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kill svmodel.c from the makefile too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4669 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 5 deletions
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@ -499,7 +499,6 @@ D3DQUAKE_OBJS = \
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D3DGL_OBJS = \
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gl_font.o \
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gl_ngraph.o \
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gl_model.o \
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gl_shader.o \
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gl_shadow.o \
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gl_rlight.o \
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@ -568,11 +567,9 @@ SERVER_OBJS = \
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httpserver.o
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SERVERONLY_OBJS = \
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svmodel.o \
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sv_sys_unix.o
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WINDOWSSERVERONLY_OBJS = \
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svmodel.o \
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net_ssl_winsspi.o \
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sv_sys_win.o \
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sys_win_threads.o
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@ -592,6 +589,7 @@ WINDOWS_OBJS = \
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COMMON_OBJS = \
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gl_alias.o \
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gl_heightmap.o \
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gl_model.o \
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com_mesh.o \
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com_phys_ode.o \
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common.o \
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@ -1198,7 +1196,7 @@ ifeq ($(FTE_TARGET),droid)
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SV_CFLAGS=
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SV_LDFLAGS=
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SV_DIR=sv_droid-$(DROID_ARCH)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) svmodel.o sys_droid.o
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) sys_droid.o
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SV_EXE_NAME=libftedroid.so
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GL_CFLAGS=$(GLCFLAGS)
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@ -1231,7 +1229,7 @@ ifeq ($(FTE_TARGET),web)
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SV_DIR=sv_web
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#SV_LDFLAGS=-lz
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#SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) svmodel.o
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#SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS)
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SV_EXE_NAME=../libftesv.js
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#SV_LDFLAGS=
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