Commit graph

4170 commits

Author SHA1 Message Date
Spoike
75e22d98fe fix potentially fatal sv_minping memory leak.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-30 20:32:34 +00:00
Spoike
a842a623e4 fix minimal
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:19:22 +00:00
Spoike
51baf65e9b add joystick csqc event stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:10:10 +00:00
Spoike
ceb32ec494 reworked penalties flags. now a single bitfield instead of separate booleans. added 'blind' penalty.
tweaked portals again. no longer wrongly impacting against the portal's front/back planes, even with speed.
reworked PEXT_LIGHTSTYLECOL, now uses a vector instead of a channel mask.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-25 03:53:11 +00:00
Spoike
b1e3060648 tweaked download rules to match mvdsv, by adding an allow_download_other cvar.
added log_enable_rcon (and enabled it by default), for feature parity with mvdsv. invalid requests, valid requests, and redirected prints are all logged.
tweaked server-side download code to not bug out with downloads larger than 2gb.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-24 03:02:32 +00:00
Spoike
1908310788 try to fix centerprint bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-23 16:18:00 +00:00
Spoike
9ec5f0007b minor bugfixes.
changed qw portal collision to match bboxes more closely.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:58:53 +00:00
Spoike
9ad0d24f54 fix lumas missing on q3 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:45:30 +00:00
Spoike
1943a1c5a0 fix lumas missing on q3 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:44:30 +00:00
Spoike
5aba4ddeaa fix SV_RunClientCommand on dedicated servers (and other weird ways).
fix a couple of other crashes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 16:30:35 +00:00
Spoike
e7a29a440f fix crashes on ATI cards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 03:14:07 +00:00
Spoike
f58cede199 fix mingw debug crash reports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 23:19:47 +00:00
Spoike
ed54ed2dcf portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
gravitydir on monsters should now be workable (qc needs to be careful with ideal_yaw, which is now relative to the gravitydir rather than the xy plane).
fix an issue where shaders were not loaded after gamedir switches.
added 6dof command (and player movetype).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 17:58:17 +00:00
Spoike
49a04eacae fix minimal build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 21:13:50 +00:00
Spoike
84888e3ff2 terrain editor update, to implement some of the things epicenter asked for.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 20:45:44 +00:00
Spoike
b026bbacfe add support for ipv6 scope ids (so you can use the correct link-local addresses).
fix portal rendering with non-identity model matricies. add portal csg behaviour (with nq physics at least).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 16:21:28 +00:00
Spoike
a4db77b22f rewrite download code detect rates and get the best speeds practical.
client can cope with files over 4gb.
added download resumption. hopefully.
fix some q3 bugs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-12 23:08:42 +00:00
Spoike
4405abcc93 added nodraw2. exactly the same as nodraw except that q3map2 doesn't understand it. this allows it to be used with 'surfaceparm meshcollide' for solid invisible surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-08 20:27:35 +00:00
Spoike
d143045118 fix !!ver so it actually works, allowing later glsl version (for stuff like 'flat')
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-08 09:36:15 +00:00
Spoike
854c56d9c0 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4682 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-06-08 04:59:00 +00:00
Spoike
45d04950c1 fix defaultgroundshader issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-08 04:54:04 +00:00
Spoike
945020e760 fix an rtlight crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4680 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-05 11:21:37 +00:00
Spoike
454a87ba55 oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4679 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-04 18:29:01 +00:00
Spoike
2401870b7b small performance tweak.
fix r_remapshader command with sv_cheats on.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-04 16:08:30 +00:00
Spoike
e2eded8ffe oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-02 19:05:18 +00:00
Spoike
c415ead7d8 Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely.
disable the use of quakespy stuff, using a dynamic port and no stuffcmds from random ip addresses and no mutex.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-02 16:50:40 +00:00
Spoike
c841b4fbd1 attempt to update the openportal builtin to work with q3 as well.
ignore sound() calls with empty sound names.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 18:04:51 +00:00
Spoike
50f80352c3 don't get too confused over areas.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4674 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 17:20:21 +00:00
Spoike
68599df1f7 some more random fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 16:37:20 +00:00
Spoike
3c8ece88ed fix a potential crasher.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 15:47:04 +00:00
Spoike
a601a18708 Try to fix a few issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 03:59:38 +00:00
Spoike
6c84350afd Try to fix a few issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 03:57:30 +00:00
Spoike
1c38e52b3f kill svmodel.c from the makefile too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-23 02:14:36 +00:00
Spoike
3bd6892353 try to fix q2/q3bsp checkclient bug by rewriting everything to do with pvs!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-23 02:02:51 +00:00
Spoike
faae661e9e fixed up sort ordering to be more correct.
drawstrings now tint the string, and should now work as expected with ^3 colours.
tweaked qcc's utf-8 parsing. utf-8 chars are now valid in identifiers. invalid chars (like pesky nbsp) are more verbose, and can actually be found.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-21 06:21:09 +00:00
Spoike
23dc0cbe21 unbreak console links.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-20 02:36:19 +00:00
Spoike
eb91fc3ac7 try to fix a couple of misc issues, both minor and major.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-20 02:23:37 +00:00
Spoike
bacf9e90ba try to fix a crash or two.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-19 01:44:05 +00:00
Spoike
6e9f1eb0c6 add/fix some more extension.qc comments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-19 00:09:56 +00:00
Spoike
025f95238e try to compensate for id's bugs/warnings, for ease of use.
fix a couple of bugs/spam.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4662 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-18 23:02:04 +00:00
Spoike
9d97715782 make sure .framegroups can't use poses out of bounds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4661 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-17 15:40:50 +00:00
Spoike
7cfaa1a6ef setrenderer headless;vid_restart does not mess with vid_renderer cvar at all now.
add the particle debugging commands to release builds too. probably should only be the particles one and not the trails one, but whatever.
try to do something about black screens on android etc by sys_erroring if we get glsl compile errors on the default2d glsl when there's no fixed function available. this is enough to ensure that the console text+background is always visible, or they know(ish) why its not.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4660 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-17 15:25:02 +00:00
Spoike
c0f8c28e2c fix some crashes and other annoying issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-16 17:45:37 +00:00
Spoike
4c3cb29108 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4658 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-05-16 01:48:12 +00:00
Spoike
d7f83cbdc7 moving q2 temporary entities to particle configs.
fix 'bind alt_k' result.
don't generate a luma from 8bit if there's a custom diffuse image.
add support for #append.
#includelist now supports macro expansion.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-16 01:34:58 +00:00
Spoike
e693c6956b hopefully that won't break anything too much...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-14 01:08:36 +00:00
Spoike
3711f71bdc add getsoundtime builtin to csqc. needs testing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4655 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-13 23:21:20 +00:00
Spoike
49249854c3 try to fix a glsl level
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-13 23:17:12 +00:00
Spoike
d39708f043 tweak the binds menu. adding spacers, titles, and tooltips.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 17:26:41 +00:00
Spoike
6cc33d7d08 try to be more verbose with null functions called from the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4652 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 16:37:53 +00:00
Spoike
589b09ae1d added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
reworked a few q2 particle effects. q2 should feel a bit better now. by no means complete.
ssqcless csqc should have time progressing.
q3ui+console should be a bit less stupid.
stripped old huffman code. copied over from ioquake3. should help avoid bugs in that shit.
system mouse cursor should now always be hidden when running windowed. soft-cursor only.
added bindlist.lst feature.
particle system can now support weighted/randomized sounds. model command now more verbose, and supports renderflags.
renamed debugger cvar to pr_debugger, in the hopes that it'll be easier to find. also added to menu a little more visibly in a politically-motivated move.
fix q2+viewsize 30
'high' particles now have scrag+hknight impact effects. perhaps I overdid the scrag one.
fixed q2 player icons on the scoreboard.
added q3bsp_surf_meshcollision_* cvars.
dedicated servers now use the same bsp etc loading code as clients. the dedicated-server-only stuff is no longer needed, which is a good thing because it seemed a little buggy last time I tried.
split vertex+fragment shader compilation, for systems that secretly thread that.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 13:42:13 +00:00
Spoike
88994352f8 added support for some bindlist.lst file giving available menu binds, to make it a little easier to change those.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-07 20:25:08 +00:00
Spoike
d8704bb5e0 try to catch exceptions in threads too, not just the main thread.
fix default settings to correctly use ` instead of ~ for toggleconsole.
fix a couple of possible signed-where-unsigned-expected with quake2.
fix possible q3 crash.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4649 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-04 04:14:52 +00:00
Spoike
952670bb3a Fix a few bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4648 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-29 02:29:04 +00:00
Spoike
c0841c73ab add net_compress cvar to enable/disable the compression feature. off by default for now.
auto-precache sounds if they were not already precached. also prints a warning (once, obviously). this is for consistency with models
added cmd voicetarg specself, which will send voice only to the people spectating you (and not your team), including into demos.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-27 23:16:07 +00:00
Spoike
eb3f5addb5 someone fecked up...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4646 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 02:18:06 +00:00
Spoike
1c0373ae97 add headless renderer to make onemanclan happy. ish.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 01:56:00 +00:00
Spoike
dd8628eb2a tweak particle system a little for more compat.
added a couple extra effects to r_particledesc high
try and solve the trailparticles madness once and for all by autodetecting which set of arguments is used.
fix some annoyances with menuqc.
rebuild fs cache when doing vid_restart, to avoid insane reload times.
add profiling support.
qcc: be more permissive with {a,b,} in array definitions.
tweaked logfrag builtin to not loose frags quite so easily. should be more robust now. Whether tools agree or not is a different matter... but there's always the possibility that it'll just work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 01:53:01 +00:00
Spoike
3d71834373 pointer arithmetic.
fix issue with classes not doing nonvirtual properly.
fix virtual functions existing separately from basic fields.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-14 09:16:41 +00:00
Spoike
45545825a4 try to correct decal positions so small ones work a little more reliably (only when no orientation is specified).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4641 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-13 18:21:04 +00:00
Spoike
15caf097af git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4640 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-04-13 04:27:21 +00:00
Spoike
8b9ad6a48e fixed menu bug
added some extra quake particle effects to the 'high' set, including some lights. I wonder how many people will complain.
tried to fix up coronas a bit to make them more robust.
fix stepping issue at high framerates.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4639 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-13 04:23:13 +00:00
Spoike
faeb62f4ee misc hexen2 compat fixes. added/improved most missing particle effects in some form.
hopefully this won't break quake too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 03:31:59 +00:00
Spoike
5be72a87b8 fix some tenebrae-style rtlights.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 03:30:27 +00:00
Spoike
f25a6cd758 oops. I implemented it, but never actually hooked it up properly!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4636 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 02:37:18 +00:00
Spoike
2e98386da2 Added pm_watersinkspeed cvar.
Misc bugfixes, mostly hexen2-related. tibet5 bug is finally fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-06 15:16:39 +00:00
Spoike
8f7931b860 findradius in csqc should not be using server stuff...
fix some potential crashes on conflicting cvar/command names.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-06 15:12:19 +00:00
Spoike
6793b674ff stop crashing, mmkay?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-04 01:45:40 +00:00
Spoike
d124fe8cf0 Fix misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-03 02:39:51 +00:00
Spoike
7ece1c70cb Fix misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4631 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-03 02:16:21 +00:00
Spoike
f18c928973 Add gl_lightmap_nearest.
Add a warning if the world moves.
Fix tags to not loop on non-looping animations.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4630 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-02 00:58:02 +00:00
Spoike
7cbb9d61ca double leafbrushes limit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4629 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-01 23:43:45 +00:00
Spoike
e75cbadc11 fix iqm models.
rename some things.
don't reload filesystem(twice) when quitting.
add savegame_legacy command for saved games that can be loaded in vanilla engines.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4628 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-31 17:06:41 +00:00
Spoike
4a88b21e11 fix stupid bug with vf_perspective 0 and maxdist 0.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4627 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 13:03:02 +00:00
Spoike
cef708e7af msvc ignores this. gcc doesn't. bah.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4626 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 11:52:09 +00:00
Spoike
42d428df5a fix misc things that I previously missed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4625 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 10:43:05 +00:00
Spoike
cdf7815cf7 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4624 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-03-30 09:17:19 +00:00
Spoike
2e1a70e319 rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
maplist command now generates links.
implemented skin objects for q3. added a csqc builtin for it. also supports compositing skins.
playing demos inside zips/pk3s/paks should now work.
bumped default rate cvar.
added cl_transfer to attempt to connect to a new server without disconnecting first.
rewrote fog command. alpha and mindist arguments are now supported. fog change also happens over a short time period.
added new args to the showpic console command. can now create clickable items for touchscreen/absmouse users.
fixed menus to properly support right-aligned text. this finally fixes variable-width fonts.
rewrote console tab completion suggestions display. now clickable links.
strings obtained from qc are now marked as const. this has required quite a few added consts all over the place.
probably crappy attempt at adding joypad support to the sdl port. no idea if it works.
changed key bind event code. buttons now track which event they should trigger when released, instead of being the same one the whole time. this allows +forward etc clickable buttons on screen. Also simplified modifier keys - they no longer trigger random events when pressing the modifier key itself.
Right modifiers can now be bound separately from left modifiers. Right will use left's binding if not otherwise bound. Bind assumes left if there's no prefix.
multiplayer->setup->network menu no longer crashes. added rgb colours to the translation view (but not to the colour-changing keys).
added modelviewer command to view models.
added menu_mods menu to switch mods in a more friendly way. will be shown by default if multiple manifests exist in the binarydir.
clamped classic tracer density. scrag particles no longer look quite so buggy.
added ifdefs to facilitate a potential winrt port. the engine should now have no extra dependencies, but still needs system code+audio drivers to be written.
if it can't set a renderer, it'll now try to use *every* renderer until it finds one that works.
added experimental mapcluster server mode (that console command). New maps will be started up as required.
rewrote skeletal blending code a bit.
added cylinder geomtypes.
fix cfg_save writing to the wrong path bug.
VFS_CLOSE now returns a boolean. false means there was some sort of fatal error (either crc when reading was bad, or the write got corrupted or something). Typically ignorable, depends how robust you want to be.
win32 tls code now supports running as a server. added connect tls://address support, as well as equivalent sv_addport support.
exposed basic model loading api to plugins.
d3d11 backend now optionally supports tessellation hlsl. no suitable hlsl provided by default. !!tess to enable.
attempted to add gamma ramp support for d3d11.
added support for shader blobs to speed up load times. r_shaderblobs 1 to enable. almost vital for d3d11.
added vid_srgb cvar.
shadowless lights are no longer disabled if shadows are not supported.
attempt to add support for touchscreens in win7/8.
Wrote gimmicky lua support, using lua instead of ssqc. define VM_LUA to enable.
updated saved game code. can again load saved games from vanilla-like engines.
changed scale clamping. 0.0001 should no longer appear as 1.
changed default mintic from 0.03 to 0.013 to match vanilla qw. I don't know why it was at 0.03. probably a typo.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 08:55:06 +00:00
Spoike
7e80062ab9 Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4622 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 00:39:37 +00:00
Spoike
4499164f27 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4621 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-03-01 12:16:27 +00:00
Spoike
b282a31f35 A few fixes for nehahara/reacc compat. I got a working progs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-01 11:38:53 +00:00
Spoike
c604c0c17f Fix a bug that mushi got stuck on.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-22 00:28:22 +00:00
Spoike
ce67f11851 Hopefully fixed missing particles bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-22 00:27:03 +00:00
Spoike
4b2fc5ac01 fix compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4617 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-21 12:21:12 +00:00
Spoike
832079f0a6 Fixed dynamic linking issues... properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4616 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-17 15:31:47 +00:00
Spoike
b499252a4e Fixed dynamic linking issues with png_get_error_ptr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-17 15:12:44 +00:00
Spoike
1c46aefb39 avoid the use of png_jmpbuf. libpng's setjmp crap is just bug after bug. don't use it at any cost. luckily libpng still provides for an error callback, so use that with our own setjmp+longjmp calls. hopefully things will be less fucked that way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-16 18:05:28 +00:00
Spoike
a3d4e46edc git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4613 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-02-14 13:29:41 +00:00
Spoike
4deebba5ee and fix dedicated servers again...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-14 13:19:00 +00:00
Spoike
80dd9a1e79 fix misc junk that was buggy. hurrah for handy test cases.
q3 shader remapping now a bit more robust.
portals finally work properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-14 10:02:23 +00:00
Spoike
8f6c1a3e92 fix misc junk that was buggy. hurrah for handy test cases.
q3 shader remapping now a bit more robust.
portals finally work properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-14 09:59:32 +00:00
Spoike
fd70ec0c62 fix misc warnings.
add support for q3's shader remapping feature.
don't mask sky depth on q3bsp. apparently it causes problems.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4609 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-13 23:54:57 +00:00
Spoike
d502211d75 make sure things drop to the ground after getting pushed over a ledge.
fix some warnings.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4608 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-13 23:49:36 +00:00
Spoike
a50af06efc fix some warnings. properly fix v1 holes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4607 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-13 23:37:33 +00:00
Spoike
324e0b9334 updated qc key codes to match 2004+ dp builds.
added qc key code defines to fteextensions.qc
removed map planes limit, lives on as only a sanity limit. should perhaps cvar them.
added cl_run cvar, for q2 compat.
fix \r char not printing properly.
attempt to support holes in terrain again.
fix issue with q3 bspmodel culling.
clamp q3 movement, to not overflow-then-bug-out.
fixed recent zip bug.
now sending an empty string instead of a null string to gamecode when playing a cinematic map, gamecode should be less likely to crash this way.
added 'game' cvar. exactly like gamedir, except a cvar and q2 compatible.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4606 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-11 17:51:29 +00:00
Spoike
13b586ea06 Tweaked svn stuff a little more. Should be more robust now. 3rd party SVN headers+libs are no longer on svn.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-09 09:25:28 +00:00
Spoike
663c405165 fix potential font-missing crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4604 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-09 05:55:55 +00:00
Spoike
0d4128ff78 fixing sdl1.2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 16:05:24 +00:00
Spoike
48330c38c9 try to fix a crash that gb had.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 15:39:37 +00:00
Spoike
02662a3369 tweak cl_loopbackprotocol. its probably not ready for picking a random protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4601 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 15:36:10 +00:00