Commit graph

332 commits

Author SHA1 Message Date
Peter0x44
2bdb4f9b9c
GLOBAL: BUILD: Add fanalyzer option to Makefiles (#64) 2025-03-29 19:13:16 -07:00
cypress
ca53e77c14
PR: Add PSP-1000 support to Vril tests (#63) 2025-03-15 10:53:30 -07:00
cypress
ee5771b03f
YML: Fix PWD (#62) 2025-03-01 22:48:06 -08:00
cypress
059082e436
PSP: Add Pull Request Map Boot Validaiton Test (#61)
* PSP: Add Pull Request Map Boot Validaiton Test

* GLOBAL: Allow for hyphens in stuffcmds

* TEST: Add Bunker-Defense master
2025-03-01 21:39:33 -08:00
cypress
5516332fff
GLOBAL: Fix all compiler warnings, add -Werror for pull requests (#51)
* GLOBAL: Fix all compiler warnings, add -Werror for pull requests

* PSP: some gu warnings

* 3DS: Fix remaining warnings

* 3DS: Fix straggler warning

* PSP: Fix compile warnings

* RVL: Fix all (known) introduced bugs

* RVL: Fix intermittent crashes related to external picture loading

* PSP: Fix texture uploads

* PSP: Remove unused Mod_ParseWadsFromEntityLump (wahnsinn boots now)

* PSP/3DS/RVL: Fix for Mod_LoadTexInfo

* GLOBAL: Restore nzportable_defs.h changes

* 3DS: Properly define platform in ifdef

---------

Co-authored-by: Tyler Young <tyleryoung88@yahoo.com>
2025-02-28 17:46:51 -08:00
cypress
77ef73be15
GLOBAL: Use macros for cleaner platform-header includes; quakedef->nzportable_def (#58)
* GLOBAL: Use macros for cleaner platform-header includes; quakedef->nzportable_def

* GLOBAL: Fix concat macro

* GLOBAL: Remove unused decal.h headers
2025-02-26 19:41:44 -08:00
cypress
ef84546740
GIT: Add a basic Issue Template (#52) 2025-02-24 18:12:08 -08:00
Fancy2209
20fbf46ad4
RVL: A Lot of Scaling Fixes (#50)
* RVL: Fix Credits Menu Scaling and Pause Menu Fade

* RVL: Scale Console

* RVL: Scale Console OSK

* RVL: Add Temp OSK BG

* RVL: Fix Game Build String

Had accidentally comitted a change that made it look wrong

* COMMON: Add Scale parameter to Con_DrawConsole

Also removes the ifdef I had on Con_DrawConsole

* RVL: Fix OSK Height
2025-02-14 21:53:03 -08:00
Tyler Young
e8a5e0599c
RVL: Allow CDMusic volume to be modified in the settings menu (#48) 2025-02-13 19:14:33 -08:00
Tyler Young
d30ab1d291
RVL: Get rid of unnecessary engine bloat (sbar) (#47) 2025-02-12 20:00:17 -08:00
Fancy2209
491ccaff14
RVL: Scale missing menu screens (#46) 2025-02-12 19:59:47 -08:00
Fancy2209
e2d23eadf7
RVL: Fix Text Filtering (#45) 2025-02-12 19:58:41 -08:00
Fancy2209
cb55037578
RVL: Change Makefile to use Codename (#44) 2025-02-12 08:10:33 -08:00
cypress
0d922e18e6
PSP: Use common Vril WAD3 loading (#43) 2025-02-11 20:31:45 -08:00
cypress
0ca7cbd746
GITHUB: Add Pull Request template (#42)
* Add Pull Request template

* CTR: Use float for Draw_CharacterRGBA scale
2025-02-11 19:18:41 -08:00
Fancy2209
2f93ea91b4
RVL: Scale Settings Menu (#39)
Co-authored-by: Paulo Medeiros <paulo@medeiros1302@gmail.com>
2025-02-11 19:03:58 -08:00
cypress
fd7f29e2eb
Support building for Pull Requests (#41)
* Support building for Pull Requests

* Don't build for non-main pushes

* Don't build for non-main pushes

* Don't build for non-main pushes
2025-02-11 19:00:22 -08:00
Tyler Young
04d26b969a
PSP/CTR: Fix build on these systems (#40) 2025-02-11 18:57:48 -08:00
Fancy2209
6e6496a2ee
RVL: Proper Widescreen Support (#38) 2025-02-11 18:40:19 -08:00
Tyler Young
6910b753bc
CTR/PSP: Fix build error imposed by previous commit (#36) 2025-02-11 18:36:35 -08:00
Fancy2209
f4b80121ff
RVL: Add Actions (#37) 2025-02-11 07:40:24 -08:00
Tyler Young
c63876ea5b
GX: Properly handle svc_lockviewmodel on this platform and clean up IR input (#35)
* Start unification of QuakeGX

* silence warning

* Unify draw header

* Add mathlib and pr_cmds to unified list

* add view and wad to unified files

* Fix rumble not being multiplayer safe on Wii

* host.c unified

* various merge cleanups

* Remove unnecessary ifdefs

* properly document ifdef

* console.c unified

* update paths and folder structure for wii

* protection against some crashes on wii

* Change scale to accept floats

* merge cl_hud.c

* Cleaup cl_hud merger and fix an input bug

* Upload GX specific files

* Remove duplicate file

* Upload Makefile.wii and fix ctr/psp compile errors

* Update Makefile to use the same build folder as other systems

* Removed references to SetDlightColor and fixed ifdefs

* Clean up host.c and quakedef.h

* Clean up sv_main.c

* Cleanup and document view.c

* Cleanup wad.c

* Move GX to libogc2

* A few small gx cleanups (logging)

* Finalize gx cd audio support

* Stop main menu cd track on map load

* Document cd audio play-string and add credits on gx

* Correctly stop CD audio

* GX: Properly handle svc_lockviewmodel on this platform

* GX: Smooth and clean up IR input

* GX Apply viewmodel rotation matrix and smoothing

* GX: Make weapon rotation offset function readable

* GX: Disregard guard for platform

* Update Makefile.wii to use libogc2

* Update cl_parse.c to exclude unnecessary ifdef
2025-02-10 17:51:25 -08:00
Tyler Young
53d672ad37
Move GX to libogc2 and add CD Audio support (#34)
* Start unification of QuakeGX

* silence warning

* Unify draw header

* Add mathlib and pr_cmds to unified list

* add view and wad to unified files

* Fix rumble not being multiplayer safe on Wii

* host.c unified

* various merge cleanups

* Remove unnecessary ifdefs

* properly document ifdef

* console.c unified

* update paths and folder structure for wii

* protection against some crashes on wii

* Change scale to accept floats

* merge cl_hud.c

* Cleaup cl_hud merger and fix an input bug

* Upload GX specific files

* Remove duplicate file

* Upload Makefile.wii and fix ctr/psp compile errors

* Update Makefile to use the same build folder as other systems

* Removed references to SetDlightColor and fixed ifdefs

* Clean up host.c and quakedef.h

* Clean up sv_main.c

* Cleanup and document view.c

* Cleanup wad.c

* Move GX to libogc2

* A few small gx cleanups (logging)

* Finalize gx cd audio support

* Stop main menu cd track on map load

* Document cd audio play-string and add credits on gx

* Correctly stop CD audio
2025-01-18 16:08:34 -08:00
MotoLegacy
436071f181 CTR: Use fallback loading screen graphic if one does not exist 2024-12-29 12:44:23 -05:00
MotoLegacy
60a930f132 CTR: Adjust libctru linear heap and stacksize; increase static game hunk 2024-12-28 23:49:25 -05:00
Tyler Young
59c1fedaf0
Start unification of QuakeGX (#33)
* Start unification of QuakeGX

* silence warning

* Unify draw header

* Add mathlib and pr_cmds to unified list

* add view and wad to unified files

* Fix rumble not being multiplayer safe on Wii

* host.c unified

* various merge cleanups

* Remove unnecessary ifdefs

* properly document ifdef

* console.c unified

* update paths and folder structure for wii

* protection against some crashes on wii

* Change scale to accept floats

* merge cl_hud.c

* Cleaup cl_hud merger and fix an input bug

* Upload GX specific files

* Remove duplicate file

* Upload Makefile.wii and fix ctr/psp compile errors

* Update Makefile to use the same build folder as other systems

* Removed references to SetDlightColor and fixed ifdefs

* Clean up host.c and quakedef.h

* Clean up sv_main.c

* Cleanup and document view.c

* Cleanup wad.c
2024-12-24 15:00:12 -05:00
MotoLegacy
7482eb077f CTR: Fix missing last_lightmap_allocated def 2024-11-28 20:27:09 -08:00
MotoLegacy
8ec6018ba2 CTR/PSP: Bump MAX_LIGHTMAPS to 128 2024-11-28 20:23:54 -08:00
MotoLegacy
0df971f883 CTR/PSP: Don't allow bad fog values to pass 2024-11-25 00:20:52 -08:00
cypress
b1537dae13
CTR/PSP: Increase MAX_EDICTS to 1024 2024-11-24 23:31:50 -08:00
cypress
e6cff0c008
Fix PSP build path on README 2024-10-30 08:59:50 -07:00
cypress
25df6ca0c8
PSP/CTR: Reset Ammo Time on new Level 2024-09-14 12:14:23 -07:00
cypress
5642b93d93 PSP: qboolean bad. 2024-09-09 18:13:12 -07:00
cypress
19f1b3b8ba PSP: Fix bad qboolean declaration 2024-09-09 18:09:46 -07:00
cypress
d274259d9d PSP/CTR: Remove legacy QMB_RayFlash reference 2024-09-09 18:06:32 -07:00
cypress
4bb4e817dd GIT: Rename to Vril Engine 2024-09-08 18:14:01 -07:00
cypress
8cc00c95a2 CTR: Initial Import 2024-09-08 18:10:06 -07:00
cypress
835c932566 Restructure PSP code paths and names; consolidate slim and phat binaries 2024-09-08 17:51:24 -07:00
cypress
57ab2f0b30 Merge branch 'main' of https://github.com/nzp-team/dquakeplus 2024-09-06 19:06:17 -07:00
cypress
06e8fd4ac7 Update MakeSLIM 2024-09-06 19:06:06 -07:00
cypress
191ca2d906 Accomodate glquake path changes 2024-09-06 19:05:53 -07:00
cypress
9106b4bddf
Delete .DS_Store 2024-09-06 19:00:50 -07:00
cypress
b4b2f11100 More 3DS + PSP unification 2024-09-06 18:07:39 -07:00
cypress
c321e599d9 3DS + PSP draw.h unify 2024-09-06 16:22:36 -07:00
cypress
084de6b010 More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
cypress
a8c22557c3 Match sound between 3DS and PSP 2024-09-05 18:15:14 -07:00
cypress
14f8678ac1 Unify 3DS/PSP cl_hud.c 2024-09-05 18:08:13 -07:00
cypress
222c87a7b2 Improved MAX AMMO animation 2024-09-05 17:13:00 -07:00
cypress
463dd12761 Remove legacy q3mdl stuff; guard cl_parse against vfpu 2024-09-05 17:01:07 -07:00
cypress
e0c208786b Remove stale asm_i386 reference 2024-09-04 20:48:37 -07:00