Ian
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d2ea2631f2
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Force use of external Zombie skins and override MDL loading
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2022-12-21 15:09:14 -05:00 |
|
Ian
|
4d799a9cb4
|
Fix old footstep path
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2022-07-02 09:29:39 -04:00 |
|
moto
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3fcf3a0b1f
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Crow_Bar's VFPU-driven matrix math; ADQ Physics Enhancements
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2022-05-22 11:21:10 -04:00 |
|
moto
|
4857dab378
|
ADQuake's improved R_CullBox
|
2022-05-22 10:48:29 -04:00 |
|
moto
|
72288cf9ee
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Fix vram.h include
|
2022-05-20 09:56:12 -04:00 |
|
moto
|
fbfc75b7b0
|
Fix VRAM leak in GL_UnloadTexture
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2022-05-20 09:51:40 -04:00 |
|
moto
|
06d658573c
|
Don't bother making an amod display list cache
|
2022-05-19 13:31:16 -04:00 |
|
moto
|
8558301901
|
Implement host_timescale; replace host_frametime
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2022-05-19 13:11:21 -04:00 |
|
moto
|
a2ce78450d
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Use VFPU for most memcpy operations - backported from ADQ
|
2022-05-19 12:58:48 -04:00 |
|
moto
|
431f5bd09f
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ericw's AllocBlock optimization
|
2022-05-19 12:19:25 -04:00 |
|
moto
|
e54c7d1ea4
|
Use DarkPlaces name scheme for sprites
|
2022-05-09 16:12:46 -04:00 |
|
mallgrab
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54513cb802
|
Allocate JPEG files with the hunk.
|
2022-04-18 06:01:32 +02:00 |
|
mallgrab
|
8d46664c66
|
Allocate PNG files with the hunk.
|
2022-04-18 06:01:19 +02:00 |
|
mallgrab
|
e0c3214d79
|
Replace texture allocations to use the hunk.
|
2022-04-09 23:22:11 +02:00 |
|
unknown
|
5ae2552f5e
|
Use DarkPlaces name scheme for external skins
|
2022-04-06 00:25:32 -04:00 |
|
unknown
|
c0beb9220f
|
Fix bolt2 path
|
2022-04-05 17:56:21 -04:00 |
|
unknown
|
c4f894e939
|
Restore new loading screens
|
2022-04-05 11:54:40 -04:00 |
|
unknown
|
f278201d26
|
Fix duplicate vram.hpp include
|
2022-02-08 16:54:34 -05:00 |
|
unknown
|
7362ae53b7
|
gethost.hpp include fix
|
2022-02-08 16:52:51 -05:00 |
|
unknown
|
9314ffb79d
|
Initial commit
|
2022-02-08 16:49:56 -05:00 |
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