fteqw/engine/common
2021-06-01 09:23:42 +00:00
..
bothdefs.h Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
bspfile.h OpenXR stuff should be a little more usable now. 2021-05-09 13:02:49 +00:00
cmd.c Always rename aliases that conflict with commands, because they're utterly pointless otherwise. 2021-05-27 11:34:07 +00:00
cmd.h
com_bih.c Try to fix some compile issues. 2021-04-14 06:48:19 +00:00
com_bih.h Try to fix some compile issues. 2021-04-14 06:48:19 +00:00
com_mesh.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
com_mesh.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
com_phys_bullet.cpp
com_phys_ode.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
common.c Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked. 2021-05-20 15:35:26 +00:00
common.h Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front. 2021-05-28 07:07:48 +00:00
config_freecs.h
config_fteqw.h
config_fteqw_noweb.h
config_minimal.h
config_nocompat.h
config_wastes.h
console.h
crc.c Fix stupid signed byte indexing. 2021-05-09 13:02:15 +00:00
cvar.c Fix silly cvar-related crash. 2021-04-19 18:25:11 +00:00
cvar.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
fs.c Take extra measures to ensure that zip-in-bsp content is actually used. 2021-06-01 09:23:42 +00:00
fs.h Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front. 2021-05-28 07:07:48 +00:00
fs_dzip.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
fs_pak.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
fs_stdio.c Yup, looks like we are actually using that path now... 2020-09-08 10:40:21 +00:00
fs_vpk.c
fs_win32.c
fs_xz.c
fs_zip.c Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front. 2021-05-28 07:07:48 +00:00
gl_q2bsp.c Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front. 2021-05-28 07:07:48 +00:00
huff.c
log.c Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice. 2020-09-08 05:11:09 +00:00
mathlib.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
mathlib.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
md4.c
net.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
net_chan.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
net_ice.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
net_ssl_gnutls.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
net_ssl_winsspi.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
net_wins.c Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit. 2021-05-09 13:02:23 +00:00
netinc.h try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
particles.h
plugin.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
pmove.c Add serverside pm_autobunny support. Will result in prediction misses for older clients. 2021-05-09 13:00:30 +00:00
pmove.h Add serverside pm_autobunny support. Will result in prediction misses for older clients. 2021-05-09 13:00:30 +00:00
pmovetst.c
pr_bgcmd.c Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
pr_common.h Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
protocol.h OpenXR stuff should be a little more usable now. 2021-05-09 13:02:49 +00:00
q1bsp.c Take extra measures to ensure that zip-in-bsp content is actually used. 2021-06-01 09:23:42 +00:00
q2pmove.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
q3common.c
qvm.c
sha1.c Optimize endian routines when we know the endian at compile time. 2021-05-09 13:00:00 +00:00
sha2.c
sys.h Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues. 2020-07-14 00:48:56 +00:00
sys_linux_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
sys_win_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
translate.c try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
translate.h try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
ui_public.h
vm.h
world.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
zone.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
zone.h OpenXR stuff should be a little more usable now. 2021-05-09 13:02:49 +00:00