cypress
|
cdbb3d1f53
|
Merge pull request #22 from shpuld/fix/doors-losing-lm-when-moving
|
2023-09-17 05:57:19 -04:00 |
|
Shpuld Shpuldson
|
876dc2702e
|
disable alpha test before blending lightmaps for surfaces that need alpha test
|
2023-09-17 09:56:12 +03:00 |
|
Shpuld Shpuldson
|
c782d49c77
|
port over dual frustum clipping from interstice
|
2023-09-16 16:00:48 +03:00 |
|
Shpuld Shpuldson
|
c708da2fb9
|
fix the -lm_2 arg to work correctly, also use 5551 instead of 4444 when doing so
|
2023-09-12 08:28:06 +03:00 |
|
Shpuld Shpuldson
|
c38aa2d90e
|
avoid unnecessary frustum checks in world leaves
|
2023-09-11 20:59:48 +03:00 |
|
cypress
|
cfbf7f5098
|
Use custom sound DMA instead of SDL for audio
|
2023-09-11 11:19:31 -04:00 |
|
cypress
|
debcddf2cc
|
Merge pull request #17 from shpuld/fix/revert-clipping-vfpu-asm
Fix: revert changes to vfpu clipping asm, it was too good to be true
|
2023-09-11 10:38:34 -04:00 |
|
Shpuld Shpuldson
|
de61f956c4
|
revert changes to vfpu clipping asm, it was too good to be true
|
2023-09-10 09:58:28 +03:00 |
|
Shpuld Shpuldson
|
938e7272a4
|
double the interpolation disabling distance
|
2023-09-10 09:56:04 +03:00 |
|
Shpuld Shpuldson
|
ecc81105f8
|
Use vertex morphs for interpolated alias mdl
|
2023-09-10 09:46:25 +03:00 |
|
cypress
|
a4d4d31727
|
Merge pull request #15 from shpuld/feat/render-static-brush-models-with-world
Render static brush models with world
|
2023-09-09 13:47:15 -04:00 |
|
Shpuld Shpuldson
|
ad36351717
|
Merge branch 'main' into feat/render-static-brush-models-with-world
|
2023-09-09 13:57:51 +03:00 |
|
Shpuld Shpuldson
|
b909e5d8ee
|
render static brush models with world
|
2023-09-09 13:49:38 +03:00 |
|
cypress
|
4bfd390948
|
Merge pull request #14 from shpuld/feat/aggressive-clipping-checking
|
2023-09-07 15:09:08 -04:00 |
|
Shpuld Shpuldson
|
168d5a7871
|
make clipping checking prevent clipping more aggressively
|
2023-09-06 08:37:28 +03:00 |
|
cypress
|
c44adc7dba
|
Fix bolt.mdl path
|
2023-09-05 20:21:30 -04:00 |
|
cypress
|
56efc44b9b
|
Merge pull request #13 from shpuld/fix/flames-looking-wrong
|
2023-09-05 15:30:26 -04:00 |
|
Shpuld Shpuldson
|
cd7234877e
|
fix mistake with i supposed to be j
|
2023-09-05 22:24:30 +03:00 |
|
Shpuld Shpuldson
|
d9e7fe2f4c
|
port broad phase clipping checks from interstice
|
2023-09-05 08:45:55 +03:00 |
|
Shpuld Shpuldson
|
1636b50e3b
|
Fix alias models with frame groups crashing
|
2023-09-04 22:39:38 +03:00 |
|
Shpuld Shpuldson
|
4c01fa58cc
|
draw static alias mdl straight from commands buffer
|
2023-09-02 11:15:10 +03:00 |
|
cypress
|
a94adc1906
|
Merge pull request #9 from shpuld/feat/compressed-and-speedier-alias-verts
|
2023-09-01 15:56:22 -04:00 |
|
Shpuld Shpuldson
|
24d2b9c493
|
remove the extra getmemory, whoops
|
2023-09-01 22:45:27 +03:00 |
|
Shpuld Shpuldson
|
e50d778172
|
port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once
|
2023-09-01 22:13:36 +03:00 |
|
cypress
|
815ee48123
|
Mystery Box Useprint says Weapon Name
|
2023-08-29 11:43:55 -04:00 |
|
cypress
|
0d03c7c289
|
Even more.
|
2023-08-29 10:18:04 -04:00 |
|
cypress
|
0fdf7383b5
|
Increase runaway execution count
|
2023-08-29 10:14:37 -04:00 |
|
Ian
|
85dce28921
|
shpuld's single-pass clipping optimization
|
2023-08-28 14:07:02 -04:00 |
|
Ian
|
1ce07676cf
|
Further increase hunk size on PSP-1000
|
2023-08-28 13:48:59 -04:00 |
|
Ian
|
8c52efee31
|
Resample large textures on PSP-1000
|
2023-08-27 15:48:32 -04:00 |
|
Ian
|
77d27fa949
|
Use v_papskin.pcx for PaP'd weapons on PSP 1000
|
2023-08-27 15:34:02 -04:00 |
|
Ian
|
2c84da2295
|
Convert Quake Palette assets to RGBA
|
2023-08-27 15:16:51 -04:00 |
|
cypress
|
519dccf106
|
Tweak sniper scope weapon zoom
|
2023-08-26 20:16:33 -04:00 |
|
cypress
|
ef7b59b0b0
|
Add cl_crosshair_debug and fix crosshair offset
|
2023-07-19 23:39:20 -04:00 |
|
cypress
|
7332872ef4
|
Protect allocating skins for perk bottles of machines not in map
|
2023-07-19 22:43:56 -04:00 |
|
cypress
|
15bdd2bd8b
|
Re-Enable external textures on PSP1000, add optimization for PaP skins
|
2023-07-19 21:56:15 -04:00 |
|
cypress
|
c7726a8653
|
Oopsie!
|
2023-07-11 17:53:41 -04:00 |
|
cypress
|
06704fe245
|
force rebuild
|
2023-07-06 11:33:25 -04:00 |
|
Steam Deck User
|
946cb5708e
|
Add new Nacht der Untoten description
|
2023-03-31 23:00:01 -04:00 |
|
Steam Deck User
|
3fe3086cc8
|
Misc. Additional Memory optimizations for PSP 1000
|
2023-03-31 11:34:55 -04:00 |
|
Steam Deck User
|
0d7ca4ea05
|
Lower Zone allocation to default (50kB)
|
2023-03-29 00:12:21 -04:00 |
|
Steam Deck User
|
68590119ac
|
Stop forcefully precaching ambient sounds
|
2023-03-29 00:02:19 -04:00 |
|
Ian
|
52ae6bfe8c
|
Revert hunk size increase: non-helpful
|
2023-03-27 17:43:18 -04:00 |
|
Steam Deck User
|
46e24535f9
|
More accurate manipulation of Crosshair values
|
2023-03-27 16:15:38 -04:00 |
|
Steam Deck User
|
d7d1416f5a
|
Implement r_viewmodel_fov
|
2023-03-27 16:01:42 -04:00 |
|
Steam Deck User
|
b6113e3224
|
Swap position of Bouncing Betties and Grenades on the HUD
|
2023-03-27 15:39:24 -04:00 |
|
Steam Deck User
|
75752e0312
|
Increase PSP 1000 HUNK size to 11mB
|
2023-03-27 15:24:10 -04:00 |
|
Steam Deck User
|
aa440e3726
|
Limit Zombie Skins and Muzzleflash variants on PSP 1000
|
2023-03-27 15:20:34 -04:00 |
|
Steam Deck User
|
702e2a9aa5
|
Use Shorts instead of Bytes for modelindex
|
2023-03-27 14:15:35 -04:00 |
|
Ian
|
0215e51529
|
Replaces instances of valloc() with vramalloc()
|
2023-03-27 13:07:48 -04:00 |
|