Commit graph

3381 commits

Author SHA1 Message Date
Spoike
e2b905e74c NQ clients now get broadcast messages again. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:48:03 +00:00
TimeServ
1206f6ae07 removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 02:55:08 +00:00
Spoike
f06fcc78af Fixed a potential incomprehensible server message bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 01:41:28 +00:00
Mark Olsen
3e6d9af3d4 Ugh, when a player changes a userinfo string, please don't send the update to all connected players n times, but just 1 time. 'Fixes' the 'crashes' on busy servers, but the real problem is still there: Too much client input can clog up the server, effectively causing a DoS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-22 04:08:45 +00:00
TimeServ
8b658df029 attempted vs2008 compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Mark Olsen
e3017a8fe4 Some random #ifdef SKELETALMODELS scattered around the code. Enough to make it build, but not enough to exclude unused code from being built.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-16 01:24:57 +00:00
Mark Olsen
2f59695476 Reverted to r3051
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 16:06:55 +00:00
Spoike
4b1032c337 Script particles and d3d renderer will now build again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike
9fc7a20e9c old fixes including for rgb_gen_topcolor in shaders
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:56:44 +00:00
Spoike
7f90f66bfc Strip all extensions before trying to add new ones to image file names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:08:57 +00:00
Spoike
45692d1d1e an old new feature which had been on the wrong comp for a while.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:07:07 +00:00
Spoike
6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
e49d712c6f Include the missing files to the vs2005 project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:49:52 +00:00
Spoike
5b978f4ab7 Fixed a recent stupid bug (thanks krimzon)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-11 00:18:47 +00:00
Spoike
493fdd453d Don't crash on string stats.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-07 00:04:12 +00:00
Spoike
8fb77f7301 kicking a botclient was causing a crash due to logging their invalid ip. don't log bots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:57 +00:00
Spoike
b4defb722a Print line numbers in stack traces, if we know them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:07 +00:00
Spoike
90c028c812 clear fixangle on botclients, allowing them to update their angles to match v_angle automatically
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:07:04 +00:00
Spoike
0cd836b793 Makes DP_SV_PLAYERPHYSICS a little bit more tolerable by making players actually have friction when they're about to fall into lava, simply by renaming a cvar...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:06:00 +00:00
Spoike
0aac90de3b Correctly colour the tops of players again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:04:29 +00:00
Mark Olsen
aed3e4258b No, you are not bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:39:50 +00:00
Mark Olsen
d43c9d8482 More no-IPv6-fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:36:38 +00:00
Spoike
4e1f6daf9f Split cl_nolerp into cl_nolerp and cl_nolerp_netquake. This means that netquake can have a different default. This allows it to be smoother without arcane tweeking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:42:05 +00:00
Spoike
f01514060e Fixed a crash associated with demo listings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:23:53 +00:00
Spoike
a9a4e664f6 Whoops. Don't crash on quit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:57:02 +00:00
Spoike
a4f5def446 more ipv6 specifics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:25:03 +00:00
Spoike
90770c1347 Added advertising FTE_CSQC_BASEFRAME to checkextension. This extension provides basebone/baseframe/baseframe2/baselerpfrac/baseframe1time/baseframe2time fields, and is available only to csqc and not ssqc, for the foreseeable future.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:13:26 +00:00
Spoike
1b1f67bbfb Revamped FTE's skeletal animation system to support basebone/baseframe/baseframe2/etc on hierarchical skeletal models (eg: zym/dpm/md5anim).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:09:02 +00:00
Spoike
bab14ec1af Fixed ftesv's PEXT_MODELDBL support. It'll work in ezquake again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:05:14 +00:00
Spoike
bf63418315 Fixed a potential crash on SV_Error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:04:15 +00:00
Spoike
1456ed1ac7 Actually close sockets. It helps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 21:54:10 +00:00
Spoike
41da9e4655 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:56:32 +00:00
Mark Olsen
b14d99fd6a Attempt to unbreak systems without IPv6.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:10:35 +00:00
Spoike
e4c9d744a8 Why do I still have commit access?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-30 05:31:16 +00:00
Spoike
bf53bd5577 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-29 16:15:04 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Lance
c020463677 Fixed the MingW32 crosscompile to use i586-mingw32msvc-strip instead of
the native strip program


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:20:10 +00:00
Mark Olsen
178b178f36 s/strupr/strtoupper/g s/strlwr/strtolower/g
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:10:48 +00:00
Mark Olsen
311a71ecf8 Also build pr_bgcmd.o
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-15 02:12:55 +00:00
Mark Olsen
6c17a4a7f0 Implemented two Microsoft-functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:36:46 +00:00
Mark Olsen
71ade84614 Empty enums are boring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:32:28 +00:00
Mark Olsen
7c4d2a2309 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:50:45 +00:00
Mark Olsen
b7a5f90f8a Subtracting pointers of different types isn't valid C. Boo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:49:26 +00:00
Mark Olsen
dee0c9d6cf Protect against multiple inclusion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:48:23 +00:00
Mark Olsen
eda9cfded4 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:46:30 +00:00
Mark Olsen
fc60c486e8 Marked CL_CheckModelResources() as static. Prototyped the function to make compilation of broken code fail on SMVC too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:43:28 +00:00
Spoike
1a8690e104 IPX only if ipx is supported by the system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 08:55:41 +00:00
Mark Olsen
a6e7171f30 A bit closer to actually compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 05:39:50 +00:00
Lance
41a92be8b2 Defined GL_BGRA_EXT so morphos and macosx crosscompilers can do the OpenGL targets again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 12:05:29 +00:00
Spoike
c41148705c nexuiz support: menu cvar_defstring = #89
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 04:23:13 +00:00