mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 22:51:57 +00:00
Trying to fix some leaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3547 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
ad3da01975
commit
e7ec40d0c8
23 changed files with 271 additions and 96 deletions
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@ -83,10 +83,16 @@ qboolean CL_FilterModelindex(int modelindex, int frame)
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//============================================================
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void CL_FreeDlights(void)
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{
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rtlights_max = cl_maxdlights = 0;
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BZ_Free(cl_dlights);
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cl_dlights = NULL;
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}
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void CL_InitDlights(void)
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{
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rtlights_max = cl_maxdlights = RTL_FIRST;
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cl_dlights = BZ_Realloc(NULL, sizeof(*cl_dlights)*cl_maxdlights);
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cl_dlights = BZ_Realloc(cl_dlights, sizeof(*cl_dlights)*cl_maxdlights);
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memset(cl_dlights, 0, sizeof(*cl_dlights)*cl_maxdlights);
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}
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@ -1555,6 +1561,11 @@ static void CL_TransitionPacketEntities(packet_entities_t *newpack, packet_entit
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//new this frame (or we noticed something changed significantly)
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VectorCopy(snew->origin, le->origin);
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VectorCopy(snew->angles, le->angles);
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VectorCopy(snew->origin, le->oldorigin);
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VectorCopy(snew->angles, le->oldangle);
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VectorCopy(snew->origin, le->neworigin);
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VectorCopy(snew->angles, le->newangle);
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le->orglerpdeltatime = 0.1;
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le->orglerpstarttime = oldpack->servertime;
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@ -1166,13 +1166,8 @@ void CL_Disconnect (void)
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if (cl.worldmodel)
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{
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#if defined(RUNTIMELIGHTING) && defined(GLQUAKE)
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extern model_t *lightmodel;
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lightmodel = NULL;
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#endif
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cl.worldmodel->needload=true;
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cl.worldmodel=NULL;
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Mod_ClearAll();
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cl.worldmodel = NULL;
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}
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if (cls.downloadmethod <= DL_QWPENDING)
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@ -3784,6 +3779,8 @@ void Host_Shutdown(void)
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S_Shutdown();
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IN_Shutdown ();
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R_ShutdownRenderer();
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CL_FreeDlights();
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M_Shutdown();
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#ifndef CLIENTONLY
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SV_Shutdown();
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#else
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@ -2104,7 +2104,11 @@ texid_t R_LoadHiResTexture(char *name, char *subpath, unsigned int flags)
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//now look in wad files. (halflife compatability)
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data = W_GetTexture(name, &image_width, &image_height, &alphaed);
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if (data)
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return R_LoadTexture32 (name, image_width, image_height, (unsigned*)data, flags);
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{
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tex = R_LoadTexture32 (name, image_width, image_height, (unsigned*)data, flags)
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BZ_Free(data);
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return tex;
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}
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return r_nulltex;
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}
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texid_t R_LoadReplacementTexture(char *name, char *subpath, unsigned int flags)
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@ -852,12 +852,30 @@ void M_DeInit_Internal (void)
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Cmd_RemoveCommand ("quickconnect");
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}
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void M_Shutdown(void)
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{
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#ifdef MENU_DAT
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MP_Shutdown();
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#endif
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M_DeInit_Internal();
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}
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void M_Reinit(void)
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{
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#ifdef MENU_DAT
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if (!MP_Init())
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#endif
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{
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M_Init_Internal();
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}
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}
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#warning ----------- move menu reload here --------------
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void FPS_Preset_f(void);
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//menu.dat is loaded later... after the video and everything is up.
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void M_Init (void)
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{
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M_Init_Internal();
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Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
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Cmd_AddCommand("closemenu", M_CloseMenu_f);
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@ -870,6 +888,8 @@ void M_Init (void)
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M_Serverlist_Init();
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#endif
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M_Script_Init();
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M_Reinit();
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}
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@ -389,8 +389,7 @@ void M_DrawScalePic (int x, int y, int w, int h, mpic_t *pic);
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void M_FindKeysForCommand (char *command, int *twokeys);
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void M_UnbindCommand (char *command);
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void MP_Shutdown (void);
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void MP_Init (void);
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qboolean MP_Init (void);
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qboolean MP_Toggle(void);
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void MP_Draw(void);
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void MP_RegisterCvarsAndCmds(void);
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@ -1709,7 +1709,6 @@ int menu_numbuiltins = sizeof(menu_builtins)/sizeof(menu_builtins[0]);
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void M_Init_Internal (void);
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void M_DeInit_Internal (void);
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int inmenuprogs;
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@ -1762,8 +1761,6 @@ void MP_Shutdown (void)
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mouseusedforgui = false;
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M_Init_Internal();
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if (inmenuprogs) //something in the menu caused the problem, so...
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{
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inmenuprogs = 0;
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@ -1801,15 +1798,15 @@ void VARGS Menu_Abort (char *format, ...)
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}
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double menutime;
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void MP_Init (void)
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qboolean MP_Init (void)
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{
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if (qrenderer == QR_NONE)
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{
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return;
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return false;
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}
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if (forceqmenu.value)
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return;
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return false;
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M_DeInit_Internal();
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@ -1863,15 +1860,13 @@ void MP_Init (void)
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//failed to load or something
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// CloseProgs(menuprogs);
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// menuprogs = NULL;
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M_Init_Internal();
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return;
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return false;
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}
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if (setjmp(mp_abort))
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{
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M_Init_Internal();
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Con_DPrintf("Failed to initialize menu.dat\n");
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inmenuprogs = false;
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return;
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return false;
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}
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inmenuprogs++;
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@ -1900,6 +1895,7 @@ void MP_Init (void)
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inmenuprogs--;
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Con_DPrintf("Initialized menu.dat\n");
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return true;
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}
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}
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@ -1923,7 +1919,7 @@ void MP_CoreDump_f(void)
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void MP_Reload_f(void)
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{
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MP_Shutdown();
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MP_Init();
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M_Init();
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}
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void MP_RegisterCvarsAndCmds(void)
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@ -2674,6 +2674,18 @@ void Surf_DeInit(void)
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numlightmaps=0;
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}
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void Surf_Clear(model_t *mod)
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{
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batch_t *b;
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while ((b = mod->batches))
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{
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mod->batches = b->next;
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BZ_Free(b->mesh);
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Z_Free(b);
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}
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}
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/*
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==================
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GL_BuildLightmaps
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@ -1815,9 +1815,7 @@ void R_RestartRenderer_f (void)
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int i, j;
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rendererstate_t oldr;
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rendererstate_t newr;
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#ifdef MENU_DAT
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MP_Shutdown();
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#endif
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M_Shutdown();
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memset(&newr, 0, sizeof(newr));
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TRACE(("dbg: R_RestartRenderer_f\n"));
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@ -1951,9 +1949,7 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
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SCR_EndLoadingPlaque();
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TRACE(("dbg: R_RestartRenderer_f success\n"));
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#ifdef MENU_DAT
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MP_Init();
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#endif
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M_Reinit();
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CL_InitDlights();
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}
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@ -319,20 +319,6 @@ int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const
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int secbase;
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unsigned int Sys_Milliseconds (void)
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000;
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}
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return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
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}
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double Sys_DoubleTime (void)
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{
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@ -350,6 +336,11 @@ double Sys_DoubleTime (void)
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return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
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}
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unsigned int Sys_Milliseconds (void)
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{
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return Sys_DoubleTime() * 1000;
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}
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static void *game_library;
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void Sys_UnloadGame(void)
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@ -387,7 +387,7 @@ void Cbuf_ExecuteLevel (int level)
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{
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i++;
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cmd_text[level].buf.cursize -= i;
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Q_memcpy (text, text+i, cmd_text[level].buf.cursize);
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memmove (text, text+i, cmd_text[level].buf.cursize);
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}
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// execute the command line
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@ -521,7 +521,6 @@ void Cmd_Exec_f (void)
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else
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Q_strncpyz(name, Cmd_Argv(1), sizeof(name));
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FS_LoadFile(name, &f);
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if (FS_LoadFile(name, &f) != -1)
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;
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else if (FS_LoadFile(va("%s.cfg", name), &f) != -1)
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@ -33,7 +33,6 @@ qboolean RMod_LoadSurfedges (lump_t *l);
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void RMod_LoadLighting (lump_t *l);
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void Q2BSP_SetHullFuncs(hull_t *hull);
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qboolean CM_Trace(model_t *model, int forcehullnum, int frame, vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, trace_t *trace);
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qboolean CM_NativeTrace(model_t *model, int forcehullnum, int frame, vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, unsigned int contents, trace_t *trace);
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unsigned int CM_NativeContents(struct model_s *model, int hulloverride, int frame, vec3_t p, vec3_t mins, vec3_t maxs);
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@ -3907,13 +3906,11 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
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mod->hulls[0].firstclipnode = map_cmodels[0].headnode;
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mod->hulls[0].available = true;
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Q2BSP_SetHullFuncs(&mod->hulls[0]);
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for (j=1 ; j<MAX_MAP_HULLSM ; j++)
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{
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mod->hulls[j].firstclipnode = map_cmodels[0].headnode;
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mod->hulls[j].available = false;
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Q2BSP_SetHullFuncs(&mod->hulls[j]);
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}
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for (i=1 ; i< loadmodel->numsubmodels ; i++)
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@ -3935,13 +3932,11 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
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mod->hulls[j].available = true;
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mod->nummodelsurfaces = bm->numsurfaces;
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mod->firstmodelsurface = bm->firstsurface;
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Q2BSP_SetHullFuncs(&mod->hulls[0]);
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for (j=1 ; j<MAX_MAP_HULLSM ; j++)
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{
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mod->hulls[j].firstclipnode = bm->headnode;
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mod->hulls[j].lastclipnode = mod->numclipnodes-1;
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mod->hulls[j].available = false;
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Q2BSP_SetHullFuncs(&mod->hulls[j]);
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}
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VectorCopy (bm->maxs, mod->maxs);
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@ -4063,7 +4058,6 @@ void CM_InitBoxHull (void)
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box_model.funcs.NativeTrace = CM_NativeTrace;
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box_model.hulls[0].available = true;
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Q2BSP_SetHullFuncs(&box_model.hulls[0]);
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box_model.nodes = Hunk_Alloc(sizeof(mnode_t)*6);
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box_planes = &map_planes[numplanes];
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@ -5691,11 +5685,6 @@ unsigned int Q2BSP_PointContents(model_t *mod, vec3_t p)
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return ret;
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}
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void Q2BSP_SetHullFuncs(hull_t *hull)
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{
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// hull->funcs.HullPointContents = Q2BSP_HullPointContents;
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}
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@ -61,7 +61,7 @@ extern vec3_t vec3_origin;
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#define nanmask (255<<23)
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#define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask)
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#define FloatInterpolate(a, bness, b, c) (c) = (a)*(1-bness) + (b)*bness
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#define FloatInterpolate(a, bness, b, c) ((c) = (a) + (b - a)*bness)
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#define DotProduct(x,y) ((x)[0]*(y)[0]+(x)[1]*(y)[1]+(x)[2]*(y)[2])
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#define VectorSubtract(a,b,c) do{(c)[0]=(a)[0]-(b)[0];(c)[1]=(a)[1]-(b)[1];(c)[2]=(a)[2]-(b)[2];}while(0)
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@ -46,8 +46,6 @@ void PM_InitBoxHull (void)
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box_hull.firstclipnode = 0;
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box_hull.lastclipnode = 5;
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Q1BSP_SetHullFuncs(&box_hull);
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for (i=0 ; i<6 ; i++)
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{
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box_clipnodes[i].planenum = i;
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@ -8,6 +8,21 @@
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Physics functions (common)
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*/
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void Q1BSP_CheckHullNodes(hull_t *hull)
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{
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int num, c;
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dclipnode_t *node;
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for (num = hull->firstclipnode; num < hull->lastclipnode; num++)
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{
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node = hull->clipnodes + num;
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for (c = 0; c < 2; c++)
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if (node->children[c] >= 0)
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if (node->children[c] < hull->firstclipnode || node->children[c] > hull->lastclipnode)
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Sys_Error ("Q1BSP_CheckHull: bad node number");
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}
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}
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#if !id386
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/*
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@ -24,9 +39,6 @@ static int Q1_HullPointContents (hull_t *hull, int num, vec3_t p)
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while (num >= 0)
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{
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if (num < hull->firstclipnode || num > hull->lastclipnode)
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Sys_Error ("SV_HullPointContents: bad node number");
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node = hull->clipnodes + num;
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plane = hull->planes + node->planenum;
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@ -49,6 +61,153 @@ int VARGS Q1_HullPointContents (hull_t *hull, int num, vec3_t p);
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#define DIST_EPSILON (0.03125)
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#if 1
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enum
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{
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rht_solid,
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rht_empty,
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rht_impact
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};
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vec3_t rht_start, rht_end;
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static int Q1BSP_RecursiveHullTrace (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
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{
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dclipnode_t *node;
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mplane_t *plane;
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float t1, t2;
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vec3_t mid;
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int side;
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float midf;
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int rht;
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reenter:
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if (num < 0)
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{
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/*hit a leaf*/
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if (num == Q1CONTENTS_SOLID)
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{
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if (trace->allsolid)
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trace->startsolid = true;
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return rht_solid;
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}
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else
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{
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trace->allsolid = false;
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if (num == Q1CONTENTS_EMPTY)
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trace->inopen = true;
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else
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trace->inwater = true;
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return rht_empty;
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}
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}
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/*its a node*/
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/*get the node info*/
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node = hull->clipnodes + num;
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plane = hull->planes + node->planenum;
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if (plane->type < 3)
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{
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t1 = p1[plane->type] - plane->dist;
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t2 = p2[plane->type] - plane->dist;
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}
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else
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{
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t1 = DotProduct (plane->normal, p1) - plane->dist;
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t2 = DotProduct (plane->normal, p2) - plane->dist;
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}
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/*if its completely on one side, resume on that side*/
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if (t1 >= 0 && t2 >= 0)
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{
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//return Q1BSP_RecursiveHullTrace (hull, node->children[0], p1f, p2f, p1, p2, trace);
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num = node->children[0];
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goto reenter;
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}
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if (t1 < 0 && t2 < 0)
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{
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//return Q1BSP_RecursiveHullTrace (hull, node->children[1], p1f, p2f, p1, p2, trace);
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num = node->children[1];
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goto reenter;
|
||||
}
|
||||
|
||||
if (plane->type < 3)
|
||||
{
|
||||
t1 = rht_start[plane->type] - plane->dist;
|
||||
t2 = rht_end[plane->type] - plane->dist;
|
||||
}
|
||||
else
|
||||
{
|
||||
t1 = DotProduct (plane->normal, rht_start) - plane->dist;
|
||||
t2 = DotProduct (plane->normal, rht_end) - plane->dist;
|
||||
}
|
||||
|
||||
side = t1 < 0;
|
||||
|
||||
midf = t1 / (t1 - t2);
|
||||
if (midf < p1f) midf = p1f;
|
||||
if (midf > p2f) midf = p2f;
|
||||
VectorInterpolate(rht_start, midf, rht_end, mid);
|
||||
|
||||
rht = Q1BSP_RecursiveHullTrace(hull, node->children[side], p1f, midf, p1, mid, trace);
|
||||
if (rht != rht_empty)
|
||||
return rht;
|
||||
rht = Q1BSP_RecursiveHullTrace(hull, node->children[side^1], midf, p2f, mid, p2, trace);
|
||||
if (rht != rht_solid)
|
||||
return rht;
|
||||
|
||||
trace->fraction = midf;
|
||||
if (side)
|
||||
{
|
||||
/*we impacted the back of the node, so flip the plane*/
|
||||
trace->plane.dist = -plane->dist;
|
||||
VectorNegate(plane->normal, trace->plane.normal);
|
||||
midf = (t1 + DIST_EPSILON) / (t1 - t2);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*we impacted the front of the node*/
|
||||
trace->plane.dist = plane->dist;
|
||||
VectorCopy(plane->normal, trace->plane.normal);
|
||||
midf = (t1 - DIST_EPSILON) / (t1 - t2);
|
||||
}
|
||||
VectorCopy (mid, trace->endpos);
|
||||
VectorInterpolate(rht_start, midf, rht_end, trace->endpos);
|
||||
|
||||
return rht_impact;
|
||||
}
|
||||
|
||||
qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
|
||||
{
|
||||
if (VectorEquals(p1, p2))
|
||||
{
|
||||
/*points cannot cross planes, so do it faster*/
|
||||
switch(Q1_HullPointContents(hull, num, p1))
|
||||
{
|
||||
case Q1CONTENTS_SOLID:
|
||||
trace->startsolid = true;
|
||||
break;
|
||||
case Q1CONTENTS_EMPTY:
|
||||
trace->allsolid = false;
|
||||
trace->inopen = true;
|
||||
break;
|
||||
default:
|
||||
trace->allsolid = false;
|
||||
trace->inwater = true;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
VectorCopy(p1, rht_start);
|
||||
VectorCopy(p2, rht_end);
|
||||
return Q1BSP_RecursiveHullTrace(hull, num, p1f, p2f, p1, p2, trace) != rht_impact;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
|
||||
{
|
||||
dclipnode_t *node;
|
||||
|
@ -76,9 +235,6 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
|
|||
return true; // empty
|
||||
}
|
||||
|
||||
if (num < hull->firstclipnode || num > hull->lastclipnode)
|
||||
Sys_Error ("Q1BSP_RecursiveHullCheck: bad node number");
|
||||
|
||||
//
|
||||
// find the point distances
|
||||
//
|
||||
|
@ -187,6 +343,7 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
|
|||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
int Q1BSP_HullPointContents(hull_t *hull, vec3_t p)
|
||||
{
|
||||
|
@ -210,11 +367,6 @@ int Q1BSP_HullPointContents(hull_t *hull, vec3_t p)
|
|||
}
|
||||
}
|
||||
|
||||
void Q1BSP_SetHullFuncs(hull_t *hull)
|
||||
{
|
||||
// hull->funcs.HullPointContents = Q1BSP_HullPointContents;
|
||||
}
|
||||
|
||||
unsigned int Q1BSP_PointContents(model_t *model, vec3_t point)
|
||||
{
|
||||
return Q1BSP_HullPointContents(&model->hulls[0], point);
|
||||
|
|
|
@ -282,6 +282,7 @@ void RMod_ClearAll (void)
|
|||
|
||||
if (mod->type == mod_brush)
|
||||
{
|
||||
Surf_Clear(mod);
|
||||
for (t = 0; t < mod->numtextures; t++)
|
||||
{
|
||||
if (!mod->textures[t])
|
||||
|
@ -304,6 +305,7 @@ Mod_Init
|
|||
*/
|
||||
void RMod_Init (void)
|
||||
{
|
||||
RMod_ClearAll();
|
||||
mod_numknown = 0;
|
||||
Q1BSP_Init();
|
||||
|
||||
|
@ -313,12 +315,11 @@ void RMod_Init (void)
|
|||
|
||||
void RMod_Shutdown (void)
|
||||
{
|
||||
RMod_ClearAll();
|
||||
mod_numknown = 0;
|
||||
|
||||
Cmd_RemoveCommand("mod_texturelist");
|
||||
Cmd_RemoveCommand("mod_usetexture");
|
||||
|
||||
RMod_ClearAll();
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -2412,6 +2413,7 @@ qboolean RMod_LoadClipnodes (lump_t *l)
|
|||
|
||||
if (numsuplementryclipnodes) //now load the crouch ones.
|
||||
{
|
||||
/*This looks buggy*/
|
||||
for (i = 3; i < MAX_MAP_HULLSM; i++)
|
||||
{
|
||||
hull = &loadmodel->hulls[i];
|
||||
|
@ -2965,7 +2967,8 @@ qboolean RMod_LoadBrushModel (model_t *mod, void *buffer)
|
|||
|
||||
mod->hulls[0].firstclipnode = bm->headnode[0];
|
||||
mod->hulls[0].available = true;
|
||||
Q1BSP_SetHullFuncs(&mod->hulls[0]);
|
||||
Q1BSP_CheckHullNodes(&mod->hulls[0]);
|
||||
|
||||
|
||||
for (j=1 ; j<MAX_MAP_HULLSM ; j++)
|
||||
{
|
||||
|
@ -2976,7 +2979,8 @@ qboolean RMod_LoadBrushModel (model_t *mod, void *buffer)
|
|||
if (mod->hulls[j].firstclipnode > mod->hulls[j].lastclipnode)
|
||||
mod->hulls[j].available = false;
|
||||
|
||||
Q1BSP_SetHullFuncs(&mod->hulls[j]);
|
||||
if (mod->hulls[j].available)
|
||||
Q1BSP_CheckHullNodes(&mod->hulls[j]);
|
||||
}
|
||||
|
||||
mod->firstmodelsurface = bm->firstface;
|
||||
|
|
|
@ -30,12 +30,6 @@ struct wedict_s;
|
|||
struct model_s;
|
||||
struct world_s;
|
||||
|
||||
typedef struct {
|
||||
// qboolean (*RecursiveHullCheck) (struct hull_s *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, struct trace_s *trace);
|
||||
// int (*HullPointContents) (struct hull_s *hull, vec3_t p); //return FTE contents
|
||||
int dummy;
|
||||
} hullfuncs_t;
|
||||
|
||||
typedef struct {
|
||||
//deals with FTECONTENTS (assumes against solid)
|
||||
void (*PurgeModel) (struct model_s *mod);
|
||||
|
@ -423,11 +417,9 @@ typedef struct hull_s
|
|||
vec3_t clip_mins;
|
||||
vec3_t clip_maxs;
|
||||
int available;
|
||||
|
||||
hullfuncs_t funcs;
|
||||
} hull_t;
|
||||
|
||||
void Q1BSP_SetHullFuncs(hull_t *hull);
|
||||
void Q1BSP_CheckHullNodes(hull_t *hull);
|
||||
void Q1BSP_SetModelFuncs(struct model_s *mod);
|
||||
void Q1BSP_Init(void);
|
||||
|
||||
|
|
|
@ -236,7 +236,7 @@ void GLR_RenderDlights (void)
|
|||
l = cl_dlights+rtlights_first;
|
||||
for (i=rtlights_first; i<rtlights_max; i++, l++)
|
||||
{
|
||||
if (!l->radius || !(l->flags & LFLAG_ALLOW_FLASH))
|
||||
if (!l->radius)// || !(l->flags & LFLAG_ALLOW_FLASH))
|
||||
continue;
|
||||
|
||||
//dlights emitting from the local player are not visible as flashblends
|
||||
|
|
|
@ -53,6 +53,11 @@ void BE_ClearVBO(vbo_t *vbo)
|
|||
if (j == 7)
|
||||
qglDeleteBuffersARB(1, &vboh[i]);
|
||||
}
|
||||
if (!vbo->vbocoord)
|
||||
BZ_Free(vbo->coord);
|
||||
if (!vbo->vboe)
|
||||
BZ_Free(vbo->indicies);
|
||||
BZ_Free(vbo->meshlist);
|
||||
memset(vbo, 0, sizeof(*vbo));
|
||||
}
|
||||
|
||||
|
|
|
@ -745,15 +745,15 @@ void GL_Init(void *(*getglfunction) (char *name))
|
|||
gl_minor_version = 1;
|
||||
}
|
||||
qglGetIntegerv(GL_NUM_EXTENSIONS, &gl_num_extensions);
|
||||
if (!qglGetError())
|
||||
if (gl_num_extensions && !qglGetError())
|
||||
{
|
||||
int i;
|
||||
if (developer.value)
|
||||
{
|
||||
Con_DPrintf ("GL_EXTENSIONS:");
|
||||
Con_Printf ("GL_EXTENSIONS:");
|
||||
for (i = 0; i < gl_num_extensions; i++)
|
||||
Con_DPrintf (" %s", qglGetStringi(GL_EXTENSIONS, i));
|
||||
Con_DPrintf ("\n");
|
||||
Con_Printf (" %s", qglGetStringi(GL_EXTENSIONS, i));
|
||||
Con_Printf ("\n");
|
||||
}
|
||||
else
|
||||
Con_Printf ("GL_EXTENSIONS: %i extensions\n", gl_num_extensions);
|
||||
|
|
|
@ -736,6 +736,14 @@ void CloseProgs(progfuncs_t *inst)
|
|||
free(inst->addressablehunk);
|
||||
#endif
|
||||
|
||||
if (inst->prinst->allocedstrings)
|
||||
f(inst->prinst->allocedstrings);
|
||||
inst->prinst->allocedstrings = NULL;
|
||||
if (inst->prinst->tempstrings)
|
||||
f(inst->prinst->tempstrings);
|
||||
inst->prinst->tempstrings = NULL;
|
||||
|
||||
|
||||
/*
|
||||
while(inst->prinst->extensionbuiltin)
|
||||
{
|
||||
|
|
|
@ -553,6 +553,9 @@ void SV_UnspawnServer (void) //terminate the running server.
|
|||
}
|
||||
for (i = 0; i < MAX_CLIENTS; i++)
|
||||
{
|
||||
if (svs.clients[i].frameunion.frames)
|
||||
Z_Free(svs.clients[i].frameunion.frames);
|
||||
svs.clients[i].frameunion.frames = NULL;
|
||||
svs.clients[i].state = 0;
|
||||
*svs.clients[i].namebuf = '\0';
|
||||
svs.clients[i].name = NULL;
|
||||
|
|
|
@ -2135,12 +2135,7 @@ qboolean SV_Physics (void)
|
|||
if (ent->isfree)
|
||||
continue;
|
||||
|
||||
if (ent->solidtype != ent->v->solid)
|
||||
{
|
||||
// Con_Printf("Entity \"%s\" improperly changed solid type\n", svprogfuncs->stringtable+ent->v->classname);
|
||||
World_LinkEdict (&sv.world, (wedict_t*)ent, true); // a change of solidity should always relink the edict. someone messed up.
|
||||
}
|
||||
else if (retouch)
|
||||
if (retouch)
|
||||
World_LinkEdict (&sv.world, (wedict_t*)ent, true); // force retouch even for stationary
|
||||
|
||||
if (i > 0 && i <= sv.allocated_client_slots)
|
||||
|
@ -2157,6 +2152,12 @@ qboolean SV_Physics (void)
|
|||
|
||||
SV_RunEntity (ent);
|
||||
SV_RunNewmis ();
|
||||
|
||||
if (ent->solidtype != ent->v->solid)
|
||||
{
|
||||
Con_DPrintf("Entity \"%s\" improperly changed solid type\n", PR_GetString(svprogfuncs, ent->v->classname));
|
||||
World_LinkEdict (&sv.world, (wedict_t*)ent, true); // a change of solidity should always relink the edict. someone messed up.
|
||||
}
|
||||
}
|
||||
|
||||
if (retouch)
|
||||
|
|
|
@ -79,8 +79,6 @@ static void World_InitBoxHull (void)
|
|||
box_hull.firstclipnode = 0;
|
||||
box_hull.lastclipnode = 5;
|
||||
|
||||
Q1BSP_SetHullFuncs(&box_hull);
|
||||
|
||||
for (i=0 ; i<6 ; i++)
|
||||
{
|
||||
box_clipnodes[i].planenum = i;
|
||||
|
|
Loading…
Reference in a new issue