Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
...
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a
q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
...
q2 server should work.
added support for addative (and things) blends from menu.dat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
834cb34306
increased default cl_maxfps (it's still capped by server and stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:56:03 +00:00
Spoike
a9d9293fc1
Changed spikeset.
...
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
b8eca23cfb
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
d1d52a49ac
sw client builds and runs now
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
f43b221896
Stuff
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
5926f9f4cf
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
9cf6a660db
Hrm, that's an embarrasing bug..
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-22 02:08:01 +00:00
Spoike
7e1ab9e29b
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
67950ee8ac
couple of effect changes to do with q2.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
Spoike
d4e494488b
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
...
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
061024cf36
print/dprint issues cleaned up.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:55:30 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
...
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
cb487034e9
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
95eafd7427
some bugfixes
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
72a13752b6
KovaaK wanted this not to be spammed so much
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:22:43 +00:00
Spoike
28fda441c8
Reworked quite a bit of 2d code... well, fps, speed and clock at least
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike
18ea868de2
Gib filters and things.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:15:20 +00:00
Spoike
cb0e9f7351
Some new cvars added for controlling ent effects (fuhquake compatability)
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:37 +00:00
Spoike
890bc1f637
chunked downloads are in
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:25:35 +00:00
Spoike
a307237cff
Plugins are initialised earlier, which means that all the console commands work in configs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:37:11 +00:00
Spoike
94e1cf50ea
Downloads should be working again.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 23:33:00 +00:00
Spoike
c2988990c2
I committed too much last time, so here goes for a big commit.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
2500f221c4
Tweeked config handling lots. It's much more friendly now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:44:12 +00:00
Spoike
b9df04076c
tweeked execution of default configs to be more conservative, made bskins work.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:01:19 +00:00
Spoike
73aa56a830
Wall jumping... and stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
2c17e2ca4d
Skin forcing is now supported (and i've made some other teamplay fixes too)
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:24:21 +00:00
Spoike
f89c9464ce
Works with gamespy now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-25 02:06:27 +00:00
Spoike
5c7b6b809f
minor fixes to get the non-merged version to build properly.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079
Lots of stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
62eeb19311
Profiling code and mvdsv-breakage-limitation stuff
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@655 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:54:09 +00:00
Spoike
15903fe2d3
More portable (SDL stuff)
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:31:48 +00:00
Spoike
0322bdd338
mvd playback works properly now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
5c5d74c562
added some other files to the list of 'don't allow stuffed download commands'
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@533 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-26 06:05:18 +00:00
Spoike
84b4af51ae
menu.dat support.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:10 +00:00
Spoike
1136241a94
Code to work with DP's connectionless protocol.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:12:02 +00:00
Spoike
233bf881f3
Big coords is supported in the client too.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:56:27 +00:00
Spoike
a011c20348
Whoops... *whistles*... say_team was compleatly and utterly... say.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@415 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:27:34 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
4d528922fd
plugins
...
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced
I need to commit more often...
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
5fbe74b582
Small stuph.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
f2a89538fa
Slow gametime when paused.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:16:15 +00:00
Spoike
b08fe6561b
playing with teamplay code and plugins
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:42:34 +00:00