Commit graph

1521 commits

Author SHA1 Message Date
Spoike
713c5676ab Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:47 +00:00
Spoike
f0f7002a6f Use some atomics to try to get a tiny loader-thread performance increase.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5929 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:35 +00:00
Spoike
d602e51e54 Try to fix up some splitscreen quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:42 +00:00
Spoike
2363b05216 If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265 Fix some misc issues that noone else is likely to notice.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
f810be4830 Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
0b0d6c3df7 Fix up the emscripten target a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
26d9d89f24 Update infrastruture updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30 Try to make some semblence of sense from git revisions/tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
7c162c1b5b Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:20 +00:00
Spoike
be0c0b1821 Small defs cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
aa4cfe91b9 Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
d4714cab52 Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
b3c469f106 Fix out-of-bounds read in COM_DefaultExtension
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:36:24 +00:00
Spoike
c035801161 Add support for maps/foo.bsp.xz too, for better compression.
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
5ceb4730ad COM_FileBase should strip .ext.gz instead of leaving the .ext there - the .gz is handled by our filesystem so we try to pretend that its not there. This fixes loading textures/foo/bar.png files from inside foo.bsp.gz files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 17:11:13 +00:00
Spoike
84d6ef3e45 Take extra measures to ensure that zip-in-bsp content is actually used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike
1979150076 Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-28 07:07:48 +00:00
Spoike
4d351b60f3 Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5872 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:15 +00:00
Spoike
883207989e Always rename aliases that conflict with commands, because they're utterly pointless otherwise.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:07 +00:00
Spoike
2657dce9c8 Fix a couple of crashy issues that were possible with the updates menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
e6c9a979c7 Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 15:35:26 +00:00
Spoike
f35928f4fd OpenXR stuff should be a little more usable now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:49 +00:00
Spoike
5e38a007c7 Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:23 +00:00
Spoike
a13e5cfbcf Fix stupid signed byte indexing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5847 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:15 +00:00
Spoike
90597c9fbb Add date+time info to fte config files, to thwart people claiming that fte doesn't _save_ their configs when its some quake.rc or autoexec.cfg stomping over things afterwards. Might also be nice to have for people that copy stuff around without saving them that often.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:01 +00:00
Spoike
c3038db058 Let FTE know about git revision info, for people that refuse to use svn...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:50 +00:00
Spoike
7ca9d0698f I really do not trust nquake's configs. Completely refuse to exec them, at least when warnings are silenced (so manual attempts will still work).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5840 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:21 +00:00
Spoike
692fe2c211 Add serverside pm_autobunny support. Will result in prediction misses for older clients.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:30 +00:00
Spoike
190070d277 Basic ktx2 support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00
Spoike
2cf2247b84 Optimize endian routines when we know the endian at compile time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:00 +00:00
Spoike
176afd6d5d Add resetcfg for compat with QS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5826 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-05 21:59:23 +00:00
Eukara
0f7294564a Fix BIH generation crash for patches. ok'd eukara@ Spoike@
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5822 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-20 19:08:14 +00:00
Spoike
aa5c71f839 Fix silly cvar-related crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5819 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-19 18:25:11 +00:00
Spoike
ee70a255b4 fix some compile issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 14:00:51 +00:00
Spoike
6bb6acde94 Try to fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:48:19 +00:00
Spoike
320cf1cee5 Try to fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:10:37 +00:00
Spoike
b9cd6ec91b openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final.
updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue.
updates menu: added a v3 sources format, which should be more maintainable. not final.
updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again).
presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview.
prompts menus: now does word wrapping.
ftemaster: support importing server lists from other master servers (requested by Eukara).
server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so).
qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy.
qcvm: memfill8 builtin now works on createbuffer() pointers.
qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64
qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations.
qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments.
qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that.
qcc: fix up -Fhashonly a little
setrenderer: support for vulkan gpu enumeration.
rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets)
bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code.
(static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance.
pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests.
wayland: fix a crash on startup. mousegrabs now works better.
imagetool: uses sdl for previews.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00
Eukara
46eaeabbc6 Fix config_minimal.h from being unable to compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-18 22:18:09 +00:00
Eukara
f152acaa12 Fix a logic error with my rendering check. Sleep required.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-25 03:20:48 +00:00
Eukara
a322a175de Add support for the FIRSTPERSON renderflag from Q3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5794 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-12-25 03:07:07 +00:00
Spoike
29cb22af8e try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
fix sdl1 not compiling.
fix temporalscenecache with q3bsp
add the net_wm_ping protocol to fte's native x11 stuff, allowing our process to be killed if we lock up (usually due to vulkan drivers...).
qccguiqt: actually save the config.
try to fix hl fonts


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-11-04 10:19:30 +00:00
Spoike
e649f6ebdb Add SB_NAMESORT for search_begin to ensure files are sorted by name instead of filesystem precedence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-27 04:10:51 +00:00
Spoike
5d4f66cffd Add SB_MULTISEARCH flag for search_begin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-27 02:56:18 +00:00
Spoike
3008072807 Fix some stupid bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 11:48:50 +00:00
Spoike
4d25c073ec big commit. :(
fix crash from qwplayers with invalid modelindexes
rework allow_skybox a little. now applies immediately.
try to fix the appears-outside-of-map bug, again.
dir *.wav now shows a little extra info on mouse-over.
try loading music file extensions that we expect to be able to play via ffmpeg, not just the ones that are directly supported.
rework the hidden fps_presets, show them with tab completion.
fix a possible crash with r_temporalscenecache
fix lightmap updates on submodels not happening properly with the scenecache.
fix the serious memory leak with scenecache.
add r_glsl_pbr cvar to force use of pbr pathways in our glsl.
fix bug in alsa output not supporting float output properly.
preliminary work to have the mixer use floating point mixing. disabled for now.
try to update sys_register_file_associations on linux, still needs work though.
try to work around nquake's config quirks, so config files don't get overwritten.
repackage quake's conchars in order to add padding. this should avoid extra junk on the outside of glyphs.
give fteqcc(commandline version) some extra package extration/creation support. our paks should be more end-user-friendly, and our spanned pk3s are awesome.
write rune state to legacy saved games, so we don't ever have the missing-runes bug ever again...



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-26 06:30:35 +00:00
Eukara
0ceff5a31d Fix QC adddecal() calls from crashing the engine when the affected model hasn't fully loaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-23 02:50:11 +00:00
Spoike
432bc96456 Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
HTTP client code now tracks the reason for failure better (so we can distinguish between dns, no response, disconnects, and tls cert issues).
Downloads menu shows reasons for failure for its various sources.
make hexen2's +infoplaque button work even when tab isn't held! Yes! usability! who'd a thought it?
Try to clean up some client-only build issues.
Added 'librequake' as a recognised game name (mostly so that we can reuse the quake-specific engine compat settings.
.map support now supports patches enough to query+create(+network)+select them. Collisions are basically defective though.
qcc: Remove char as default keyword.
qcc: Fix some recent regressions.
sv: Add 'sv_protocol csqc' setting to force csqc protocols on clients that disabled handshakes, for mods that NEED csqc support. other options include 'fte1' and 'fte2', if you want to force extra stuff. Engines that don't support the selected protocols will crash out so only set these if your mod/map always requires it.
sv: default to qw physics whenever a mod defines the SV_RunClientCommand, even if its an nq mod.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-10-06 03:17:28 +00:00
Spoike
e3fdbfcdbd qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
qcc: Add '#pragma opcode enable|disable NAME' to override whether an individual opcode may be generated for the current target.
nq: Fix smartjump on nq servers.
nq: Fix enemyskin/teamskin stuff on nq servers.
Rework show_fps cvar to give a greater focus on the timings graph.
Update updates menu to allow enabling/disabling specific sources.
Add separate settings for ef_red+ef_green+ef_blue.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-29 07:09:01 +00:00
Spoike
24a9634ccc Fix pvs issue on maps with far too many leafs (was still using 16bit leaf indexes, whoops).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-09-28 17:13:51 +00:00