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This was causing issues with q3uis.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@667 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -588,7 +588,7 @@ void GLR_DrawEntitiesOnList (void)
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switch (currententity->model->type)
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{
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case mod_alias:
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if (cl.worldmodel->fromgame == fg_doom)
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if (!cl.worldmodel || cl.worldmodel->fromgame == fg_doom)
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R_DrawGAliasModel (currententity);
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break;
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