2ca4d Skin forcing is now supported (and i've made some other teamplay fixes too) Spoike 2004-12-29 03:24:21 +0000
  • 925edaf345 Hmm. Looks like that function wasn't used. Spoike 2004-12-29 03:22:49 +0000
  • b49714565c Added some extra validation. Spoike 2004-12-29 03:22:09 +0000
  • 3e9ce35b49 Fixing colour forcing. Spoike 2004-12-29 03:20:42 +0000
  • a88096a8c7 Was that causing problems with 16bpp? Spoike 2004-12-29 03:19:44 +0000
  • 636cbd3f2a Cleaned up a tiny bit. Spoike 2004-12-29 03:18:44 +0000
  • e709de82f9 added a way to disable menu.dat support from the commandline Spoike 2004-12-29 03:16:50 +0000
  • 1d1dd11bdf I apologise for the error in the earlier code. Spoike 2004-12-29 03:06:27 +0000
  • c3886a301b -Added parenthises counter to the QCC_PR_CheakCompConst, so you can now compile e.g. myMacro( strcat( "A", "B" ) ) correctly. (I hope I didnt break anything though) Andreas Kirsch 2004-12-27 18:47:32 +0000
  • f0f7fa4bf0 con_notifylines added Spoike 2004-12-26 04:47:34 +0000
  • f89c9464ce Works with gamespy now. Spoike 2004-12-25 02:06:27 +0000
  • 87f7ea06ef Fixes for coloration and stuff. Spoike 2004-12-25 01:34:51 +0000
  • 2029117eda fixes issue with server browser not working. Spoike 2004-12-25 00:55:01 +0000
  • 5c7b6b809f minor fixes to get the non-merged version to build properly. Spoike 2004-12-24 09:10:39 +0000
  • 4b0395e079 Lots of stuff. Spoike 2004-12-24 08:45:56 +0000
  • aceb5aabcd show mvds, insert quotes when playing the demos (so demos with spaces in work) Spoike 2004-12-23 03:16:37 +0000
  • 84ec331e6f Couple of bugfixes. Spoike 2004-12-22 18:58:54 +0000
  • 2976ca471e raz0 pointed out that gl was crashing on his computer. Spoike 2004-12-22 13:47:57 +0000
  • dab7864373 no more q3shaders warnings Spoike 2004-12-22 12:45:29 +0000
  • 3afc318a85 Can't people commit makefiles??? Spoike 2004-12-22 12:42:56 +0000
  • 0df2f91f9f Maybe this will fix something. Spoike 2004-12-22 08:04:06 +0000
  • ef5c6a1d6c Fix for missing skyboxes in q2 bsps. Spoike 2004-12-22 02:26:11 +0000
  • 708e412a56 Made rocket dynamic lights more consistant (more gl style, and a teeeny bit more efficient) Spoike 2004-12-22 02:23:59 +0000
  • 07ebed7f87 Whoops Spoike 2004-12-22 01:06:31 +0000
  • 64c6d8816a whoops Spoike 2004-12-22 01:03:23 +0000
  • fee761f9d4 Added clearer syntax to sv_settimer Spoike 2004-12-21 04:39:47 +0000
  • 728047da7b Small non-serious fix. Spoike 2004-12-21 04:38:53 +0000
  • c58a179f87 A showalias command, just like up2 requested. Spoike 2004-12-21 04:38:02 +0000
  • 122dfc2338 Allow changing client's cheat cvars if not connected yet. Spoike 2004-12-21 04:37:14 +0000
  • 835a7ea700 That's simply not needed any more. Spoike 2004-12-21 04:35:19 +0000
  • 5baf239a6d Tiny speedup. Spoike 2004-12-21 04:34:58 +0000
  • 26a1533f97 This was causing issues with q3uis. Spoike 2004-12-21 04:34:21 +0000
  • 2216d9c0c0 gl schematics 2. Spoike 2004-12-21 04:33:45 +0000
  • 47afae3dfe Fixing tags. Spoike 2004-12-21 04:32:34 +0000
  • 804a4f78eb Making MD3 tags work properly. Spoike 2004-12-21 04:31:26 +0000
  • 4dddd42e22 getting md3 tags working properly. Spoike 2004-12-21 04:31:00 +0000
  • bed7e1adee Changed some default cvar values to disable colour blends (other than contents) Spoike 2004-12-21 04:30:17 +0000
  • ea8ee4a355 simplified, cleaned, and made functional. Spoike 2004-12-21 04:29:14 +0000
  • 53777ff961 major security hole patched. Spoike 2004-12-21 04:27:55 +0000
  • 3c69370a6f Hopefully that'll finally fix parsecommand stuff. Spoike 2004-12-19 04:37:42 +0000
  • 2d3420d5ac removed Q3Debug and Q3Release targets. Spoike 2004-12-15 19:58:58 +0000
  • e62fd88bdc tweeking parsecommand and mvdsv's usercmd stuff. Spoike 2004-12-15 19:58:07 +0000
  • 450ac2a4de Added r_speeds profiling and corrected a SW crashing bug. Spoike 2004-12-15 19:55:22 +0000
  • 62eeb19311 Profiling code and mvdsv-breakage-limitation stuff Spoike 2004-12-15 19:54:09 +0000
  • 9db52890b2 Added profiling code, added schematics, drawflat, and stuff Spoike 2004-12-15 19:53:30 +0000
  • d87030a911 Made a message more friendly. Spoike 2004-12-15 19:51:43 +0000
  • 9b7f0aea51 made a teeny bit more friendly with badly configured mvdsv servers. Spoike 2004-12-15 19:50:00 +0000
  • b1ad773292 This might be a small speedup. Spoike 2004-12-15 19:48:47 +0000
  • c011c912f7 Tweeked the conditions (Q3Debug/Q3Release targets are obsolete now) Spoike 2004-12-15 19:47:56 +0000
  • b6fd491d44 Lerping fixes and preperation for mvd streaming for client side playback. Spoike 2004-12-15 19:43:22 +0000
  • 649e60e1cb Added some profiling code. Spoike 2004-12-15 19:40:45 +0000
  • 2cdaa69fe2 bug fixes. Spoike 2004-12-15 19:40:06 +0000
  • 55d77d3c11 That makes menus a little more friendly with missing images. Spoike 2004-12-15 19:39:21 +0000
  • fd1f296b93 Prevention of badly configured mvdsv builds kicking us requires this. Spoike 2004-12-15 19:37:30 +0000
  • bb8163406c mvds are interpolated properly now. Spoike 2004-12-15 17:47:42 +0000
  • 8ba4227cd9 Small speedup (hopefully) Spoike 2004-12-15 17:46:53 +0000
  • c54c9cb121 Thanks to The Beast, that's fixed. Spoike 2004-12-15 17:45:59 +0000
  • dd1437ac63 better dspeeds stuff. Spoike 2004-12-15 17:44:42 +0000
  • 3f071c9876 Shadowalker wanted me to move it, so moving it I am. Spoike 2004-12-14 11:16:42 +0000
  • bbc31e475b fir for do {} while (string) jumping to the wrong offset. Spoike 2004-12-13 14:25:52 +0000
  • d62b960d17 It's a bit cleaner this way. Spoike 2004-12-13 00:44:43 +0000
  • c72469e124 It's cleaner this way. Spoike 2004-12-13 00:44:05 +0000
  • e8e7ca2dc2 okay, probably best not to try using x86 assembler on a mac... Spoike 2004-12-13 00:43:23 +0000
  • 8f757ca204 A couple of files added. Spoike 2004-12-12 19:57:21 +0000
  • 577d0cea5e Fix for vectors in unions/structs. Spoike 2004-12-12 18:43:57 +0000
  • d7de645deb endian issues. Spoike 2004-12-11 16:46:00 +0000
  • 0202601875 glPolygonOffset added. Spoike 2004-12-11 16:45:38 +0000
  • 3995f947d3 Byte swapping. Spoike 2004-12-11 16:44:36 +0000
  • cc879e5152 Removed vcr code, made portable. Spoike 2004-12-11 03:48:05 +0000
  • 2eb8db11d0 parse lightstyles for real-time lights. Spoike 2004-12-11 03:46:37 +0000
  • f6255c4713 For compleateness. Spoike 2004-12-11 03:45:47 +0000
  • f43b24da6b added code to make sure we've got the right texture unit selected. Spoike 2004-12-11 03:44:40 +0000
  • 2af9590002 improved beams Spoike 2004-12-11 03:43:31 +0000
  • 933cd63cd3 new defs added for r_drawflat Spoike 2004-12-11 03:41:12 +0000
  • bd859e47db realtime lights need lightstyles. Spoike 2004-12-11 03:39:01 +0000
  • 809353b899 don't allow mouse movement when tracking + spectating. Spoike 2004-12-11 03:37:35 +0000
  • 5eac55df92 Don't flash the window when playing demos Spoike 2004-12-11 03:36:42 +0000
  • 559ba86783 allow tab to work even when playing a demo. It's much nicer for qwds. Spoike 2004-12-11 03:35:55 +0000
  • f20af5d236 Hmm. small speedup. :/ Spoike 2004-12-11 03:31:37 +0000
  • d217414289 The server can now stream an MVD to multiple destinations at once. mvdrecord does not stop the old demo from recording. Please note, this hasn't been exaustivly tested. Spoike 2004-12-10 21:34:42 +0000
  • 1719ea7dc6 Try not to allow anyone to crash us with corrupt mvds. Spoike 2004-12-10 21:32:54 +0000
  • 95875ecb10 Apparently I went for non-standard paths. Spoike 2004-12-10 21:31:53 +0000
  • 012d89db37 Whilst this doesn't help runtime, it certainly helps gcc. whatever you do, don't crash menus for a bit. Spoike 2004-12-10 05:11:46 +0000
  • 9611c2acc3 Fix for the correct map name when playing back an MVD. Spoike 2004-12-10 03:04:42 +0000
  • 73966f4eb0 Okay, so that just quadroupled my framerate... Spoike 2004-12-10 01:19:07 +0000
  • 8f1a3bc79b Makefile to generate builds using SDL. (a mac port hopefully) Spoike 2004-12-09 23:49:32 +0000
  • be37bfeb5e potential bug-fix. Spoike 2004-12-09 23:48:30 +0000
  • 7a854736e4 gcc warning fix. Spoike 2004-12-09 23:47:43 +0000
  • bdc9e2e5c7 A fix for some of the warnings Spoike 2004-12-09 23:46:41 +0000
  • 4389d1480d I spotted some bugs Spoike 2004-12-09 23:45:57 +0000
  • bc124b1723 skin fix, and working on lighting. Spoike 2004-12-09 23:45:14 +0000
  • ec3169941f Minor code cleanup Spoike 2004-12-09 23:44:29 +0000
  • de9cbc723d fix for failure to intilize a stencil buffer, plus some other stuff. Spoike 2004-12-09 23:43:19 +0000
  • 73801ca93e Fixed some gcc warnings. Spoike 2004-12-09 23:42:00 +0000
  • 9d91cf3900 double gammaflash gone, as have some gcc warnings. Spoike 2004-12-09 23:41:14 +0000
  • 7f27b34915 Fixed a gcc warning Spoike 2004-12-09 23:40:30 +0000
  • 7d725cb5b1 gl video initialisation code to be used with SDL. Spoike 2004-12-09 23:39:52 +0000