Commit graph

143 commits

Author SHA1 Message Date
Spoike
4fb854e261 Fix a couple of things I noticed while playing in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
TimeServ
f21c352fb4 code cleanup
fix no dga on linux

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-27 01:34:08 +00:00
Spoike
609dbda629 err, forgot to save those.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:52:41 +00:00
Spoike
e7ec40d0c8 Trying to fix some leaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-12 22:46:37 +00:00
Spoike
0b1e3020d3 Trying to kill a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Mark Olsen
8901f51133 Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 18:15:42 +00:00
Spoike
4c37c34c13 Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
0eb7e83965 Stuff should compile a little better with GCC now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Mark Olsen
308962afa9 Since this code doesn't even compile, I guess it is fair to assume that it hasn't been tested o:)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 12:20:46 +00:00
Spoike
e8c6d25fe1 Should compile now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 10:09:41 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ
a631205fe7 added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
TimeServ
16caf0e1da added another thread call and fixed up some thread creation logic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 20:05:49 +00:00
TimeServ
a6617581c8 thread creation/mutex stubs, code is probably wrong but everything is surronded by #define MULTITHREAD so shouldn't break anything
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 00:09:34 +00:00
Molgrum
47c305e852 Stripped the X11 header out from the Mac OS X target.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-19 18:31:23 +00:00
Spoike
e59d02ed52 We now have a really crappy gl renderer for macosx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:00:19 +00:00
Spoike
0a682a76d6 Resolved conflicts with macosx header files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Mark Olsen
90767354c4 Can now load Quake 2 game files from an absolute path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-01-18 23:17:31 +00:00
TimeServ
d2584c26b9 fix buffer overruns in file enumeration
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:15:52 +00:00
Mark Olsen
d593604177 Typo, I swear\!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 06:13:11 +00:00
TimeServ
c18c51b7f6 attempting to fix SysGameAPI
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 03:30:21 +00:00
Mark Olsen
047500f9ad Quake 2 game code support for Linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 00:56:30 +00:00
TimeServ
571ea11411 fix Linux build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:44:10 +00:00
TimeServ
ceafd30644 vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:31:23 +00:00
Spoike
6551885f92 Attempting to fix daemon issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-17 22:44:17 +00:00
Spoike
aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Mark Olsen
e360dc0fa6 Blind fix. but it couldn't have worked before anyway. Sys_Milliseconds should now return something reasonable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-12 23:55:40 +00:00
Spoike
1730d4dc81 This is fun.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:36:12 +00:00
TimeServ
87d4c83abe logging now shuts off after a bad write
colormapping made more generic (more with that later)
small stat fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 16:47:29 +00:00
Spoike
9355c7dda5 makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike
f0e4a06704 Tweeked a warning message to be more helpful (and less concerning to the user).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-03 23:49:00 +00:00
Mark Olsen
9350d79073 Fix for client only build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 14:05:33 +00:00
Mark Olsen
5e3d74c8f9 Removed unused cachedir variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 21:48:18 +00:00
Mark Olsen
84c13a9a5b And another dead function removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:17:10 +00:00
Mark Olsen
7bdacbbaa3 Cleanup, removal of dead code, cosmetics, etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:08:05 +00:00
Spoike
d1d52a49ac sw client builds and runs now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
ef7540eb41 fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 19:07:37 +00:00
Spoike
8b9eb9f5f8 Files needed for linux to compile properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:18:02 +00:00