Steam Deck User
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4300d60192
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Add scale to progdefs
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2022-12-22 17:55:51 -05:00 |
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Steam Deck User
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77488595d1
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Add Scale support.
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2022-12-22 17:52:45 -05:00 |
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Ian
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e5513fb25e
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dumbest hack ever
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2022-12-21 15:13:12 -05:00 |
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Ian
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d2ea2631f2
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Force use of external Zombie skins and override MDL loading
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2022-12-21 15:09:14 -05:00 |
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Ian
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4d799a9cb4
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Fix old footstep path
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2022-07-02 09:29:39 -04:00 |
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moto
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3fcf3a0b1f
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Crow_Bar's VFPU-driven matrix math; ADQ Physics Enhancements
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2022-05-22 11:21:10 -04:00 |
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moto
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4857dab378
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ADQuake's improved R_CullBox
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2022-05-22 10:48:29 -04:00 |
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moto
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72288cf9ee
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Fix vram.h include
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2022-05-20 09:56:12 -04:00 |
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moto
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fbfc75b7b0
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Fix VRAM leak in GL_UnloadTexture
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2022-05-20 09:51:40 -04:00 |
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moto
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06d658573c
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Don't bother making an amod display list cache
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2022-05-19 13:31:16 -04:00 |
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moto
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8558301901
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Implement host_timescale; replace host_frametime
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2022-05-19 13:11:21 -04:00 |
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moto
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a2ce78450d
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Use VFPU for most memcpy operations - backported from ADQ
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2022-05-19 12:58:48 -04:00 |
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moto
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431f5bd09f
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ericw's AllocBlock optimization
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2022-05-19 12:19:25 -04:00 |
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moto
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e54c7d1ea4
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Use DarkPlaces name scheme for sprites
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2022-05-09 16:12:46 -04:00 |
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mallgrab
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54513cb802
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Allocate JPEG files with the hunk.
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2022-04-18 06:01:32 +02:00 |
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mallgrab
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8d46664c66
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Allocate PNG files with the hunk.
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2022-04-18 06:01:19 +02:00 |
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mallgrab
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e0c3214d79
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Replace texture allocations to use the hunk.
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2022-04-09 23:22:11 +02:00 |
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unknown
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5ae2552f5e
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Use DarkPlaces name scheme for external skins
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2022-04-06 00:25:32 -04:00 |
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unknown
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c0beb9220f
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Fix bolt2 path
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2022-04-05 17:56:21 -04:00 |
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unknown
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c4f894e939
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Restore new loading screens
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2022-04-05 11:54:40 -04:00 |
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unknown
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f278201d26
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Fix duplicate vram.hpp include
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2022-02-08 16:54:34 -05:00 |
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unknown
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7362ae53b7
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gethost.hpp include fix
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2022-02-08 16:52:51 -05:00 |
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unknown
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9314ffb79d
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Initial commit
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2022-02-08 16:49:56 -05:00 |
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