Spoike
9355c7dda5
makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike
76fdf11cac
Fixes the remove bug with >512 entities.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 00:04:57 +00:00
TimeServ
ff9003eeb0
gl_part_flame should be registered under a SW-only build (it's not really a SW-only option...)
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few more minor fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 01:36:42 +00:00
TimeServ
453fa9e589
Hexen2 effect fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:08:28 +00:00
Spoike
18ecdd5ca4
Should fix red/blue glowing players/nails.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 15:44:36 +00:00
Spoike
4366f644e5
A few tweeks here and there.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
Spoike
d697b1ca2d
Some small tweeks, and a new matchclientname extension. Woot.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 03:40:09 +00:00
TimeServ
eb06704511
fixes to particle emitting (temp?)
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build fixes to SW
parsing fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
Spoike
347311db8c
q3 fixes and misilaneous minor changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
TimeServ
398e6b23cf
r_rocketlight should be variable
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maybe some fixes to dlights?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-28 05:21:25 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
49adddf072
Fixed playback of invisible nq entities.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 01:37:27 +00:00
Spoike
83a2f3aa06
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike
50a59ff11f
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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A couple of minor bugs fixed too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
86b651132e
Annother day of hacking finished.
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Time for bed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike
f85340b9a2
Big huge mega-whooping commit.
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I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
4b006a8412
Fixed the MVD crash bugs, and added mvd splitscreen support (cl_splitscreen).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:40:16 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ
86f3912654
new trailstate system
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te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a
q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
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q2 server should work.
added support for addative (and things) blends from menu.dat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
7c418ca423
qc string_t is now an int instead of char *, stringtable is char * instead of int.
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Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
99b8527fff
Lets put it all back.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-07 13:23:52 +00:00
Spoike
8904897b88
Please work...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-05 00:17:30 +00:00
Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
b8eca23cfb
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
67950ee8ac
couple of effect changes to do with q2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
cb487034e9
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
18ea868de2
Gib filters and things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:15:20 +00:00
Spoike
cb0e9f7351
Some new cvars added for controlling ent effects (fuhquake compatability)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:37 +00:00
Spoike
a400572be9
Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:18:59 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
bb8163406c
mvds are interpolated properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 17:47:42 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
84b4af51ae
menu.dat support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:10 +00:00
Spoike
7a826c1cf6
angles shouldn't be lerped... They can be read straight from the demos.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:15:29 +00:00
Spoike
5081ebab5e
adding md3 tags.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:55:19 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
TimeServ
fd5c54cbdc
beam system overhaul
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:00:15 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
f8f4157f92
Fixing positioning with cl_chasecam 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:16 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
19e99274fd
should make clients more stable... though I'm not sure if this is a good thing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:40:24 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
0ea4557bde
removed unreferenced local
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@189 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 02:19:15 +00:00
Spoike
3577d534b6
small cleanup and rocket smoothing by increasing tolerances.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@161 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:22:30 +00:00
Spoike
a0d5341961
trail fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@51 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:37:05 +00:00
Spoike
8184225473
Initial Checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00