Commit graph

2764 commits

Author SHA1 Message Date
Lance
648caa9c57 Just make the help output alittle more helpful, added crosscompiling
comments


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 02:45:11 +00:00
Spoike
8b022435de make msvc2005 happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 01:23:44 +00:00
Spoike
a838650a40 try that
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 01:01:31 +00:00
Spoike
879e5b59c6 Missed a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:54:46 +00:00
Spoike
2adb420a6d Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
Added vid_wndalpha to make the window transparent (only supported in GL-win32).
Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly.
Plugins are now able to read the console input. Bigfoot, feel free to tweek.
Fixed up a few mismatched prototypes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:34:32 +00:00
Spoike
6ebabd8d88 GCC-built plugins no longer insta-crash. Go Mozilla! You rule!...
'make npqtv-dbg' works for me.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-03 07:31:54 +00:00
Spoike
616200895b I blame bigfoot
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3151 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-03 06:36:00 +00:00
Spoike
0eb7e83965 Stuff should compile a little better with GCC now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Spoike
a2a6c74ab4 Updated msvc2005 project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:22:45 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
262bc69548 So I can define globals/functions as static.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-29 23:47:29 +00:00
Lance
2e768fe44c Blub/0's fteqcc macro line fix to quote "seem to be some problems with
newlines in macros (causing wrong line numbers in error/warning 
outputs)"


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-20 01:12:01 +00:00
TimeServ
4f6543abc2 commit back older jpeg.lib
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-08 06:57:08 +00:00
Lance
c8315688b0 IJG's r6b JPEG library with x86SIMD support v1.02 (2006-02-04): http://translate.google.com/translate?hl=en&sl=ja&u=http://cetus.sakura.ne.jp/softlab/jpeg-x86simd/jpegsimd.html&sa=X&oi=translate&resnum=1&ct=result&prev=/search%3Fq%3Dhttp://cetus.sakura.ne.jp/softlab/jpeg-x86simd/jpegsimd.html%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26hs%3D3fO
Compiled with VS6. FTE compiles fine in both VS6 and VS2008. Unsure if I compiled it with MMX or SSE, if it is SSE it might crash on CPUs with bugged SSE implementation like the old Athlon XPs

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3144 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-08 01:55:17 +00:00
Lance
da6a8bb1e5 A "proper" (VS2008 converts it and compiles from it no problem, I didn't actually test with VS2005) for a different file I commited in r3141
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 12:08:33 +00:00
Lance
a0c23db682 A "proper" (hopefully) for the file I commited with r3141
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 12:02:23 +00:00
Lance
1db5efee0b My evil commit, libjpg & libpng static libraries has been compiled from scratch with VS6 (and work with VS .net 2008 aka VC9). LibPNG upgraded from 1.2.10
to 1.2.35 to cover any possible exploits. I hope I haven't broken anything (had to ignore msvcrt.lib as well as libc.lib to get VS to compile with my libs)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 11:50:19 +00:00
Spoike
eb6d283806 Does that get past the msvc2008 bug yet?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:22:17 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
Spoike
75fb5f5398 The different aspects of directx are now activated independently from each other, allowing greater custom build control.
Tweeked win64 options so as not to conflict with 32bit builds.
Win64 builds now with NO_LIBRARIES added. Yes, you need to provide 64bit libraries yourself if you want to use them (dinput/dsound should be part of the directx sdk and are, strictly speaking, not re-distributable). See bothdefs.h for how to activate individual 64bit libs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 04:37:24 +00:00
Spoike
dad710ee27 Fixes the other IRC plugin crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:55:51 +00:00
Spoike
37fbf203c5 This should fix Moodles's release-only crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:48:02 +00:00
Lance
44c39eb40d Updated the MinGW libpng library to latest version (1.2.35) from 1.2.22
to enhance security and possible crash bugs.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-06 05:06:25 +00:00
Spoike
7156e20dfe Mneh, it matches.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-04 00:29:22 +00:00
Spoike
c50ea9c54a Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:53:19 +00:00
Spoike
b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
ed0cb0749b Added a developer print any time any hostname (or ip) is resolved.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:51:52 +00:00
Spoike
99c153199e version console command is now common, instead of client only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:50:17 +00:00
Spoike
eff6909662 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:48:40 +00:00
Spoike
af1ccb9333 Support for valve-style lmps/qpics on the conback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:47:49 +00:00
Spoike
02b182a260 Fix a crash with halflife sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:46:48 +00:00
Spoike
aac9d42554 Fixed up halflife model support - we now support models with textures stored in an external model.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:45:35 +00:00
Spoike
d18566f4e8 My god. I suck. I really do. I really really apologise. Sorry. Really really sorry. GAH!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-21 22:27:51 +00:00
Spoike
672035b1a9 Fixed particles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-10 21:50:10 +00:00
Spoike
3b402813d8 Don't resolve master servers at startup. This stops huge stalls when you don't have complete internet access (lan games/single player).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 19:05:28 +00:00
Spoike
32591b4df6 second attempt at ctrl+enter
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 18:42:41 +00:00
Mark Olsen
c3e186ef7a Spike is ordering me to break things again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:31:11 +00:00
Spoike
40742dcc55 Forgot to commit this. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:29:19 +00:00
Mark Olsen
9adb6c81d9 Reverted to revision 3116. Spike, use a real compiler.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 13:49:12 +00:00
Spoike
c8f10aa212 Allow the user to change the protocol used by FTE to connect to itself. Only 'qw' is fully reliable at the moment, and that's the default. Eventually this can be cleared out to default to match the running progs type.
Also made the 'user' command semi-work in NQ.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:39:46 +00:00
Spoike
c737b31f1b Reverted bigfoot's reversion. Fixing the reason why bigfoot felt a need to revert - an old prototype in the header. This should make sw rendered particles a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:34:12 +00:00
Mark Olsen
1e02645c08 Caps lock, work!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-07 00:02:03 +00:00
Spoike
29e4982454 Fix for bigfoot with his weird trailing slash in his $HOME.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-03 00:12:50 +00:00
Spoike
c11da690e1 Fix for player colormaps with NQ protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-03 00:08:32 +00:00
Spoike
4e5e28b1ee Fixes the phantom grenades in twig.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:46:21 +00:00
Spoike
a7ee0f883d Fixes rotations in twig.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:32:49 +00:00
Spoike
88aa502054 Reduced spam a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:31:51 +00:00
Spoike
51ec8d2912 trying to make bigfoot happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:42:26 +00:00
Spoike
d3bcc14e5a Should allow bigfoot to aim with the lightning gun.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:20:46 +00:00
Spoike
40a24ea7f2 Please insert volume...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 03:54:03 +00:00
Spoike
02b53fc859 When acting as an NQ client, actually send impulses please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:50:01 +00:00
Spoike
e2b905e74c NQ clients now get broadcast messages again. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:48:03 +00:00
TimeServ
1206f6ae07 removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 02:55:08 +00:00
Spoike
f06fcc78af Fixed a potential incomprehensible server message bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 01:41:28 +00:00
Mark Olsen
3e6d9af3d4 Ugh, when a player changes a userinfo string, please don't send the update to all connected players n times, but just 1 time. 'Fixes' the 'crashes' on busy servers, but the real problem is still there: Too much client input can clog up the server, effectively causing a DoS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-22 04:08:45 +00:00
TimeServ
8b658df029 attempted vs2008 compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Mark Olsen
e3017a8fe4 Some random #ifdef SKELETALMODELS scattered around the code. Enough to make it build, but not enough to exclude unused code from being built.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-16 01:24:57 +00:00
Mark Olsen
2f59695476 Reverted to r3051
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 16:06:55 +00:00
Spoike
4b1032c337 Script particles and d3d renderer will now build again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike
9fc7a20e9c old fixes including for rgb_gen_topcolor in shaders
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:56:44 +00:00
Spoike
7f90f66bfc Strip all extensions before trying to add new ones to image file names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:08:57 +00:00
Spoike
45692d1d1e an old new feature which had been on the wrong comp for a while.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:07:07 +00:00
Spoike
6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
e49d712c6f Include the missing files to the vs2005 project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:49:52 +00:00
Spoike
5b978f4ab7 Fixed a recent stupid bug (thanks krimzon)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-11 00:18:47 +00:00
Spoike
493fdd453d Don't crash on string stats.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-07 00:04:12 +00:00
Spoike
8fb77f7301 kicking a botclient was causing a crash due to logging their invalid ip. don't log bots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:57 +00:00
Spoike
b4defb722a Print line numbers in stack traces, if we know them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:07 +00:00
Spoike
90c028c812 clear fixangle on botclients, allowing them to update their angles to match v_angle automatically
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:07:04 +00:00
Spoike
0cd836b793 Makes DP_SV_PLAYERPHYSICS a little bit more tolerable by making players actually have friction when they're about to fall into lava, simply by renaming a cvar...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:06:00 +00:00
Spoike
0aac90de3b Correctly colour the tops of players again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:04:29 +00:00
Mark Olsen
aed3e4258b No, you are not bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:39:50 +00:00
Mark Olsen
d43c9d8482 More no-IPv6-fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:36:38 +00:00
Spoike
4e1f6daf9f Split cl_nolerp into cl_nolerp and cl_nolerp_netquake. This means that netquake can have a different default. This allows it to be smoother without arcane tweeking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:42:05 +00:00
Spoike
f01514060e Fixed a crash associated with demo listings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:23:53 +00:00
Spoike
a9a4e664f6 Whoops. Don't crash on quit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:57:02 +00:00
Spoike
a4f5def446 more ipv6 specifics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:25:03 +00:00
Spoike
90770c1347 Added advertising FTE_CSQC_BASEFRAME to checkextension. This extension provides basebone/baseframe/baseframe2/baselerpfrac/baseframe1time/baseframe2time fields, and is available only to csqc and not ssqc, for the foreseeable future.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:13:26 +00:00
Spoike
1b1f67bbfb Revamped FTE's skeletal animation system to support basebone/baseframe/baseframe2/etc on hierarchical skeletal models (eg: zym/dpm/md5anim).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:09:02 +00:00
Spoike
bab14ec1af Fixed ftesv's PEXT_MODELDBL support. It'll work in ezquake again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:05:14 +00:00
Spoike
bf63418315 Fixed a potential crash on SV_Error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:04:15 +00:00
Spoike
1456ed1ac7 Actually close sockets. It helps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 21:54:10 +00:00
Spoike
41da9e4655 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:56:32 +00:00
Mark Olsen
b14d99fd6a Attempt to unbreak systems without IPv6.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:10:35 +00:00
Spoike
e4c9d744a8 Why do I still have commit access?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-30 05:31:16 +00:00
Spoike
bf53bd5577 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-29 16:15:04 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Lance
c020463677 Fixed the MingW32 crosscompile to use i586-mingw32msvc-strip instead of
the native strip program


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:20:10 +00:00
Mark Olsen
178b178f36 s/strupr/strtoupper/g s/strlwr/strtolower/g
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:10:48 +00:00
Mark Olsen
311a71ecf8 Also build pr_bgcmd.o
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-15 02:12:55 +00:00
Mark Olsen
6c17a4a7f0 Implemented two Microsoft-functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:36:46 +00:00
Mark Olsen
71ade84614 Empty enums are boring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:32:28 +00:00
Mark Olsen
7c4d2a2309 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:50:45 +00:00
Mark Olsen
b7a5f90f8a Subtracting pointers of different types isn't valid C. Boo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:49:26 +00:00
Mark Olsen
dee0c9d6cf Protect against multiple inclusion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:48:23 +00:00
Mark Olsen
eda9cfded4 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:46:30 +00:00
Mark Olsen
fc60c486e8 Marked CL_CheckModelResources() as static. Prototyped the function to make compilation of broken code fail on SMVC too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:43:28 +00:00
Spoike
1a8690e104 IPX only if ipx is supported by the system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 08:55:41 +00:00
Mark Olsen
a6e7171f30 A bit closer to actually compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 05:39:50 +00:00
Lance
41a92be8b2 Defined GL_BGRA_EXT so morphos and macosx crosscompilers can do the OpenGL targets again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 12:05:29 +00:00