remove the extra getmemory, whoops

This commit is contained in:
Shpuld Shpuldson 2023-09-01 22:45:27 +03:00
parent e50d778172
commit 24d2b9c493
1 changed files with 0 additions and 3 deletions

View File

@ -1057,9 +1057,6 @@ void GL_DrawAliasBlendedFrame (aliashdr_t *paliashdr, int pose1, int pose2, floa
}
}
// Allocate the vertices.
vertex* const out = static_cast<vertex*>(sceGuGetMemory(sizeof(vertex) * count));
for (int start = vertex_index; vertex_index < (start + count); ++vertex_index)
{